Player Matchup

Zeus
Zeus
AvalonMarllow
Zeus
Level 160
God Stats
3W - 1L
1,517 SR
Queue Stats
63W - 56L
1,530 Elo+
Solo
Arachne
Arachne
Gogumela
Arachne
Level 160
God Stats
1W - 3L
1,676 SR
Queue Stats
360W - 266L
1,535 Elo+
Party 3
Odin
Odin
JAVIERCR4CK
Odin
Level 86
God Stats
0W - 3L
992 SR
Queue Stats
83W - 110L
1,424 Elo+
Solo
Bakasura
Bakasura
ThalissonPride
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 165L
1,557 Elo+
Solo
Thoth
Thoth
Víni
Thoth
Level 160
God Stats
1W - 3L
1,433 SR
Queue Stats
164W - 107L
1,585 Elo+
Party 3
Team Averages
Level 139
1,424 SR
1,526 Elo+

VS

Team Averages
Level 88
1,446 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Galileupodolski
Xbalanque
Level 47
God Stats
4W - 2L
1,597 SR
Queue Stats
107W - 181L
1,349 Elo+
Party 2
Hercules
Hercules
TraeYσung
Hercules
Level 160
God Stats
6W - 4L
1,572 SR
Queue Stats
348W - 213L
1,608 Elo+
Party 1
Bastet
Bastet
VouTijolei
Bastet
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
68W - 106L
1,355 Elo+
Party 2
Chronos
Chronos
toninhofifa2
Chronos
Level 44
God Stats
1W - 1L
1,265 SR
Queue Stats
90W - 156L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
7,503
1,072
10,332
3,902
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Gogumela
Arachne
12
1 / 3 / 6
6,176
882
3,280
6,585
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 1 / 2
4,923
703
150
1,380
493
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bakasura
9
0 / 5 / 4
5,566
795
3,046
6,823
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Víni
Thoth
13
2 / 2 / 6
6,926
989
7,830
4,273
1,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 5
8,020
1,146
9,778
6,197
2,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Galileupodolski
Xbalanque
11
1 / 2 / 8
6,656
951
2,224
4,699
1,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
TraeYσung
Hercules
13
2 / 1 / 7
7,403
1,058
3,537
8,575
6,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
VouTijolei
Bastet
13
3 / 2 / 5
6,718
960
3,254
5,870
2,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
toninhofifa2
Chronos
10
0 / 2 / 7
6,064
866
849
5,242
1,962
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
9
Kills
12
12
Deaths
9
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
5
4.25
L
6
1
3
7.5
W
Xbalanque
Galileupodolski
Xbalanque
1
2
8
2.5
L
Arachne
Gogumela
Arachne
1
3
6
1.33
L
0
1
2
1
L
Bakasura
0
5
4
0.4
W
Hercules
TraeYσung
Hercules
2
1
7
5.5
W
Bastet
VouTijolei
Bastet
3
2
5
2.75
L
Thoth
Víni
Thoth
2
2
6
2.5
W
Chronos
toninhofifa2
Chronos
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
19,642
22,963
Taken
30,583
9,542
Mitigated
15,358
5,263
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,778
3,263
648
1,840
6,197
2,674
2,008
3,895
2,110
26,580
0
L
10,332
249
79
939
3,902
1,295
32
1,905
1,997
21,331
0
W
Xbalanque
Galileupodolski
Xbalanque
2,224
906
1,873
1,086
4,699
1,925
143
3,112
1,532
0
6,506
L
Arachne
Gogumela
Arachne
3,280
1,503
626
1,963
6,585
3,279
0
2,762
3,823
0
4,474
L
150
52
0
0
1,380
493
0
695
685
0
473
L
Bakasura
3,046
2,062
862
672
6,823
2,995
0
3,363
3,460
0
3,453
W
Hercules
TraeYσung
Hercules
3,537
519
1,877
4,111
8,575
6,403
390
4,087
4,264
0
9,159
W
Bastet
VouTijolei
Bastet
3,254
667
705
1,131
5,870
2,394
257
3,119
2,417
0
8,228
L
Thoth
Víni
Thoth
7,830
0
0
122
4,273
1,480
35
1,902
2,371
21,260
0
W
Chronos
toninhofifa2
Chronos
849
296
823
1,465
5,242
1,962
385
3,949
1,135
1,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
34,861
67
Minions Killed
94
0
Camps Cleared
0
598,287
Distance Traveled
674,366
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,020
1,146
46
7
0
126,829
0
L
Zeus
7,503
1,072
25
4
0
139,517
2
W
Xbalanque
6,656
951
16
2
0
131,918
0
L
Arachne
6,176
882
8
1
0
143,066
1
L
Odin
4,923
703
4
1
0
35,061
0
L
Bakasura
5,566
795
16
2
0
132,624
1
W
Hercules
7,403
1,058
13
2
0
130,110
0
W
Bastet
6,718
960
17
2
0
136,800
0
L
Thoth
6,926
989
14
2
0
148,019
1
W
Chronos
6,064
866
2
0
0
148,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role