Player Matchup

Cu Chulainn
Cu Chulainn
ChkronosuHa
Cu Chulainn
Level 25
God Stats
25W - 21L
1,565 SR
Queue Stats
97W - 103L
1,384 Elo+
Solo
Anubis
Anubis
FrogetMogget
Anubis
Level 22
God Stats
8W - 3L
1,398 SR
Queue Stats
62W - 49L
1,490 Elo+
Solo
Da Ji
Da Ji
Kineticals
Da Ji
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,647 Elo+
Solo
Agni
Agni
Spira-Wolf
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo
Bellona
Bellona
sir-rasch
Bellona
Level 23
God Stats
4W - 2L
1,502 SR
Queue Stats
60W - 64L
1,412 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,462 Elo+

VS

Team Averages
Level 18
1,485 SR
1,380 Elo+
Rama
Rama
LatiriK
Rama
Level 17
God Stats
4W - 12L
1,299 SR
Queue Stats
23W - 40L
1,298 Elo+
Solo
Hachiman
Hachiman
Pitulgarm
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,406 Elo+
Solo
Sol
Sol
Shukcles
Sol
Level 18
God Stats
34W - 30L
1,501 SR
Queue Stats
53W - 48L
1,432 Elo+
Solo
Cthulhu
Cthulhu
jornal-ligeira
Cthulhu
Level 20
God Stats
5W - 3L
1,626 SR
Queue Stats
47W - 57L
1,349 Elo+
Solo
Jing Wei
Jing Wei
skyfox81
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChkronosuHa
Cu Chulainn
17
1 / 3 / 23
9,954
1,106
8,006
12,875
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
18
8 / 4 / 18
11,405
1,267
18,018
11,375
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
20
29 / 4 / 9
16,230
1,803
41,136
11,561
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 5 / 18
9,583
1,065
6,359
8,199
3,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
sir-rasch
Bellona
19
6 / 3 / 24
11,869
1,319
13,784
11,468
8,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LatiriK
Rama
16
4 / 13 / 5
10,013
1,113
9,428
20,317
5,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Pitulgarm
Hachiman
16
2 / 8 / 8
9,743
1,083
5,876
15,099
4,117
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 9 / 7
11,717
1,302
14,442
26,063
9,881
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 4 / 6
8,932
992
9,546
11,117
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
skyfox81
Jing Wei
15
4 / 10 / 3
9,716
1,080
8,101
19,128
4,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
44
Kills
19
19
Deaths
44
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChkronosuHa
Cu Chulainn
1
3
23
4.17
W
Anubis
8
4
18
4.25
W
Da Ji
29
4
9
8.38
L
Rama
LatiriK
Rama
4
13
5
0.5
L
Hachiman
Pitulgarm
Hachiman
2
8
8
0.75
L
8
9
7
1.28
W
0
5
18
1.8
L
1
4
6
1
W
Bellona
sir-rasch
Bellona
6
3
24
6
L
Jing Wei
skyfox81
Jing Wei
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,303
Damage
47,393
55,478
Taken
91,724
33,590
Mitigated
33,156
11,380
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChkronosuHa
Cu Chulainn
8,006
1,966
0
1,400
12,875
11,099
0
4,901
7,743
6,548
12,590
W
Anubis
18,018
1,516
0
4,552
11,375
5,748
0
4,766
6,609
37,805
0
W
Da Ji
41,136
14,201
0
2,712
11,561
5,447
0
4,970
6,488
0
53,516
L
Rama
LatiriK
Rama
9,428
6,167
0
441
20,317
5,752
0
4,923
15,346
0
21,039
L
Hachiman
Pitulgarm
Hachiman
5,876
3,366
0
0
15,099
4,117
0
5,620
9,220
0
12,042
L
14,442
4,816
0
4,025
26,063
9,881
0
6,525
19,398
30,101
0
W
6,359
648
0
1,661
8,199
3,124
0
2,921
5,134
20,676
0
L
9,546
503
0
571
11,117
8,690
0
4,486
6,287
16,200
0
W
Bellona
sir-rasch
Bellona
13,784
5,086
0
1,055
11,468
8,172
0
5,872
5,329
0
21,854
L
Jing Wei
skyfox81
Jing Wei
8,101
4,118
0
182
19,128
4,716
0
5,350
13,643
187
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,041
Gold Earned
50,121
142
Minions Killed
96
6
Camps Cleared
3
860,389
Distance Traveled
728,115
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,954
1,106
29
3
1
167,272
1
W
Anubis
11,405
1,267
37
4
0
164,667
0
W
Da Ji
16,230
1,803
30
3
3
191,352
1
L
Rama
10,013
1,113
18
2
1
154,114
2
L
Hachiman
9,743
1,083
8
1
0
118,258
0
L
Sol
11,717
1,302
31
3
2
150,813
0
W
Agni
9,583
1,065
26
3
2
136,810
1
L
Cthulhu
8,932
992
14
2
0
117,205
0
W
Bellona
11,869
1,319
20
2
0
200,288
0
L
Jing Wei
9,716
1,080
25
3
0
187,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role