Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ReDzMarleyYT
Thanatos
Level 154
God Stats
2W - 0L
1,478 SR
Queue Stats
5W - 8L
1,428 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,482 Elo+

VS

Team Averages
Level 95
1,587 SR
1,468 Elo+
Chaac
Chaac
Harmillos
Chaac
Level 106
God Stats
0W - 1L
1,603 SR
Queue Stats
6W - 8L
1,509 Elo+
Solo
Achilles
Achilles
Izzykonner
Achilles
Level 160
God Stats
7W - 15L
1,602 SR
Queue Stats
443W - 427L
1,607 Elo+
Solo
Sol
Sol
JxGamer
Sol
Level 97
God Stats
5W - 2L
1,611 SR
Queue Stats
104W - 101L
1,484 Elo+
Solo
Heimdallr
Heimdallr
SpartanDragoon
Heimdallr
Level 15
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 8
7,403
925
2,690
7,129
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
 
Hou Yi
12
3 / 0 / 6
6,991
874
7,678
5,275
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
 
Kukulkan
12
1 / 1 / 5
6,785
848
4,237
3,671
1,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ReDzMarleyYT
Thanatos
13
8 / 1 / 4
7,799
975
8,545
5,747
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Harmillos
Chaac
12
1 / 3 / 0
6,221
778
3,154
12,895
7,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Izzykonner
Achilles
8
0 / 0 / 0
5,202
650
0
151
207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
11
1 / 4 / 0
5,974
747
6,758
7,821
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SpartanDragoon
Heimdallr
9
0 / 7 / 0
5,301
663
1,804
7,715
3,003
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
2
2
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
8
6
W
Hou Yi
 
Hou Yi
3
0
6
6
W
Kukulkan
 
Kukulkan
1
1
5
3.5
L
Chaac
Harmillos
Chaac
1
3
0
0.33
L
Achilles
Izzykonner
Achilles
0
0
0
0
L
Sol
1
4
0
0.25
W
Thanatos
ReDzMarleyYT
Thanatos
8
1
4
10
L
Heimdallr
SpartanDragoon
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
11,716
21,822
Taken
28,582
12,127
Mitigated
13,378
10,872
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,690
367
1,251
1,271
7,129
5,552
358
1,659
5,470
16,703
0
W
Hou Yi
 
Hou Yi
7,678
4,687
0
901
5,275
2,325
323
1,270
4,005
0
25,865
W
Kukulkan
 
Kukulkan
4,237
375
0
1,612
3,671
1,489
1,305
1,747
1,924
13,392
0
L
Chaac
Harmillos
Chaac
3,154
849
0
4,597
12,895
7,456
0
4,557
8,183
0
17,673
L
Achilles
Izzykonner
Achilles
0
0
0
67
151
207
0
0
151
0
3,374
L
Sol
6,758
2,368
0
2,662
7,821
2,712
0
1,568
6,026
17,390
1,728
W
Thanatos
ReDzMarleyYT
Thanatos
8,545
2,467
0
5,837
5,747
2,761
888
2,089
3,658
0
20,564
L
Heimdallr
SpartanDragoon
Heimdallr
1,804
1,239
0
0
7,715
3,003
0
1,521
6,081
0
6,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
22,698
125
Minions Killed
78
11
Camps Cleared
5
619,751
Distance Traveled
417,028
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,403
925
26
3
3
160,646
0
W
Hou Yi
6,991
874
39
5
4
163,185
1
W
Kukulkan
6,785
848
33
4
0
129,052
0
L
Chaac
6,221
778
31
4
2
161,297
0
L
Achilles
5,202
650
8
1
0
30,921
0
L
Sol
5,974
747
27
3
2
126,890
3
W
Thanatos
7,799
975
27
3
4
166,868
0
L
Heimdallr
5,301
663
12
2
1
97,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role