Player Matchup

Neith
Neith
AlexP985
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,561 Elo+
Party 1
Fenrir
Fenrir
DannyNgaard
Fenrir
Level 17
God Stats
6W - 9L
1,189 SR
Queue Stats
23W - 35L
1,197 Elo+
Solo
Cthulhu
Cthulhu
El-Pavon66
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
UMI x SENSEI
Bellona
Level 28
God Stats
3W - 0L
1,782 SR
Queue Stats
10W - 6L
1,454 Elo+
Solo
Ra
Ra
jayjsilver
Ra
Level 18
God Stats
1W - 1L
1,486 SR
Queue Stats
29W - 27L
1,498 Elo+
Party 1
Team Averages
Level 16
1,491 SR
1,442 Elo+

VS

Team Averages
Level 14
1,462 SR
1,340 Elo+
Thor
Thor
BarbedCastle251
Thor
Level 20
God Stats
2W - 4L
1,546 SR
Queue Stats
15W - 26L
1,238 Elo+
Solo
Ymir
Ymir
BolognaBeater
Ymir
Level 4
God Stats
5W - 9L
1,500 SR
Queue Stats
8W - 12L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Legit_Quickshot1
Danzaburou
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,654 Elo+
Solo
Vamana
Vamana
RiquerDeath
Vamana
Level 30
God Stats
7W - 14L
1,265 SR
Queue Stats
150W - 192L
1,293 Elo+
Solo
Scylla
Scylla
izplu6tql
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexP985
Neith
19
10 / 0 / 3
11,539
679
13,199
9,714
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
12
4 / 1 / 5
8,326
490
6,007
7,220
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
El-Pavon66
Cthulhu
10
0 / 5 / 4
7,010
412
2,678
11,927
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
UMI x SENSEI
Bellona
14
1 / 2 / 3
8,632
508
3,666
8,842
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 1 / 1
11,631
684
9,752
9,179
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,048
415
2,808
10,402
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
4,859
286
155
1,692
635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Legit_Quickshot1
Danzaburou
12
6 / 8 / 0
8,199
482
10,632
13,067
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
2 / 4 / 1
8,174
481
6,209
16,050
11,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
izplu6tql
Scylla
10
0 / 5 / 2
6,354
374
3,842
6,571
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
9
9
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexP985
Neith
10
0
3
11.5
L
1
6
0
0.17
L
0
1
0
0
W
Fenrir
4
1
5
6.5
W
Cthulhu
El-Pavon66
Cthulhu
0
5
4
0.4
L
Danzaburou
Legit_Quickshot1
Danzaburou
6
8
0
0.75
L
Vamana
2
4
1
0.63
W
Bellona
UMI x SENSEI
Bellona
1
2
3
1.25
L
Scylla
izplu6tql
Scylla
0
5
2
0.2
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,302
Damage
23,646
46,882
Taken
47,782
23,913
Mitigated
22,084
17,239
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexP985
Neith
13,199
6,272
0
5,316
9,714
3,635
1,786
284
9,400
0
91,486
L
2,808
1,212
0
1,748
10,402
3,301
0
3,707
6,627
0
24,763
L
155
92
0
0
1,692
635
0
170
1,468
849
0
W
Fenrir
6,007
1,647
0
2,826
7,220
3,477
108
182
7,038
0
28,226
W
Cthulhu
El-Pavon66
Cthulhu
2,678
185
79
1,759
11,927
5,977
382
762
11,047
14,192
0
L
Danzaburou
Legit_Quickshot1
Danzaburou
10,632
6,308
0
1,643
13,067
4,010
0
499
12,496
0
45,568
L
Vamana
6,209
2,860
0
5,994
16,050
11,913
0
4,709
11,090
447
39,856
W
Bellona
UMI x SENSEI
Bellona
3,666
776
0
2,167
8,842
6,894
966
1,212
7,544
7,363
36,801
L
Scylla
izplu6tql
Scylla
3,842
206
0
0
6,571
2,225
179
3,760
2,774
22,573
0
W
9,752
2,115
317
4,775
9,179
3,930
1,474
1,446
7,507
96,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
34,634
502
Minions Killed
230
0
Camps Cleared
0
1,639,312
Distance Traveled
1,279,524
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,539
679
160
9
0
309,426
1
L
Thor
7,048
415
49
3
0
319,744
0
L
Ymir
4,859
286
1
0
0
47,188
0
W
Fenrir
8,326
490
44
3
0
349,367
0
W
Cthulhu
7,010
412
25
1
0
283,097
2
L
Danzaburou
8,199
482
76
4
0
281,402
1
L
Vamana
8,174
481
73
4
0
317,734
0
W
Bellona
8,632
508
88
5
0
364,948
0
L
Scylla
6,354
374
31
2
0
313,456
0
W
Ra
11,631
684
185
11
0
332,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role