Player Matchup

Kukulkan
Kukulkan
Demowo
Kukulkan
Level 26
God Stats
3W - 2L
1,677 SR
Queue Stats
29W - 32L
1,499 Elo+
Solo
Serqet
Serqet
IChupYou
Serqet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,589 Elo+
Party 1
Bacchus
Bacchus
Jagijagiolaf
Bacchus
Level 8
God Stats
3W - 2L
1,312 SR
Queue Stats
48W - 42L
1,589 Elo+
Party 1
Izanami
Izanami
LuisaoMaster
Izanami
Level 21
God Stats
3W - 1L
1,461 SR
Queue Stats
32W - 28L
1,479 Elo+
Solo
Chaac
Chaac
WALT002
Chaac
Level 27
God Stats
13W - 12L
1,485 SR
Queue Stats
82W - 74L
1,442 Elo+
Solo
Team Averages
Level 25
1,487 SR
1,520 Elo+

VS

Team Averages
Level 15
1,456 SR
1,582 Elo+
Neith
Neith
Kikouyu
Neith
Level 17
God Stats
35W - 24L
1,636 SR
Queue Stats
39W - 27L
1,609 Elo+
Solo
Ra
Ra
RvSho0ting
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,785 Elo+
Party 2
Da Ji
Da Ji
TsTJaWii
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,785 Elo+
Party 2
Hades
Hades
katsukappu
Hades
Level 6
God Stats
1W - 4L
1,199 SR
Queue Stats
1W - 4L
1,286 Elo+
Solo
Cerberus
Cerberus
Ènvyn
Cerberus
Level 28
God Stats
6W - 7L
1,442 SR
Queue Stats
25W - 28L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demowo
Kukulkan
18
14 / 1 / 9
12,242
680
16,389
8,841
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
IChupYou
Serqet
15
13 / 2 / 10
10,878
604
12,177
11,026
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Jagijagiolaf
Bacchus
14
5 / 2 / 18
10,184
566
10,560
14,312
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LuisaoMaster
Izanami
15
3 / 1 / 5
9,756
542
2,432
6,104
1,783
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
WALT002
Chaac
16
5 / 2 / 9
10,446
580
6,945
13,019
8,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kikouyu
Neith
13
2 / 9 / 1
8,389
466
4,827
11,367
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 9 / 0
8,093
450
3,402
10,332
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
TsTJaWii
Da Ji
13
1 / 9 / 2
8,549
475
8,452
14,772
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
14
2 / 8 / 2
9,174
510
7,610
14,472
9,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Ènvyn
Cerberus
11
1 / 5 / 1
7,669
426
4,656
14,739
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
40
Kills
7
8
Deaths
40
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Demowo
Kukulkan
14
1
9
18.5
W
Serqet
IChupYou
Serqet
13
2
10
9
W
Bacchus
Jagijagiolaf
Bacchus
5
2
18
7
L
Neith
Kikouyu
Neith
2
9
1
0.28
W
Izanami
LuisaoMaster
Izanami
3
1
5
5.5
L
1
9
0
0.11
L
Da Ji
TsTJaWii
Da Ji
1
9
2
0.22
W
Chaac
WALT002
Chaac
5
2
9
4.75
L
Hades
2
8
2
0.38
L
Cerberus
Ènvyn
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
28,947
53,302
Taken
65,682
36,165
Mitigated
31,457
13,339
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Demowo
Kukulkan
16,389
2,165
0
3,454
8,841
3,360
3,953
3,050
5,719
89,347
0
W
Serqet
IChupYou
Serqet
12,177
3,525
0
3,772
11,026
4,096
188
1,781
9,227
0
46,625
W
Bacchus
Jagijagiolaf
Bacchus
10,560
1,832
0
1,194
14,312
18,364
346
4,516
9,685
24,281
0
L
Neith
Kikouyu
Neith
4,827
1,803
0
2,102
11,367
3,554
2,372
6,013
5,221
0
53,658
W
Izanami
LuisaoMaster
Izanami
2,432
1,412
0
1,139
6,104
1,783
3,169
333
5,771
0
57,895
L
3,402
601
671
849
10,332
3,442
1,578
4,458
5,786
35,616
0
L
Da Ji
TsTJaWii
Da Ji
8,452
3,102
0
3,392
14,772
5,060
210
5,789
8,854
0
41,374
W
Chaac
WALT002
Chaac
6,945
950
0
3,780
13,019
8,562
1,508
5,681
7,232
5,377
51,205
L
Hades
7,610
167
141
3,611
14,472
9,063
1,304
4,668
9,804
51,232
0
L
Cerberus
Ènvyn
Cerberus
4,656
465
0
1,883
14,739
10,338
0
7,005
7,176
22,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
41,874
480
Minions Killed
432
0
Camps Cleared
0
1,774,170
Distance Traveled
1,516,897
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,242
680
159
9
0
372,273
1
W
Serqet
10,878
604
74
4
0
381,024
4
W
Bacchus
10,184
566
22
1
0
324,603
1
L
Neith
8,389
466
120
7
0
281,517
5
W
Izanami
9,756
542
108
6
0
324,138
0
L
Ra
8,093
450
77
4
0
310,493
0
L
Da Ji
8,549
475
83
5
0
297,757
1
W
Chaac
10,446
580
117
7
0
372,132
2
L
Hades
9,174
510
114
6
0
299,669
5
L
Cerberus
7,669
426
38
2
0
327,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role