Player Matchup

Ares
Ares
General_Kyzer
Ares
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 35L
1,662 Elo+
Party 2
Amaterasu
Amaterasu
N Hikari N
Amaterasu
Level 8
God Stats
0W - 4L
1,204 SR
Queue Stats
7W - 10L
1,481 Elo+
Solo
Olorun
Olorun
Stephen094
Olorun
Level 29
God Stats
0W - 3L
1,226 SR
Queue Stats
98W - 117L
1,533 Elo+
Solo
Heimdallr
Heimdallr
ZombiZilla
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,662 Elo+
Party 2
Hun Batz
Hun Batz
iHwwa-
Hun Batz
Level 3
God Stats
2W - 3L
1,626 SR
Queue Stats
4W - 3L
1,676 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,603 Elo+

VS

Team Averages
Level 26
1,558 SR
1,536 Elo+
Ymir
Ymir
ANROLLIN
Ymir
Level 22
God Stats
24W - 20L
1,670 SR
Queue Stats
115W - 96L
1,670 Elo+
Solo
Artio
Artio
CityBoiiDior
Artio
Level 29
God Stats
7W - 6L
1,654 SR
Queue Stats
172W - 179L
1,478 Elo+
Party 1
Hel
Hel
FatedSorrow
Hel
Level 22
God Stats
3W - 2L
1,370 SR
Queue Stats
71W - 57L
1,571 Elo+
Solo
Neith
Neith
IndigoProselyte
Neith
Level 29
God Stats
4W - 6L
1,458 SR
Queue Stats
71W - 77L
1,468 Elo+
Solo
Chaac
Chaac
big ched daddy
Chaac
Level 28
God Stats
1W - 0L
1,640 SR
Queue Stats
96W - 78L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
4,681
468
2,810
9,394
5,716
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
N Hikari N
Amaterasu
9
0 / 3 / 0
5,436
544
2,683
7,648
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Stephen094
Olorun
8
0 / 5 / 0
4,897
490
908
7,122
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
ZombiZilla
Heimdallr
9
3 / 5 / 0
5,826
583
6,174
7,785
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
iHwwa-
Hun Batz
11
2 / 2 / 1
6,181
618
1,700
5,739
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
6 / 1 / 4
6,510
651
3,693
5,775
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 2 / 6
5,470
547
2,928
7,530
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 0 / 3
7,038
704
6,683
3,257
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 5
5,905
591
7,948
5,127
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,164
616
4,060
6,353
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
20
20
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
4
8
W
2
2
6
2.5
W
6
0
3
7.5
L
0
5
3
0.3
W
5
1
5
7.5
L
Amaterasu
N Hikari N
Amaterasu
0
3
0
0
L
Olorun
Stephen094
Olorun
0
5
0
0
L
Heimdallr
ZombiZilla
Heimdallr
3
5
0
0.6
W
1
1
1
1.5
L
Hun Batz
iHwwa-
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,275
Damage
25,312
37,688
Taken
28,042
16,532
Mitigated
14,822
8,826
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,693
1,010
0
1,484
5,775
3,112
0
363
5,412
28,760
0
W
2,928
827
264
2,347
7,530
5,650
0
1,216
6,314
10,689
0
W
6,683
584
228
1,742
3,257
1,063
41
724
2,533
42,689
0
L
2,810
464
468
812
9,394
5,716
66
2,724
6,670
8,261
0
W
7,948
3,811
0
2,267
5,127
1,518
67
1,284
3,843
0
32,451
L
Amaterasu
N Hikari N
Amaterasu
2,683
969
0
2,267
7,648
3,376
0
2,708
4,523
771
29,606
L
Olorun
Stephen094
Olorun
908
362
0
1,813
7,122
2,558
0
4,038
2,798
18,725
3,676
L
Heimdallr
ZombiZilla
Heimdallr
6,174
2,665
0
1,351
7,785
2,928
106
2,441
5,344
0
33,872
W
4,060
808
0
3,079
6,353
3,479
32
80
6,273
0
37,080
L
Hun Batz
iHwwa-
Hun Batz
1,700
333
0
2,115
5,739
1,954
0
969
4,669
0
29,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
31,087
260
Minions Killed
310
0
Camps Cleared
0
915,783
Distance Traveled
950,676
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,510
651
60
6
0
192,475
0
W
Artio
5,470
547
23
2
0
153,997
0
W
Hel
7,038
704
83
8
0
210,751
0
L
Ares
4,681
468
20
2
0
189,015
3
W
Neith
5,905
591
52
5
0
211,911
1
L
Amaterasu
5,436
544
65
7
0
169,865
3
L
Olorun
4,897
490
50
5
0
182,457
3
L
Heimdallr
5,826
583
55
6
0
167,309
0
W
Chaac
6,164
616
92
9
0
181,542
1
L
Hun Batz
6,181
618
70
7
0
207,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role