Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CosmicThe 69ER
Neith
Level 4
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 4L
1,130 Elo+
Solo
Thor
Thor
Kyper3287
Thor
Level 7
God Stats
0W - 3L
1,104 SR
Queue Stats
14W - 15L
1,346 Elo+
Solo
Ah Puch
Ah Puch
M4X1MUS2300
Ah Puch
Level 15
God Stats
1W - 1L
1,682 SR
Queue Stats
13W - 21L
1,382 Elo+
Solo
Chronos
Chronos
Toxic11rich
Chronos
Level 26
God Stats
4W - 3L
1,441 SR
Queue Stats
48W - 41L
1,582 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,388 Elo+

VS

Team Averages
Level 40
1,593 SR
1,497 Elo+
Bastet
Bastet
Anime-Panties-
Bastet
Level 147
God Stats
1W - 0L
1,721 SR
Queue Stats
31W - 13L
1,684 Elo+
Party 1
Nox
Nox
Bitterangelz
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,494 Elo+
Solo
Neith
Neith
P3ngU1Nz17
Neith
Level 11
God Stats
2W - 1L
1,746 SR
Queue Stats
28W - 33L
1,426 Elo+
Solo
Ra
Ra
bossiniol
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
jonathaskun
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 5 / 6
10,548
1,055
15,233
21,852
20,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 3 / 6
9,471
947
6,060
5,727
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
7 / 8 / 5
11,356
1,136
9,085
15,483
8,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
M4X1MUS2300
Ah Puch
17
2 / 9 / 7
10,216
1,022
16,409
15,022
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Toxic11rich
Chronos
17
5 / 6 / 7
10,885
1,089
9,778
15,102
3,806
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

126

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 6 / 8
13,652
1,365
29,572
16,241
6,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
0 / 5 / 17
10,039
1,004
8,195
9,123
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
7 / 0 / 10
11,461
1,146
11,857
9,754
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 15
10,876
1,088
11,039
11,917
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
jonathaskun
Cthulhu
17
2 / 4 / 16
10,724
1,072
7,454
14,922
14,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
19
Kills
31
31
Deaths
19
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
6
1.4
W
18
6
8
3.67
W
0
5
17
1.7
L
1
3
6
1.33
L
Thor
7
8
5
1.19
L
Ah Puch
M4X1MUS2300
Ah Puch
2
9
7
0.61
W
Neith
7
0
10
12
L
Chronos
Toxic11rich
Chronos
5
6
7
1.42
W
4
4
15
2.88
W
Cthulhu
jonathaskun
Cthulhu
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,565
Damage
68,117
73,186
Taken
61,957
37,961
Mitigated
35,006
4,921
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,233
3,128
0
1,938
21,852
20,220
0
10,271
10,907
360
24,099
W
29,572
11,451
0
3,485
16,241
6,862
0
5,794
9,835
0
38,329
W
8,195
382
0
0
9,123
4,080
0
4,501
4,417
13,991
0
L
6,060
2,237
0
745
5,727
1,577
0
1,590
4,058
0
25,302
L
Thor
9,085
1,021
0
0
15,483
8,583
0
6,238
9,105
0
20,321
L
Ah Puch
M4X1MUS2300
Ah Puch
16,409
1,161
0
1,004
15,022
3,775
0
4,700
10,175
37,357
0
W
Neith
11,857
5,555
0
1,219
9,754
4,069
0
4,585
4,998
0
32,183
L
Chronos
Toxic11rich
Chronos
9,778
3,150
0
1,234
15,102
3,806
0
2,727
12,253
29,178
0
W
11,039
2,850
1,008
1,678
11,917
5,220
0
3,815
7,926
25,021
0
W
Cthulhu
jonathaskun
Cthulhu
7,454
528
362
3,233
14,922
14,775
0
7,852
6,915
32,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
56,752
177
Minions Killed
197
5
Camps Cleared
6
874,022
Distance Traveled
952,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,548
1,055
17
2
1
228,876
1
W
Bastet
13,652
1,365
16
2
0
215,100
0
W
Nox
10,039
1,004
13
1
0
179,966
0
L
Neith
9,471
947
39
4
0
121,263
1
L
Thor
11,356
1,136
28
3
1
182,564
0
L
Ah Puch
10,216
1,022
48
5
0
143,396
0
W
Neith
11,461
1,146
55
6
1
180,840
0
L
Chronos
10,885
1,089
45
5
3
197,923
0
W
Ra
10,876
1,088
34
3
1
175,954
0
W
Cthulhu
10,724
1,072
79
8
4
200,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role