Player Matchup

Izanami
Izanami
Gold I
LokiSons
Izanami
Gold I
Level 158
God Stats
127W - 110L
1,587 SR
Queue Stats
595W - 577L
1,517 MMR
Solo
Guan Yu
Guan Yu
Gold I
SVICK40
Guan Yu
Gold I
Level 68
God Stats
45W - 25L
1,679 SR
Queue Stats
146W - 128L
1,673 MMR
Solo
Fenrir
Fenrir
Silver IV
Swing915
Fenrir
Silver IV
Level 87
God Stats
1W - 2L
1,857 SR
Queue Stats
8W - 11L
1,414 MMR
Solo
Tiamat
Tiamat
Platinum II
Vxexs
Tiamat
Platinum II
Level 100
God Stats
10W - 11L
1,586 SR
Queue Stats
527W - 532L
1,880 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
zuiaizhengge
Kumbhakarna
Silver I
Level 144
God Stats
3W - 3L
1,587 SR
Queue Stats
73W - 74L
1,407 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,659 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,611 SR
1,608 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Aenge
Erlang Shen
Platinum I
Level 144
God Stats
32W - 28L
1,644 SR
Queue Stats
179W - 172L
1,907 MMR
Solo
Ymir
Ymir
Gold IV
CatalinaCharlote
Ymir
Gold IV
Level 155
God Stats
25W - 11L
1,734 SR
Queue Stats
346W - 352L
1,471 MMR
Solo
Ullr
Ullr
Silver III
StiffSock
Ullr
Silver III
Level 87
God Stats
1W - 0L
1,675 SR
Queue Stats
8W - 12L
1,349 MMR
Solo
Agni
Agni
Gold III
nïtrögën
Agni
Gold III
Level 160
God Stats
1W - 0L
1,502 SR
Queue Stats
16W - 9L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LokiSons
Izanami
6
0 / 1 / 0
3,556
711
1,028
2,438
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
SVICK40
Guan Yu
1
0 / 0 / 0
2,418
484
0
0
0
Fenrir
Swing915
Fenrir
6
0 / 1 / 2
3,441
688
869
2,713
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Vxexs
Tiamat
6
2 / 2 / 0
3,406
681
996
3,135
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
zuiaizhengge
Kumbhakarna
4
0 / 1 / 0
2,845
569
392
3,650
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetMulanGilgameshOdin

VS

Bans
CliodhnaGebAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 0
3,708
742
2,057
1,704
671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Aenge
Erlang Shen
5
2 / 1 / 0
3,795
759
1,063
2,848
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 0 / 2
3,335
667
990
2,603
931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
5
2 / 0 / 0
3,394
679
1,371
1,657
341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 2
3,793
759
1,833
2,343
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Erlang Shen
Aenge
Erlang Shen
2
1
0
2
W
0
0
2
1
L
Izanami
LokiSons
Izanami
0
1
0
0
L
Guan Yu
SVICK40
Guan Yu
0
0
0
0
W
Ullr
2
0
0
2
L
Fenrir
Swing915
Fenrir
0
1
2
1
L
Tiamat
Vxexs
Tiamat
2
2
0
1
W
1
1
2
2
L
Kumbhakarna
zuiaizhengge
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,285
Damage
7,314
11,936
Taken
11,155
3,959
Mitigated
3,640
3,996
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,057
251
0
1,128
1,704
671
0
125
1,579
0
17,024
W
Erlang Shen
Aenge
Erlang Shen
1,063
449
0
940
2,848
1,131
0
156
2,659
0
13,235
W
990
445
0
1,622
2,603
931
0
139
2,464
6,994
0
L
Izanami
LokiSons
Izanami
1,028
788
0
889
2,438
476
0
412
2,026
0
18,919
L
Guan Yu
SVICK40
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
1,371
618
0
998
1,657
341
0
128
1,529
0
12,646
L
Fenrir
Swing915
Fenrir
869
292
0
921
2,713
945
0
605
2,052
0
12,137
L
Tiamat
Vxexs
Tiamat
996
275
0
1,350
3,135
1,388
0
1,347
1,788
8,848
0
W
1,833
575
0
790
2,343
566
0
630
1,536
15,252
0
L
Kumbhakarna
zuiaizhengge
Kumbhakarna
392
82
0
836
3,650
1,150
0
459
2,971
5,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,666
Gold Earned
18,025
102
Minions Killed
143
0
Camps Cleared
0
380,419
Distance Traveled
484,019
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,708
742
41
8
0
97,485
1
W
Erlang Shen
3,795
759
33
7
0
99,659
1
W
Ymir
3,335
667
9
2
0
100,339
2
L
Izanami
3,556
711
45
9
0
86,920
1
L
Guan Yu
2,418
484
0
0
0
0
0
W
Ullr
3,394
679
29
6
0
85,870
0
L
Fenrir
3,441
688
27
5
0
104,374
0
L
Tiamat
3,406
681
22
4
0
92,780
1
W
Agni
3,793
759
31
6
0
100,666
0
L
Kumbhakarna
2,845
569
8
2
0
96,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role