Player Matchup

Sun Wukong
Sun Wukong
STANGSTMP
Sun Wukong
Level 7
God Stats
2W - 5L
1,432 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 1
Mulan
Mulan
SebastianFC
Mulan
Level 5
God Stats
2W - 4L
1,598 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1
Loki
Loki
barny0702
Loki
Level 4
God Stats
10W - 10L
1,141 SR
Queue Stats
18W - 13L
1,344 Elo+
Solo
Cthulhu
Cthulhu
blankout360
Cthulhu
Level 25
God Stats
6W - 2L
1,760 SR
Queue Stats
52W - 53L
1,418 Elo+
Solo
Danzaburou
Danzaburou
patovipe
Danzaburou
Level 6
God Stats
2W - 2L
1,724 SR
Queue Stats
9W - 10L
1,532 Elo+
Solo
Team Averages
Level 9
1,531 SR
1,372 Elo+

VS

Team Averages
Level 15
1,514 SR
1,448 Elo+
Anubis
Anubis
BNCT19
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cthulhu0fficial
Cthulhu
Level 18
God Stats
21W - 27L
1,396 SR
Queue Stats
24W - 32L
1,360 Elo+
Solo
Mulan
Mulan
Kleetastic
Mulan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,516 Elo+
Solo
Pele
Pele
Zenguy21
Pele
Level 30
God Stats
15W - 5L
1,675 SR
Queue Stats
45W - 33L
1,447 Elo+
Solo
Artemis
Artemis
loneuserper
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
STANGSTMP
Sun Wukong
17
4 / 7 / 3
11,722
434
12,335
31,729
16,692
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 12 / 3
10,864
402
9,317
29,118
14,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
19
2 / 11 / 1
12,016
445
9,212
25,203
9,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
blankout360
Cthulhu
16
1 / 3 / 4
11,007
408
11,623
25,875
31,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
patovipe
Danzaburou
14
1 / 11 / 1
9,527
353
6,958
20,694
7,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BNCT19
Anubis
18
8 / 6 / 8
13,583
503
23,226
22,254
11,386
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 0 / 8
12,999
481
9,701
14,484
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
20
12 / 1 / 12
16,457
610
32,046
24,586
34,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
24 / 0 / 7
17,447
646
42,041
27,363
19,585
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
loneuserper
Artemis
7
0 / 6 / 0
8,676
321
803
4,845
1,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
11
Kills
44
44
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
BNCT19
Anubis
8
6
8
2
W
0
0
8
4
W
Mulan
12
1
12
18
L
Sun Wukong
STANGSTMP
Sun Wukong
4
7
3
0.79
L
3
12
3
0.38
W
Pele
24
0
7
27.5
L
Loki
2
11
1
0.23
L
Cthulhu
blankout360
Cthulhu
1
3
4
1
W
Artemis
loneuserper
Artemis
0
6
0
0
L
Danzaburou
patovipe
Danzaburou
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,445
Damage
107,817
132,619
Taken
93,532
78,760
Mitigated
84,042
25,335
Healing
43,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BNCT19
Anubis
23,226
1,282
0
10,003
22,254
11,386
972
4,304
17,950
73,505
0
W
9,701
660
125
4,138
14,484
17,839
791
2,576
11,908
55,861
0
W
Mulan
32,046
3,936
0
10,590
24,586
34,193
1,673
2,196
22,390
14,682
103,981
L
Sun Wukong
STANGSTMP
Sun Wukong
12,335
2,438
0
8,040
31,729
16,692
341
11,315
19,935
0
69,828
L
9,317
1,364
0
6,562
29,118
14,438
0
6,313
22,503
0
67,719
W
Pele
42,041
9,178
1,300
17,689
27,363
19,585
7,566
3,763
23,600
0
201,884
L
Loki
9,212
1,696
0
4,972
25,203
9,575
0
1,994
22,270
0
82,388
L
Cthulhu
blankout360
Cthulhu
11,623
1,015
338
2,170
25,875
31,047
0
11,664
13,965
46,275
0
W
Artemis
loneuserper
Artemis
803
385
0
91
4,845
1,039
30
628
4,217
0
3,888
L
Danzaburou
patovipe
Danzaburou
6,958
3,602
0
3,253
20,694
7,008
160
4,955
15,576
0
48,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
69,162
543
Minions Killed
627
0
Camps Cleared
0
2,290,448
Distance Traveled
2,143,479
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,583
503
111
4
0
437,754
4
W
Cthulhu
12,999
481
79
3
0
490,212
0
W
Mulan
16,457
610
204
8
0
514,574
5
L
Sun Wukong
11,722
434
123
5
0
506,580
0
L
Mulan
10,864
402
111
4
0
458,323
8
W
Pele
17,447
646
229
8
0
551,720
8
L
Loki
12,016
445
146
5
0
441,859
3
L
Cthulhu
11,007
408
75
3
0
517,298
3
W
Artemis
8,676
321
4
0
0
149,219
1
L
Danzaburou
9,527
353
88
3
0
366,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role