Player Matchup

Hel
Hel
EagleDark98
Hel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 156L
1,472 Elo+
Solo
Neith
Neith
Wolfrt94
Neith
Level 101
God Stats
24W - 7L
1,835 SR
Queue Stats
1,037W - 617L
1,657 Elo+
Solo
Odin
Odin
juanmaxx
Odin
Level 129
God Stats
3W - 3L
1,650 SR
Queue Stats
239W - 300L
1,355 Elo+
Solo
Team Averages
Level 120
1,662 SR
1,495 Elo+

VS

Team Averages
Level 105
1,572 SR
1,519 Elo+
Gilgamesh
Gilgamesh
AntiSmarts
Gilgamesh
Level 115
God Stats
49W - 31L
1,702 SR
Queue Stats
229W - 147L
1,705 Elo+
Solo
Hou Yi
Hou Yi
SupremeZu
Hou Yi
Level 107
God Stats
15W - 17L
1,450 SR
Queue Stats
221W - 308L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
assasinskill117
Baron Samedi
Level 94
God Stats
4W - 3L
1,563 SR
Queue Stats
71W - 72L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
10,119
632
11,309
11,828
10,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Wolfrt94
Neith
15
7 / 3 / 4
10,815
676
17,893
14,047
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
1 / 5 / 9
9,283
580
7,087
12,213
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntiSmarts
Gilgamesh
16
8 / 2 / 4
13,409
838
16,101
25,354
27,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
SupremeZu
Hou Yi
13
2 / 5 / 8
9,919
620
6,819
13,706
4,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
assasinskill117
Baron Samedi
14
4 / 4 / 5
10,462
654
9,335
13,438
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
11
Kills
14
14
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AntiSmarts
Gilgamesh
8
2
4
5
L
3
6
7
1.08
W
Hou Yi
SupremeZu
Hou Yi
2
5
8
1.2
L
Neith
Wolfrt94
Neith
7
3
4
3
W
Baron Samedi
assasinskill117
Baron Samedi
4
4
5
1.63
L
Odin
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
32,255
38,088
Taken
52,498
25,569
Mitigated
36,996
11,424
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AntiSmarts
Gilgamesh
16,101
4,055
823
10,282
25,354
27,334
278
7,314
18,040
6,352
38,049
L
11,309
581
3,379
3,598
11,828
10,245
350
2,823
9,005
26,611
0
W
Hou Yi
SupremeZu
Hou Yi
6,819
2,447
0
808
13,706
4,114
486
4,013
9,693
0
33,170
L
Neith
Wolfrt94
Neith
17,893
5,904
0
3,305
14,047
6,356
936
4,590
9,457
0
52,982
W
Baron Samedi
assasinskill117
Baron Samedi
9,335
587
3,269
6,085
13,438
5,548
582
2,683
10,755
30,433
0
L
Odin
7,087
702
0
1,142
12,213
8,968
221
4,311
7,902
4,623
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
33,790
149
Minions Killed
156
7
Camps Cleared
6
808,706
Distance Traveled
807,449
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,409
838
61
4
2
296,702
5
L
Hel
10,119
632
37
2
2
271,452
0
W
Hou Yi
9,919
620
47
3
2
244,175
2
L
Neith
10,815
676
82
5
5
279,390
1
W
Baron Samedi
10,462
654
48
3
2
266,572
4
L
Odin
9,283
580
30
2
0
257,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role