Player Matchup

Artio
Artio
Platinum I
AtonofBees
Artio
Platinum I
Level 132
God Stats
1W - 0L
1,446 SR
Queue Stats
95W - 86L
1,869 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Helloxo
Morgan Le Fay
Diamond II
Level 148
God Stats
2W - 6L
1,613 SR
Queue Stats
219W - 198L
2,407 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Itachi2x
Kumbhakarna
Diamond IV
Level 82
God Stats
2W - 3L
1,335 SR
Queue Stats
190W - 180L
2,022 MMR
Solo
Camazotz
Camazotz
Diamond III
LIMAL
Camazotz
Diamond III
Level 157
God Stats
2W - 2L
1,654 SR
Queue Stats
275W - 262L
2,286 MMR
Solo
Rama
Rama
Platinum II
PaCarrearAlDavid
Rama
Platinum II
Level 44
God Stats
2W - 3L
1,353 SR
Queue Stats
69W - 51L
2,284 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,480 SR
2,174 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,663 SR
2,176 MMR
Thanatos
Thanatos
Diamond II
DrTempesta
Thanatos
Diamond II
Level 160
God Stats
17W - 14L
1,649 SR
Queue Stats
463W - 467L
2,282 MMR
Solo
Hou Yi
Hou Yi
Platinum I
SakGc
Hou Yi
Platinum I
Level 136
God Stats
3W - 4L
1,532 SR
Queue Stats
222W - 208L
1,836 MMR
Solo
Nike
Nike
Diamond II
Saηa
Nike
Diamond II
Level 102
God Stats
4W - 3L
1,699 SR
Queue Stats
48W - 49L
2,378 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
WiIdcxt
Cthulhu
Platinum II
Level 86
God Stats
4W - 2L
1,682 SR
Queue Stats
65W - 62L
1,943 MMR
Solo
Zeus
Zeus
Masters
moonjumping
Zeus
Masters
Level 156
God Stats
4W - 2L
1,752 SR
Queue Stats
188W - 177L
2,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
10 / 2 / 8
14,304
622
20,114
25,280
32,191
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Helloxo
Morgan Le Fay
19
7 / 3 / 7
12,937
562
17,386
14,452
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Itachi2x
Kumbhakarna
16
2 / 6 / 15
11,172
486
4,348
24,102
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
LIMAL
Camazotz
19
5 / 3 / 13
12,447
541
17,623
24,544
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 3 / 10
13,851
602
18,558
20,420
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KhepriLokiHel

VS

Bans
SolGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrTempesta
Thanatos
17
6 / 5 / 3
11,498
500
12,720
15,248
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
SakGc
Hou Yi
18
5 / 4 / 3
11,704
509
16,117
16,438
6,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Saηa
Nike
18
4 / 7 / 7
12,357
537
19,298
27,339
22,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
WiIdcxt
Cthulhu
13
0 / 7 / 9
9,664
420
10,273
30,041
24,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 8 / 1
11,219
488
13,969
12,981
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
31
Kills
17
17
Deaths
31
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
10
2
8
7
L
Thanatos
DrTempesta
Thanatos
6
5
3
1.5
W
Morgan Le Fay
Helloxo
Morgan Le Fay
7
3
7
3.5
W
Kumbhakarna
Itachi2x
Kumbhakarna
2
6
15
1.58
W
Camazotz
LIMAL
Camazotz
5
3
13
3.83
W
7
3
10
4
L
Hou Yi
SakGc
Hou Yi
5
4
3
1.63
L
Nike
Saηa
Nike
4
7
7
1.07
L
Cthulhu
WiIdcxt
Cthulhu
0
7
9
0.64
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,029
Damage
72,377
108,798
Taken
102,047
79,244
Mitigated
65,754
57,633
Healing
33,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
20,114
1,520
4,083
13,886
25,280
32,191
447
7,866
16,597
80,490
0
L
Thanatos
DrTempesta
Thanatos
12,720
2,618
0
13,530
15,248
6,928
0
4,666
10,292
0
79,684
W
Morgan Le Fay
Helloxo
Morgan Le Fay
17,386
480
472
5,859
14,452
5,444
2,632
5,312
8,680
110,481
0
W
Kumbhakarna
Itachi2x
Kumbhakarna
4,348
1,249
0
3,972
24,102
24,142
0
6,278
17,386
15,559
0
W
Camazotz
LIMAL
Camazotz
17,623
4,519
0
15,987
24,544
11,124
1,212
5,608
18,264
0
85,281
W
18,558
15,507
0
13,374
20,420
6,343
5,614
3,442
16,804
0
124,056
L
Hou Yi
SakGc
Hou Yi
16,117
10,654
0
4,993
16,438
6,900
460
3,596
12,739
0
98,808
L
Nike
Saηa
Nike
19,298
3,539
618
7,186
27,339
22,636
122
10,653
15,846
8,683
74,401
L
Cthulhu
WiIdcxt
Cthulhu
10,273
995
2,816
3,014
30,041
24,481
0
13,393
15,638
34,540
0
L
13,969
631
0
1,688
12,981
4,809
880
6,864
5,547
84,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,711
Gold Earned
56,442
640
Minions Killed
633
0
Camps Cleared
0
2,262,472
Distance Traveled
2,107,705
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,304
622
143
6
0
482,754
0
L
Thanatos
11,498
500
116
5
0
487,018
5
W
Morgan Le Fay
12,937
562
181
8
0
436,153
1
W
Kumbhakarna
11,172
486
13
1
0
450,624
5
W
Camazotz
12,447
541
123
5
0
488,984
3
W
Rama
13,851
602
180
8
0
403,957
4
L
Hou Yi
11,704
509
156
7
0
388,704
7
L
Nike
12,357
537
156
7
0
417,238
4
L
Cthulhu
9,664
420
35
2
0
436,935
4
L
Zeus
11,219
488
170
7
0
377,810
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role