Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Aenge
Erlang Shen
Platinum I
Level 144
God Stats
32W - 28L
1,657 SR
Queue Stats
179W - 172L
1,930 MMR
Solo
Bacchus
Bacchus
Silver I
Anyeyel
Bacchus
Silver I
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,509 MMR
Solo
Ullr
Ullr
Silver II
ComeOnMayne
Ullr
Silver II
Level 154
God Stats
1W - 2L
1,298 SR
Queue Stats
100W - 101L
1,024 MMR
Solo
Discordia
Discordia
Silver III
DBDRUINMARINE
Discordia
Silver III
Level 109
God Stats
2W - 0L
1,506 SR
Queue Stats
18W - 28L
978 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,492 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,548 SR
1,320 MMR
Ganesha
Ganesha
Silver II
FlamPinan
Ganesha
Silver II
Level 131
God Stats
16W - 12L
1,677 SR
Queue Stats
175W - 188L
1,124 MMR
Solo
Danzaburou
Danzaburou
Gold III
KIRLEYs
Danzaburou
Gold III
Level 62
God Stats
6W - 7L
1,579 SR
Queue Stats
62W - 67L
1,502 MMR
Solo
Agni
Agni
Gold I
LokiSons
Agni
Gold I
Level 158
God Stats
17W - 17L
1,600 SR
Queue Stats
595W - 577L
1,517 MMR
Solo
Mulan
Mulan
Gold IV
NotKayJay
Mulan
Gold IV
Level 158
God Stats
7W - 9L
1,483 SR
Queue Stats
432W - 443L
1,493 MMR
Solo
Nemesis
Nemesis
Silver IV
Redbarron591990
Nemesis
Silver IV
Level 61
God Stats
4W - 6L
1,403 SR
Queue Stats
226W - 261L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
13 / 2 / 4
13,734
597
20,173
21,389
32,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Aenge
Erlang Shen
20
16 / 4 / 9
14,658
637
23,089
21,992
12,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Anyeyel
Bacchus
16
0 / 1 / 14
11,708
509
8,540
20,366
22,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 2 / 7
13,222
575
13,740
12,645
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DBDRUINMARINE
Discordia
19
4 / 4 / 7
12,634
549
11,646
12,448
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatCliodhnaSetArtio

VS

Bans
OdinZeusGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlamPinan
Ganesha
15
0 / 4 / 7
10,178
443
3,323
21,808
21,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KIRLEYs
Danzaburou
17
3 / 6 / 3
11,679
508
10,643
15,592
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
19
4 / 8 / 4
12,035
523
11,979
16,092
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
NotKayJay
Mulan
17
2 / 13 / 4
11,753
511
15,897
29,058
26,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 5 / 4
12,285
534
10,626
19,968
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
36
Kills
13
13
Deaths
36
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
2
4
7.5
W
Erlang Shen
Aenge
Erlang Shen
16
4
9
5.13
W
Bacchus
Anyeyel
Bacchus
0
1
14
7
W
3
2
7
3.25
W
Discordia
DBDRUINMARINE
Discordia
4
4
7
1.88
L
Ganesha
FlamPinan
Ganesha
0
4
7
0.88
L
Danzaburou
KIRLEYs
Danzaburou
3
6
3
0.75
L
Agni
4
8
4
0.75
L
Mulan
NotKayJay
Mulan
2
13
4
0.31
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,188
Damage
52,468
88,840
Taken
102,518
75,636
Mitigated
67,928
25,094
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
20,173
7,456
0
5,275
21,389
32,231
3,391
3,719
16,733
132
68,413
W
Erlang Shen
Aenge
Erlang Shen
23,089
11,163
0
6,187
21,992
12,640
4,008
4,021
17,645
0
105,691
W
Bacchus
Anyeyel
Bacchus
8,540
962
3,014
5,572
20,366
22,381
189
5,122
14,935
30,025
0
W
13,740
8,465
0
1,935
12,645
4,303
4,619
2,216
10,226
0
116,438
W
Discordia
DBDRUINMARINE
Discordia
11,646
387
0
3,111
12,448
4,081
999
4,579
7,519
80,649
0
L
Ganesha
FlamPinan
Ganesha
3,323
363
128
1,648
21,808
21,376
451
5,206
16,602
33,367
0
L
Danzaburou
KIRLEYs
Danzaburou
10,643
3,801
0
3,488
15,592
6,222
2,149
4,155
11,437
0
90,447
L
Agni
11,979
955
0
1,874
16,092
5,530
0
5,661
10,431
84,413
0
L
Mulan
NotKayJay
Mulan
15,897
1,424
0
7,175
29,058
26,219
0
4,062
24,996
7,931
56,477
L
10,626
4,843
0
6,963
19,968
8,581
820
1,683
18,285
0
84,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,956
Gold Earned
57,930
602
Minions Killed
595
0
Camps Cleared
0
2,236,533
Distance Traveled
2,008,254
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,734
597
112
5
0
436,142
3
W
Erlang Shen
14,658
637
132
6
0
477,135
3
W
Bacchus
11,708
509
36
2
0
468,126
6
W
Ullr
13,222
575
184
8
0
422,110
3
W
Discordia
12,634
549
138
6
0
433,020
8
L
Ganesha
10,178
443
24
1
0
438,272
13
L
Danzaburou
11,679
508
161
7
0
388,444
5
L
Agni
12,035
523
155
7
0
376,149
4
L
Mulan
11,753
511
120
5
0
371,184
6
L
Nemesis
12,285
534
135
6
0
434,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role