Player Matchup

Neith
Neith
AnyelXx123
Neith
Level 97
God Stats
15W - 13L
1,544 SR
Queue Stats
363W - 363L
1,409 Elo+
Solo
Khepri
Khepri
Brave_Baboon
Khepri
Level 160
God Stats
4W - 1L
1,583 SR
Queue Stats
472W - 482L
1,404 Elo+
Solo
Discordia
Discordia
Chris_Ziika
Discordia
Level 155
God Stats
3W - 0L
1,659 SR
Queue Stats
61W - 56L
1,447 Elo+
Solo
Achilles
Achilles
abdd-_gnz2
Achilles
Level 97
God Stats
19W - 28L
1,504 SR
Queue Stats
296W - 300L
1,432 Elo+
Solo
Thanatos
Thanatos
qpquae
Thanatos
Level 64
God Stats
6W - 2L
1,666 SR
Queue Stats
118W - 146L
1,393 Elo+
Solo
Team Averages
Level 115
1,591 SR
1,417 Elo+

VS

Team Averages
Level 86
1,585 SR
1,447 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ElaronFire
Xing Tian
Level 107
God Stats
6W - 7L
1,595 SR
Queue Stats
652W - 678L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
Pulsestar2
Erlang Shen
Level 107
God Stats
1W - 1L
1,545 SR
Queue Stats
27W - 30L
1,458 Elo+
Solo
Hun Batz
Hun Batz
darkside091101
Hun Batz
Level 46
God Stats
4W - 3L
1,844 SR
Queue Stats
76W - 78L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
god_of_gods_7u7
Baron Samedi
Level 64
God Stats
13W - 23L
1,438 SR
Queue Stats
185W - 212L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 3 / 7
8,629
539
9,152
10,976
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 0 / 11
7,839
490
2,286
4,261
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Chris_Ziika
Discordia
13
2 / 2 / 2
8,278
517
6,517
7,127
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
abdd-_gnz2
Achilles
17
10 / 1 / 2
10,008
626
14,596
11,991
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
qpquae
Thanatos
13
3 / 3 / 6
7,839
490
7,849
10,285
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 5 / 2
7,327
458
7,117
10,216
3,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ElaronFire
Xing Tian
12
3 / 2 / 2
8,131
508
4,163
12,579
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Pulsestar2
Erlang Shen
11
0 / 6 / 1
6,450
403
4,069
13,321
7,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
12
2 / 3 / 1
7,365
460
3,368
8,620
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
god_of_gods_7u7
Baron Samedi
13
3 / 4 / 3
8,016
501
7,249
13,571
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
9
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
W
Neith
5
3
7
2.83
W
Khepri
0
0
11
5.5
W
Discordia
Chris_Ziika
Discordia
2
2
2
1.5
L
Xing Tian
ElaronFire
Xing Tian
3
2
2
2
L
Erlang Shen
Pulsestar2
Erlang Shen
0
6
1
0.08
W
Achilles
abdd-_gnz2
Achilles
10
1
2
11
L
Hun Batz
2
3
1
0.83
L
Baron Samedi
god_of_gods_7u7
Baron Samedi
3
4
3
1.13
W
Thanatos
qpquae
Thanatos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
25,966
44,640
Taken
58,307
26,358
Mitigated
30,183
17,921
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,117
2,898
0
2,247
10,216
3,017
0
942
9,226
0
47,496
W
Neith
9,152
2,889
0
3,183
10,976
4,488
0
2,789
8,187
0
61,264
W
Khepri
2,286
275
0
1,384
4,261
3,933
0
566
3,695
25,695
0
W
Discordia
Chris_Ziika
Discordia
6,517
200
0
1,409
7,127
2,430
528
3,159
3,968
50,741
0
L
Xing Tian
ElaronFire
Xing Tian
4,163
451
517
1,535
12,579
11,211
0
3,035
9,280
25,213
0
L
Erlang Shen
Pulsestar2
Erlang Shen
4,069
1,829
0
2,068
13,321
7,235
149
1,441
11,222
509
28,591
W
Achilles
abdd-_gnz2
Achilles
14,596
5,107
0
5,909
11,991
10,973
0
2,517
9,474
7,082
57,168
L
Hun Batz
3,368
312
0
3,012
8,620
2,814
0
800
7,694
0
40,831
L
Baron Samedi
god_of_gods_7u7
Baron Samedi
7,249
783
954
5,220
13,571
5,906
0
3,676
9,334
33,881
0
W
Thanatos
qpquae
Thanatos
7,849
2,322
0
6,036
10,285
4,534
32
2,751
7,534
0
44,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
37,289
463
Minions Killed
320
0
Camps Cleared
0
1,571,529
Distance Traveled
1,497,092
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,327
458
92
6
0
284,260
3
W
Neith
8,629
539
101
6
0
286,013
0
W
Khepri
7,839
490
44
3
0
296,994
3
W
Discordia
8,278
517
117
7
0
285,922
4
L
Xing Tian
8,131
508
33
2
0
320,231
2
L
Erlang Shen
6,450
403
48
3
0
306,174
1
W
Achilles
10,008
626
137
9
0
350,058
2
L
Hun Batz
7,365
460
82
5
0
326,957
1
L
Baron Samedi
8,016
501
65
4
0
259,470
1
W
Thanatos
7,839
490
64
4
0
352,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role