Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Cthulhu of Bile
Cerberus
Level 158
God Stats
5W - 5L
1,530 SR
Queue Stats
496W - 504L
1,490 Elo+
Solo
Da Ji
Da Ji
JEZUS914
Da Ji
Level 124
God Stats
3W - 4L
1,381 SR
Queue Stats
320W - 346L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Thoko894
Sun Wukong
Level 128
God Stats
9W - 6L
1,696 SR
Queue Stats
369W - 367L
1,485 Elo+
Solo
Hera
Hera
wgbeta
Hera
Level 147
God Stats
3W - 2L
1,680 SR
Queue Stats
691W - 711L
1,480 Elo+
Solo
Team Averages
Level 137
1,557 SR
1,492 Elo+

VS

Team Averages
Level 109
1,510 SR
1,485 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
D0CT0R_STR8N9E
Hera
Level 67
God Stats
1W - 4L
1,571 SR
Queue Stats
136W - 115L
1,486 Elo+
Solo
Chaac
Chaac
Gran--Rey--Cero
Chaac
Level 106
God Stats
4W - 5L
1,427 SR
Queue Stats
151W - 146L
1,483 Elo+
Party 1
Olorun
Olorun
Shingledorfph
Olorun
Level 123
God Stats
3W - 1L
1,586 SR
Queue Stats
146W - 148L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
vPuRExInSaNiTYv
Ne Zha
Level 106
God Stats
5W - 4L
1,469 SR
Queue Stats
237W - 230L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 7 / 5
8,463
705
7,808
13,561
9,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
16
4 / 5 / 5
9,318
777
5,084
16,181
16,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JEZUS914
Da Ji
16
3 / 5 / 9
9,147
762
9,272
17,839
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Thoko894
Sun Wukong
17
3 / 6 / 11
9,669
806
8,984
24,986
18,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
wgbeta
Hera
17
4 / 5 / 2
9,699
808
11,499
10,500
3,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 4 / 21
10,071
839
10,698
13,705
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 15
9,589
799
9,809
9,789
5,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 15
9,914
826
12,825
11,842
7,151
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 15
10,369
864
14,873
9,690
4,046
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 3 / 11
11,256
938
23,464
13,209
5,758
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
17
Kills
28
28
Deaths
18
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
5
0.79
W
Geb
 
Geb
2
4
21
3.13
L
Cerberus
4
5
5
1.3
W
4
3
15
3.83
W
5
4
15
3.13
L
Da Ji
JEZUS914
Da Ji
3
5
9
1.5
W
6
4
15
3.38
L
Sun Wukong
Thoko894
Sun Wukong
3
6
11
1.42
W
11
3
11
5.5
L
Hera
wgbeta
Hera
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
71,669
83,067
Taken
58,235
56,231
Mitigated
36,782
30,431
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,808
351
2,973
3,483
13,561
9,789
0
3,985
9,576
16,648
0
W
Geb
 
Geb
10,698
732
2,057
3,303
13,705
14,615
330
5,198
8,507
19,489
0
L
Cerberus
5,084
161
1,403
4,777
16,181
16,014
312
7,618
8,563
14,889
0
W
9,809
2,008
705
2,486
9,789
5,212
1,112
4,310
5,479
21,937
0
W
12,825
2,005
2,017
4,363
11,842
7,151
1,048
4,872
6,970
0
24,336
L
Da Ji
JEZUS914
Da Ji
9,272
1,250
1,209
4,558
17,839
8,565
270
8,750
9,089
0
14,600
W
14,873
8,391
3,475
2,328
9,690
4,046
1,846
4,969
4,721
33,049
0
L
Sun Wukong
Thoko894
Sun Wukong
8,984
1,669
1,255
8,222
24,986
18,344
525
10,527
14,459
0
21,517
W
23,464
4,601
55
4,694
13,209
5,758
1,116
5,042
8,167
0
42,713
L
Hera
wgbeta
Hera
11,499
2,106
1,260
1,291
10,500
3,519
440
4,500
6,000
32,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
51,199
117
Minions Killed
130
0
Camps Cleared
0
993,878
Distance Traveled
1,106,912
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,463
705
22
2
0
178,753
1
W
Geb
10,071
839
11
1
0
214,086
2
L
Cerberus
9,318
777
21
2
0
214,038
5
W
Hera
9,589
799
18
2
0
221,756
0
W
Chaac
9,914
826
27
2
0
228,346
0
L
Da Ji
9,147
762
14
1
0
194,329
0
W
Olorun
10,369
864
41
3
0
199,838
0
L
Sun Wukong
9,669
806
12
1
0
219,130
0
W
Ne Zha
11,256
938
33
3
0
242,886
1
L
Hera
9,699
808
48
4
0
187,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role