Player Matchup

Rama
Rama
 
Rama
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IVELLERI
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,098 Elo+
Party 1
Cthulhu
Cthulhu
Phazard
Cthulhu
Level 8
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 14L
1,160 Elo+
Party 1
Team Averages
Level 13
1,502 SR
1,253 Elo+

VS

Team Averages
Level 28
1,375 SR
1,305 Elo+
Izanami
Izanami
BogdanGold
Izanami
Level 40
God Stats
4W - 4L
1,470 SR
Queue Stats
7W - 10L
1,335 Elo+
Solo
Ares
Ares
Marshero110
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,401 Elo+
Solo
Olorun
Olorun
TrixySnow
Olorun
Level 17
God Stats
0W - 3L
1,154 SR
Queue Stats
7W - 20L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
9 / 1 / 10
9,407
784
13,336
8,725
3,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
13
8 / 3 / 7
9,256
771
6,267
6,852
2,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Phazard
Cthulhu
12
5 / 1 / 12
8,566
714
7,948
7,302
6,794
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BogdanGold
Izanami
12
2 / 5 / 2
8,003
667
9,706
9,912
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 2
9,118
760
5,911
11,830
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
TrixySnow
Olorun
8
0 / 13 / 1
6,468
539
3,807
12,809
3,950
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
5
5
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
10
14
L
Izanami
BogdanGold
Izanami
2
5
2
0.6
W
Loki
8
3
7
3.83
L
3
4
2
1
W
Cthulhu
Phazard
Cthulhu
5
1
12
11
L
Olorun
TrixySnow
Olorun
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
19,424
22,879
Taken
34,551
12,229
Mitigated
17,087
3,685
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,336
11,559
0
2,609
8,725
3,097
834
5,023
3,702
0
31,584
L
Izanami
BogdanGold
Izanami
9,706
6,541
0
1,554
9,912
3,603
0
2,257
7,655
0
28,613
W
Loki
6,267
1,700
0
184
6,852
2,338
313
1,154
5,698
0
12,428
L
5,911
420
141
2,224
11,830
9,534
0
2,048
9,782
12,854
0
W
Cthulhu
Phazard
Cthulhu
7,948
1,533
190
702
7,302
6,794
62
3,714
3,588
19,620
0
L
Olorun
TrixySnow
Olorun
3,807
3,139
195
891
12,809
3,950
100
3,935
8,874
11,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
23,589
95
Minions Killed
90
2
Camps Cleared
2
611,428
Distance Traveled
494,970
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,407
784
38
3
1
197,514
2
L
Izanami
8,003
667
58
5
0
171,273
3
W
Loki
9,256
771
15
1
1
210,994
0
L
Ares
9,118
760
20
2
1
198,724
2
W
Cthulhu
8,566
714
42
4
0
202,920
4
L
Olorun
6,468
539
12
1
1
124,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role