Player Matchup

Athena
Athena
Lenny246800
Athena
Level 34
God Stats
3W - 1L
1,620 SR
Queue Stats
97W - 93L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
Liskonautti
Baba Yaga
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 101L
1,562 Elo+
Party 2
Eset
Eset
Miisahel
Eset
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 68L
1,416 Elo+
Party 2
Janus
Janus
didijau
Janus
Level 152
God Stats
15W - 11L
1,572 SR
Queue Stats
494W - 457L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
xMrDeadric
Cernunnos
Level 62
God Stats
5W - 1L
1,845 SR
Queue Stats
244W - 208L
1,536 Elo+
Party 2
Team Averages
Level 79
1,607 SR
1,515 Elo+

VS

Team Averages
Level 120
1,456 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
VITALIYOTVET
Thoth
Level 103
God Stats
4W - 10L
1,439 SR
Queue Stats
300W - 318L
1,461 Elo+
Party 1
Chronos
Chronos
Yasirah
Chronos
Level 109
God Stats
0W - 6L
1,123 SR
Queue Stats
236W - 229L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
floykey
Gilgamesh
Level 117
God Stats
0W - 1L
1,719 SR
Queue Stats
224W - 224L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 5 / 14
10,685
822
7,742
19,453
22,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Liskonautti
Baba Yaga
17
4 / 5 / 15
10,034
772
16,487
14,528
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
1 / 6 / 16
8,671
667
5,861
9,928
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
didijau
Janus
20
10 / 1 / 14
12,180
937
15,168
5,689
2,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xMrDeadric
Cernunnos
18
9 / 5 / 15
11,306
870
18,362
13,247
6,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
9 / 6 / 11
11,581
891
16,124
12,114
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
 
Hercules
18
6 / 4 / 10
10,097
777
9,362
18,929
9,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 5 / 12
8,948
688
11,012
8,795
3,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Yasirah
Chronos
16
2 / 6 / 10
9,512
732
6,408
14,102
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
floykey
Gilgamesh
14
3 / 7 / 7
8,939
688
11,791
17,183
21,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
28
Kills
22
22
Deaths
28
74
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
6
11
2.42
L
Hercules
 
Hercules
6
4
10
2.75
W
Athena
4
5
14
2.2
W
Baba Yaga
Liskonautti
Baba Yaga
4
5
15
2.3
W
Eset
1
6
16
1.5
L
2
5
12
1.6
L
Chronos
Yasirah
Chronos
2
6
10
1.17
W
Janus
didijau
Janus
10
1
14
17
L
Gilgamesh
floykey
Gilgamesh
3
7
7
0.93
W
Cernunnos
xMrDeadric
Cernunnos
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,620
Damage
54,697
62,845
Taken
71,123
45,831
Mitigated
46,531
17,966
Healing
23,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,124
293
853
2,250
12,114
5,135
900
7,398
4,716
32,783
0
L
Hercules
 
Hercules
9,362
1,405
582
8,750
18,929
9,957
0
12,889
6,040
0
17,677
W
Athena
7,742
2,536
680
1,847
19,453
22,920
326
9,880
9,153
16,660
0
W
Baba Yaga
Liskonautti
Baba Yaga
16,487
499
833
4,294
14,528
8,391
0
7,789
6,540
26,078
0
W
Eset
5,861
98
3,021
1,028
9,928
4,803
0
5,256
4,449
11,868
0
L
11,012
0
306
686
8,795
3,813
0
6,594
2,201
23,396
0
L
Chronos
Yasirah
Chronos
6,408
1,262
1,645
3,373
14,102
6,504
700
8,749
5,353
19,107
0
W
Janus
didijau
Janus
15,168
588
829
753
5,689
2,863
308
2,252
3,371
34,374
0
L
Gilgamesh
floykey
Gilgamesh
11,791
1,258
1,961
3,080
17,183
21,122
0
9,628
7,555
0
18,364
W
Cernunnos
xMrDeadric
Cernunnos
18,362
7,807
1,584
3,097
13,247
6,854
1,475
7,311
5,788
0
37,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
49,077
141
Minions Killed
136
0
Camps Cleared
0
1,304,253
Distance Traveled
1,286,630
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,581
891
42
3
0
263,450
3
L
Hercules
10,097
777
20
2
0
269,604
0
W
Athena
10,685
822
10
1
0
240,470
1
W
Baba Yaga
10,034
772
22
2
0
278,901
1
W
Eset
8,671
667
19
1
0
235,780
0
L
Thoth
8,948
688
29
2
0
261,176
0
L
Chronos
9,512
732
31
2
0
237,347
1
W
Janus
12,180
937
41
3
0
308,819
5
L
Gilgamesh
8,939
688
14
1
0
255,053
1
W
Cernunnos
11,306
870
49
4
0
240,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role