Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Infix11
Sylvanus
Level 57
God Stats
5W - 7L
1,383 SR
Queue Stats
227W - 213L
1,465 Elo+
Solo
Poseidon
Poseidon
vaahtopylly
Poseidon
Level 143
God Stats
5W - 2L
1,575 SR
Queue Stats
328W - 328L
1,540 Elo+
Party 1
Team Averages
Level 110
1,492 SR
1,501 Elo+

VS

Team Averages
Level 69
1,444 SR
1,459 Elo+
Agni
Agni
 
Agni
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GetStomped2040
Sobek
Level 89
God Stats
0W - 1L
1,292 SR
Queue Stats
11W - 11L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Punkclip
Sun Wukong
Level 67
God Stats
12W - 15L
1,484 SR
Queue Stats
203W - 228L
1,407 Elo+
Solo
Anhur
Anhur
stevensteen
Anhur
Level 63
God Stats
2W - 3L
1,525 SR
Queue Stats
104W - 106L
1,465 Elo+
Party 2
Set
Set
wiglegamer
Set
Level 66
God Stats
25W - 29L
1,420 SR
Queue Stats
126W - 115L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 2
7,575
689
4,199
5,912
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
11
2 / 1 / 6
6,661
606
3,306
5,694
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
 
Medusa
11
5 / 0 / 2
6,648
604
4,802
4,399
1,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Infix11
Sylvanus
10
1 / 0 / 6
6,661
606
1,879
4,696
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
vaahtopylly
Poseidon
13
6 / 2 / 3
7,999
727
4,052
4,512
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
1
0 / 0 / 0
3,483
317
0
0
0
6
0 / 1 / 0
4,154
378
2,031
3,918
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Punkclip
Sun Wukong
10
0 / 4 / 2
5,523
502
2,404
7,815
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 0
5,189
472
1,917
5,754
1,182
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 1
5,812
528
2,710
6,395
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Ne Zha
 
Ne Zha
2
1
6
5
W
Medusa
 
Medusa
5
0
2
6
L
Agni
 
Agni
0
0
0
0
L
0
1
0
0
W
Sylvanus
Infix11
Sylvanus
1
0
6
4
L
Sun Wukong
Punkclip
Sun Wukong
0
4
2
0.25
L
1
6
0
0.17
W
Poseidon
vaahtopylly
Poseidon
6
2
3
3.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
9,062
25,213
Taken
23,882
8,256
Mitigated
8,666
9,408
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,199
2,992
0
3,548
5,912
1,832
1,018
0
5,912
0
47,694
W
Ne Zha
 
Ne Zha
3,306
901
0
719
5,694
1,826
413
92
5,602
0
29,554
W
Medusa
 
Medusa
4,802
2,528
0
1,560
4,399
1,237
868
939
3,460
0
42,367
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
2,031
162
0
1,532
3,918
1,641
0
875
3,043
7,727
0
W
Sylvanus
Infix11
Sylvanus
1,879
938
428
1,739
4,696
2,231
0
1,099
3,597
15,629
0
L
Sun Wukong
Punkclip
Sun Wukong
2,404
464
0
2,333
7,815
3,494
0
1,497
6,266
0
28,133
L
1,917
954
0
277
5,754
1,182
72
1,459
4,203
0
15,405
W
Poseidon
vaahtopylly
Poseidon
4,052
726
0
1,414
4,512
1,130
1,201
58
4,454
48,229
0
L
2,710
1,162
0
466
6,395
2,349
0
1,810
4,439
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
24,161
362
Minions Killed
144
0
Camps Cleared
0
1,057,271
Distance Traveled
780,533
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,575
689
109
10
0
205,787
6
W
Ne Zha
6,661
606
55
5
0
243,387
2
W
Medusa
6,648
604
71
6
0
200,806
1
L
Agni
3,483
317
0
0
0
0
0
L
Sobek
4,154
378
8
1
0
166,692
3
W
Sylvanus
6,661
606
27
2
0
200,781
0
L
Sun Wukong
5,523
502
59
5
0
207,496
3
L
Anhur
5,189
472
33
3
0
208,706
1
W
Poseidon
7,999
727
100
9
0
206,510
4
L
Set
5,812
528
44
4
0
197,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role