Player Matchup

Bakasura
Bakasura
Gran--Rey--Cero
Bakasura
Level 106
God Stats
2W - 4L
1,449 SR
Queue Stats
151W - 146L
1,505 Elo+
Party 1
Bastet
Bastet
MeanDean73
Bastet
Level 68
God Stats
0W - 5L
1,592 SR
Queue Stats
150W - 168L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
Orton
Baba Yaga
Level 120
God Stats
0W - 1L
1,721 SR
Queue Stats
18W - 15L
1,514 Elo+
Solo
Merlin
Merlin
Saphistired
Merlin
Level 124
God Stats
5W - 4L
1,600 SR
Queue Stats
333W - 302L
1,545 Elo+
Solo
Anubis
Anubis
Shingledorfph
Anubis
Level 123
God Stats
3W - 4L
1,295 SR
Queue Stats
146W - 148L
1,506 Elo+
Party 1
Team Averages
Level 108
1,532 SR
1,514 Elo+

VS

Team Averages
Level 122
1,436 SR
1,474 Elo+
Thoth
Thoth
 
Thoth
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EmoKatboy
Kumbhakarna
Level 77
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 18L
1,400 Elo+
Solo
Izanami
Izanami
EzYeetzy
Izanami
Level 124
God Stats
1W - 0L
1,457 SR
Queue Stats
99W - 91L
1,505 Elo+
Party 2
Hachiman
Hachiman
Murderous WOODS
Hachiman
Level 160
God Stats
6W - 8L
1,309 SR
Queue Stats
448W - 439L
1,495 Elo+
Solo
Tyr
Tyr
Notorius_Requeno
Tyr
Level 131
God Stats
7W - 4L
1,628 SR
Queue Stats
207W - 217L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
0 / 12 / 11
9,808
613
9,293
20,432
7,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
MeanDean73
Bastet
20
9 / 3 / 14
12,999
812
24,448
17,044
7,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Orton
Baba Yaga
19
4 / 6 / 14
11,936
746
19,504
14,698
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
3 / 7 / 11
12,654
791
22,396
15,605
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 8 / 8
13,542
846
19,205
16,466
7,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
9 / 5 / 13
13,347
834
17,805
15,068
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
EmoKatboy
Kumbhakarna
19
5 / 7 / 20
12,476
780
7,309
39,638
41,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
EzYeetzy
Izanami
20
10 / 4 / 14
13,024
814
20,036
14,956
6,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
20
9 / 7 / 16
13,145
822
17,722
18,883
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 24
11,587
724
12,486
27,131
32,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
123
28
Kills
36
36
Deaths
28
58
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
5
13
3.1
W
Kumbhakarna
EmoKatboy
Kumbhakarna
5
7
20
2.14
W
Izanami
EzYeetzy
Izanami
10
4
14
4.25
L
Bakasura
0
12
11
0.46
L
Bastet
MeanDean73
Bastet
9
3
14
5.33
W
Hachiman
9
7
16
2.43
W
3
5
24
3
L
Baba Yaga
Orton
Baba Yaga
4
6
14
1.83
L
Merlin
3
7
11
1.21
L
12
8
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,846
Damage
75,358
84,245
Taken
115,676
34,273
Mitigated
92,221
25,731
Healing
41,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,805
1,004
2,376
2,115
15,068
5,657
226
8,483
6,508
35,452
0
W
Kumbhakarna
EmoKatboy
Kumbhakarna
7,309
719
1,363
10,220
39,638
41,521
16
21,348
17,716
13,867
0
W
Izanami
EzYeetzy
Izanami
20,036
11,327
4,160
1,985
14,956
6,209
4,508
6,915
7,616
0
52,330
L
Bakasura
9,293
7,168
359
2,677
20,432
7,022
11
6,434
13,998
0
9,716
L
Bastet
MeanDean73
Bastet
24,448
3,464
2,515
6,700
17,044
7,407
1,555
5,983
11,061
0
36,643
W
Hachiman
17,722
7,559
2,554
3,649
18,883
6,586
1,015
8,579
10,194
0
39,688
W
12,486
877
4,249
8,823
27,131
32,248
0
15,780
11,241
0
23,185
L
Baba Yaga
Orton
Baba Yaga
19,504
929
1,672
3,954
14,698
5,862
648
2,401
12,297
29,978
0
L
Merlin
22,396
1,332
692
3,015
15,605
6,637
1,312
3,099
12,506
53,753
0
L
19,205
2,502
687
3,460
16,466
7,345
1,027
7,197
9,269
32,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
63,579
164
Minions Killed
210
0
Camps Cleared
0
1,365,424
Distance Traveled
1,455,998
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,347
834
40
3
0
292,701
0
W
Kumbhakarna
12,476
780
8
1
0
283,286
0
W
Izanami
13,024
814
84
5
0
302,597
1
L
Bakasura
9,808
613
17
1
0
257,926
0
L
Bastet
12,999
812
20
1
0
352,715
2
W
Hachiman
13,145
822
54
3
0
226,706
1
W
Tyr
11,587
724
24
2
0
350,708
3
L
Baba Yaga
11,936
746
13
1
0
282,562
0
L
Merlin
12,654
791
78
5
0
243,277
1
L
Anubis
13,542
846
36
2
0
228,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role