Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LewisZ
Nox
Level 77
God Stats
7W - 9L
1,502 SR
Queue Stats
121W - 111L
1,470 Elo+
Solo
Mulan
Mulan
TheJJ144
Mulan
Level 69
God Stats
11W - 9L
1,549 SR
Queue Stats
77W - 71L
1,516 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,497 Elo+

VS

Team Averages
Level 79
1,582 SR
1,523 Elo+
Achilles
Achilles
Abhorrence丶
Achilles
Level 134
God Stats
42W - 31L
1,582 SR
Queue Stats
1,021W - 1,085L
1,500 Elo+
Party 2
Zeus
Zeus
DazeTvoyaMamka
Zeus
Level 55
God Stats
9W - 8L
1,605 SR
Queue Stats
15W - 15L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Perishable丶
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,538 Elo+
Party 2
Scylla
Scylla
dcloveturner
Scylla
Level 70
God Stats
5W - 4L
1,598 SR
Queue Stats
314W - 293L
1,531 Elo+
Party 2
Izanami
Izanami
ЯпнскийПони
Izanami
Level 54
God Stats
9W - 7L
1,624 SR
Queue Stats
12W - 11L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 0 / 5
6,671
1,112
3,278
3,190
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
12
1 / 2 / 4
6,408
1,068
3,998
3,257
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
12
0 / 1 / 4
6,054
1,009
1,861
3,995
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
LewisZ
Nox
12
1 / 0 / 4
6,320
1,053
1,635
2,692
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
TheJJ144
Mulan
12
4 / 1 / 3
7,038
1,173
7,893
5,717
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

355

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abhorrence丶
Achilles
12
2 / 1 / 2
6,796
1,133
3,438
4,971
3,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
5,928
988
5,033
4,987
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
0 / 0 / 4
6,799
1,133
2,895
4,947
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
2 / 0 / 2
6,645
1,108
5,063
2,382
742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,744
957
1,019
3,543
1,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
7
Kills
4
4
Deaths
7
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
5
3.5
W
Kukulkan
 
Kukulkan
1
2
4
1.5
W
Neith
 
Neith
0
1
4
2
L
Achilles
Abhorrence丶
Achilles
2
1
2
3
L
0
4
2
0.25
W
Nox
LewisZ
Nox
1
0
4
3
L
Cthulhu
0
0
4
2
W
Mulan
TheJJ144
Mulan
4
1
3
5.5
L
Scylla
2
0
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,665
Damage
17,448
18,851
Taken
20,830
8,407
Mitigated
10,314
1,332
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,278
1,327
0
301
3,190
1,038
0
2,089
1,101
0
20,334
W
Kukulkan
 
Kukulkan
3,998
94
0
0
3,257
1,273
0
2,152
1,105
15,206
0
W
Neith
 
Neith
1,861
787
0
219
3,995
1,420
0
3,305
690
0
11,065
L
Achilles
Abhorrence丶
Achilles
3,438
585
240
642
4,971
3,167
0
1,009
3,811
0
10,364
L
5,033
41
276
247
4,987
1,644
0
1,124
3,747
13,889
0
W
Nox
LewisZ
Nox
1,635
99
0
165
2,692
1,032
0
1,960
732
9,178
0
L
Cthulhu
2,895
0
189
828
4,947
3,504
0
1,673
3,129
13,615
0
W
Mulan
TheJJ144
Mulan
7,893
337
0
647
5,717
3,644
0
3,485
2,232
674
14,338
L
Scylla
5,063
222
0
0
2,382
742
0
845
1,500
14,186
0
L
1,019
509
0
35
3,543
1,257
0
1,482
1,990
0
10,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
31,912
130
Minions Killed
114
7
Camps Cleared
3
611,544
Distance Traveled
607,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,671
1,112
55
9
3
122,407
0
W
Kukulkan
6,408
1,068
24
4
0
116,475
0
W
Neith
6,054
1,009
24
4
1
112,266
0
L
Achilles
6,796
1,133
20
3
0
149,235
0
L
Zeus
5,928
988
23
4
1
100,526
0
W
Nox
6,320
1,053
14
2
2
128,569
0
L
Cthulhu
6,799
1,133
11
2
0
130,966
0
W
Mulan
7,038
1,173
13
2
1
131,827
0
L
Scylla
6,645
1,108
36
6
1
137,236
0
L
Izanami
5,744
957
24
4
1
89,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role