Player Matchup

Athena
Athena
LordChiggleton
Athena
Level 8
God Stats
4W - 1L
1,807 SR
Queue Stats
4W - 3L
1,755 Elo+
Solo
Neith
Neith
Narzc
Neith
Level 5
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 8L
1,482 Elo+
Solo
Poseidon
Poseidon
UtopFantasy
Poseidon
Level 13
God Stats
2W - 0L
1,441 SR
Queue Stats
3W - 0L
1,781 Elo+
Solo
Cliodhna
Cliodhna
Xavier2942
Cliodhna
Level 28
God Stats
5W - 2L
1,529 SR
Queue Stats
45W - 53L
1,473 Elo+
Solo
Mulan
Mulan
eppie7
Mulan
Level 7
God Stats
10W - 3L
1,759 SR
Queue Stats
23W - 8L
1,789 Elo+
Solo
Team Averages
Level 12
1,564 SR
1,656 Elo+

VS

Team Averages
Level 18
1,475 SR
1,462 Elo+
Yemoja
Yemoja
CrystalQuinn
Yemoja
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 71L
1,372 Elo+
Party 1
Sol
Sol
KALEIAS
Sol
Level 8
God Stats
3W - 10L
1,297 SR
Queue Stats
5W - 12L
1,325 Elo+
Solo
Neith
Neith
PDYL
Neith
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 1
Bakasura
Bakasura
ToxicDios
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,592 Elo+
Solo
Camazotz
Camazotz
YouAreSUPERTrash
Camazotz
Level 25
God Stats
1W - 2L
1,815 SR
Queue Stats
90W - 84L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
10,004
455
6,304
13,890
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Narzc
Neith
18
5 / 3 / 10
11,461
521
11,657
10,262
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UtopFantasy
Poseidon
13
1 / 11 / 3
8,929
406
4,906
14,259
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Xavier2942
Cliodhna
20
12 / 5 / 5
13,363
607
17,830
16,459
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
eppie7
Mulan
20
12 / 0 / 7
13,865
630
16,611
17,632
15,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 3 / 4
9,188
418
4,690
12,263
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
16
0 / 9 / 0
9,919
451
4,060
12,829
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PDYL
Neith
13
0 / 6 / 2
8,009
364
4,358
8,578
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ToxicDios
Bakasura
18
7 / 5 / 3
11,501
523
13,130
24,944
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
14 / 8 / 1
11,173
508
20,325
24,225
8,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
31
Kills
21
21
Deaths
31
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
4
0.67
L
Sol
0
9
0
0
W
1
2
13
3.75
W
Neith
Narzc
Neith
5
3
10
3.33
L
Neith
PDYL
Neith
0
6
2
0.17
L
Bakasura
ToxicDios
Bakasura
7
5
3
1.7
W
Poseidon
UtopFantasy
Poseidon
1
11
3
0.23
W
Cliodhna
Xavier2942
Cliodhna
12
5
5
2.9
L
14
8
1
1.81
W
Mulan
eppie7
Mulan
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,308
Damage
46,563
72,502
Taken
82,839
45,647
Mitigated
42,080
23,178
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,690
52
428
1,689
12,263
13,060
321
2,113
10,126
23,219
0
L
Sol
4,060
936
0
2,609
12,829
4,779
3,508
1,888
10,861
54,440
6,199
W
6,304
2,241
341
1,871
13,890
15,425
342
1,873
11,574
25,502
0
W
Neith
Narzc
Neith
11,657
3,298
0
1,748
10,262
4,530
2,148
725
9,071
0
90,277
L
Neith
PDYL
Neith
4,358
633
0
788
8,578
3,419
780
1,425
7,153
0
25,992
L
Bakasura
ToxicDios
Bakasura
13,130
8,232
0
9,291
24,944
12,718
0
3,566
21,310
0
75,259
W
Poseidon
UtopFantasy
Poseidon
4,906
1,200
0
1,800
14,259
3,608
0
785
13,364
24,146
0
W
Cliodhna
Xavier2942
Cliodhna
17,830
1,379
0
6,562
16,459
6,697
234
555
15,361
0
96,436
L
20,325
3,290
0
10,078
24,225
8,104
0
2,866
21,237
0
63,168
W
Mulan
eppie7
Mulan
16,611
1,040
0
10,856
17,632
15,387
0
4,284
12,524
6,355
105,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
49,790
591
Minions Killed
410
0
Camps Cleared
0
2,180,510
Distance Traveled
2,042,966
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,188
418
32
1
0
417,569
4
L
Sol
9,919
451
117
5
0
361,598
3
W
Athena
10,004
455
30
1
0
478,437
0
W
Neith
11,461
521
140
6
0
387,837
3
L
Neith
8,009
364
55
3
0
375,602
2
L
Bakasura
11,501
523
127
6
0
479,303
1
W
Poseidon
8,929
406
54
2
0
360,072
1
W
Cliodhna
13,363
607
131
6
0
484,671
11
L
Camazotz
11,173
508
79
4
0
408,894
7
W
Mulan
13,865
630
236
11
0
469,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role