Player Matchup

Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CosmicThe 69ER
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Susano
Susano
JustBreaky
Susano
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 90L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Santy0507
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,309 Elo+
Solo
Ares
Ares
edu9scraf
Ares
Level 27
God Stats
2W - 4L
1,356 SR
Queue Stats
110W - 109L
1,392 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,361 Elo+

VS

Team Averages
Level 21
1,396 SR
1,450 Elo+
King Arthur
King Arthur
DarKnIGtH55
King Arthur
Level 21
God Stats
3W - 6L
1,399 SR
Queue Stats
19W - 29L
1,335 Elo+
Solo
Awilix
Awilix
HELZIO-_-Burlist
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,278 Elo+
Solo
Chronos
Chronos
Toxic11rich
Chronos
Level 26
God Stats
4W - 3L
1,238 SR
Queue Stats
48W - 41L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Villma213
Kukulkan
Level 20
God Stats
3W - 2L
1,578 SR
Queue Stats
48W - 38L
1,483 Elo+
Solo
Neith
Neith
obscurio1
Neith
Level 14
God Stats
4W - 2L
1,265 SR
Queue Stats
7W - 5L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 0
7,178
1,025
4,132
5,165
2,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 2
6,565
938
5,967
9,565
3,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
JustBreaky
Susano
12
2 / 6 / 1
7,104
1,015
6,782
9,272
3,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Santy0507
Cthulhu
11
0 / 2 / 0
6,012
859
2,330
3,377
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
13
1 / 2 / 1
7,394
1,056
4,268
11,805
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

234

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarKnIGtH55
King Arthur
14
4 / 0 / 14
8,694
1,242
6,112
10,034
6,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 4
7,119
1,017
4,328
4,637
1,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Toxic11rich
Chronos
15
10 / 0 / 9
9,662
1,380
12,726
4,506
1,661
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Villma213
Kukulkan
13
1 / 1 / 7
7,398
1,057
8,897
3,434
1,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
obscurio1
Neith
13
1 / 3 / 8
6,906
987
3,431
4,447
1,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
19
19
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
0
7
2
0.14
W
King Arthur
DarKnIGtH55
King Arthur
4
0
14
11
W
3
0
4
5
L
Susano
JustBreaky
Susano
2
6
1
0.42
L
Cthulhu
Santy0507
Cthulhu
0
2
0
0
W
Chronos
Toxic11rich
Chronos
10
0
9
14.5
W
Kukulkan
Villma213
Kukulkan
1
1
7
4.5
L
Ares
1
2
1
0.75
W
Neith
obscurio1
Neith
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
35,494
39,184
Taken
27,058
23,771
Mitigated
12,247
1,640
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,132
271
0
156
5,165
2,534
0
4,248
917
21,949
0
L
5,967
1,541
0
120
9,565
3,983
0
5,884
3,681
0
16,443
W
King Arthur
DarKnIGtH55
King Arthur
6,112
704
0
2,209
10,034
6,001
0
4,199
5,802
0
17,117
W
4,328
2,506
0
254
4,637
1,584
0
1,717
2,860
0
9,010
L
Susano
JustBreaky
Susano
6,782
1,331
302
235
9,272
3,920
0
4,044
5,150
0
13,601
L
Cthulhu
Santy0507
Cthulhu
2,330
147
0
194
3,377
1,504
0
2,237
1,140
3,449
0
W
Chronos
Toxic11rich
Chronos
12,726
5,684
0
1,150
4,506
1,661
0
1,099
3,315
27,372
0
W
Kukulkan
Villma213
Kukulkan
8,897
1,164
0
0
3,434
1,358
0
1,378
2,022
23,953
0
L
Ares
4,268
289
0
633
11,805
11,830
0
5,210
6,578
11,982
0
W
Neith
obscurio1
Neith
3,431
1,353
0
293
4,447
1,643
0
2,087
2,329
0
6,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
39,779
100
Minions Killed
118
3
Camps Cleared
5
526,394
Distance Traveled
679,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,178
1,025
48
7
0
99,557
0
L
Artemis
6,565
938
16
2
1
104,612
0
W
King Arthur
8,694
1,242
19
3
2
153,103
0
W
Awilix
7,119
1,017
8
1
0
128,178
0
L
Susano
7,104
1,015
16
2
2
132,735
0
L
Cthulhu
6,012
859
6
1
0
53,806
0
W
Chronos
9,662
1,380
30
4
2
149,919
0
W
Kukulkan
7,398
1,057
51
7
0
125,650
0
L
Ares
7,394
1,056
14
2
0
135,684
0
W
Neith
6,906
987
10
1
1
123,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role