Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Jhockin
Hachiman
Masters
Level 160
God Stats
7W - 5L
1,735 SR
Queue Stats
270W - 206L
3,104 MMR
Solo
Amaterasu
Amaterasu
Masters
Tantalising
Amaterasu
Masters
Level 160
God Stats
1W - 3L
1,390 SR
Queue Stats
272W - 203L
3,047 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,525 SR
2,130 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 117
1,626 SR
2,171 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Grandmaster
PolarBearCracked
Izanami
Grandmaster
Level 69
God Stats
2W - 0L
1,785 SR
Queue Stats
16W - 4L
3,426 MMR
Solo
Achilles
Achilles
Masters
Valkuren
Achilles
Masters
Level 96
God Stats
4W - 1L
1,843 SR
Queue Stats
53W - 16L
2,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 5 / 0
6,018
547
5,172
8,998
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
 
Merlin
9
0 / 5 / 1
5,512
501
4,670
5,812
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
 
Khepri
8
1 / 5 / 2
5,489
499
2,557
12,429
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Jhockin
Hachiman
9
2 / 5 / 1
5,847
532
6,143
7,891
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tantalising
Amaterasu
8
0 / 4 / 0
4,914
447
1,738
8,144
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebFenrirSet

VS

Bans
OlorunAh PuchSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
9 / 2 / 2
6,784
617
8,451
8,298
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
11
3 / 1 / 8
6,774
616
3,876
10,404
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
 
Aphrodite
12
1 / 0 / 7
6,702
609
4,411
5,787
2,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 2
7,205
655
10,839
8,569
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Valkuren
Achilles
12
4 / 1 / 2
7,315
665
7,866
7,841
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
23
24
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
0
0.4
L
Merlin
 
Merlin
0
5
1
0.1
L
Khepri
 
Khepri
1
5
2
0.4
W
Gilgamesh
 
Gilgamesh
9
2
2
5
W
Terra
 
Terra
3
1
8
7
W
Aphrodite
 
Aphrodite
1
0
7
4.5
L
Hachiman
Jhockin
Hachiman
2
5
1
0.5
W
6
2
2
3.5
L
Amaterasu
Tantalising
Amaterasu
0
4
0
0
W
Achilles
Valkuren
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
35,443
43,274
Taken
40,899
13,393
Mitigated
21,303
7,528
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,172
1,838
0
2,069
8,998
1,962
0
676
8,221
0
27,318
L
Merlin
 
Merlin
4,670
418
0
591
5,812
1,697
0
3,132
2,680
35,107
0
L
Khepri
 
Khepri
2,557
531
415
1,889
12,429
5,474
0
3,658
8,699
11,175
0
W
Gilgamesh
 
Gilgamesh
8,451
3,008
0
2,220
8,298
3,282
156
617
7,613
0
28,764
W
Terra
 
Terra
3,876
1,530
1,966
2,569
10,404
8,480
200
1,830
8,495
11,096
0
W
Aphrodite
 
Aphrodite
4,411
1,159
1,976
3,899
5,787
2,434
314
2,485
3,080
45,455
0
L
Hachiman
Jhockin
Hachiman
6,143
3,201
0
1,149
7,891
670
0
821
7,070
0
28,165
W
10,839
7,376
0
2,911
8,569
2,383
57
1,167
7,402
0
63,995
L
Amaterasu
Tantalising
Amaterasu
1,738
571
0
1,415
8,144
3,590
0
0
7,742
0
18,759
W
Achilles
Valkuren
Achilles
7,866
3,526
0
3,510
7,841
4,724
102
717
6,822
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
34,780
265
Minions Killed
365
0
Camps Cleared
0
1,018,323
Distance Traveled
1,118,454
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,018
547
62
6
0
227,814
1
L
Merlin
5,512
501
78
7
0
183,927
2
L
Khepri
5,489
499
17
2
0
199,637
0
W
Gilgamesh
6,784
617
59
5
0
245,715
1
W
Terra
6,774
616
12
1
0
237,049
5
W
Aphrodite
6,702
609
91
8
0
205,583
4
L
Hachiman
5,847
532
62
6
0
204,770
3
W
Izanami
7,205
655
117
11
0
192,195
5
L
Amaterasu
4,914
447
46
4
0
202,175
4
W
Achilles
7,315
665
86
8
0
237,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role