Player Matchup

Sun Wukong
Sun Wukong
IsMrJoker
Sun Wukong
Level 29
God Stats
7W - 0L
1,871 SR
Queue Stats
12W - 6L
1,622 Elo+
Solo
Cthulhu
Cthulhu
Orange9902
Cthulhu
Level 29
God Stats
7W - 11L
1,475 SR
Queue Stats
100W - 138L
1,340 Elo+
Solo
Izanami
Izanami
UwU_BingBong
Izanami
Level 15
God Stats
11W - 3L
1,664 SR
Queue Stats
34W - 27L
1,538 Elo+
Solo
Neith
Neith
jimmie0015
Neith
Level 24
God Stats
6W - 3L
1,421 SR
Queue Stats
16W - 15L
1,380 Elo+
Solo
Hel
Hel
russki779
Hel
Level 20
God Stats
3W - 0L
1,323 SR
Queue Stats
4W - 8L
1,020 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,380 Elo+

VS

Team Averages
Level 8
1,495 SR
1,359 Elo+
Olorun
Olorun
Err_Weenuk_Boy
Olorun
Level 9
God Stats
1W - 3L
1,239 SR
Queue Stats
1W - 5L
940 Elo+
Solo
Bellona
Bellona
Miller0499
Bellona
Level 12
God Stats
2W - 2L
1,719 SR
Queue Stats
10W - 11L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Space dog2607
Cernunnos
Level 3
God Stats
3W - 4L
1,517 SR
Queue Stats
11W - 13L
1,470 Elo+
Solo
Cthulhu
Cthulhu
ZennyBoie
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,374 Elo+
Solo
Nemesis
Nemesis
apple_juice803
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IsMrJoker
Sun Wukong
11
6 / 0 / 3
7,029
586
7,121
9,304
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Orange9902
Cthulhu
11
5 / 4 / 0
7,055
588
6,962
10,120
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
UwU_BingBong
Izanami
14
14 / 1 / 1
9,203
767
9,866
8,358
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
8
0 / 3 / 3
5,416
451
3,671
5,193
1,353
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 5
5,691
474
2,567
5,550
1,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,068
422
1,956
7,982
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Miller0499
Bellona
12
4 / 3 / 2
7,386
616
7,431
8,036
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Space dog2607
Cernunnos
9
1 / 5 / 3
5,709
476
4,503
7,920
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ZennyBoie
Cthulhu
10
5 / 2 / 1
6,888
574
4,929
9,031
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 10 / 0
4,737
395
2,485
9,365
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
26
Kills
10
11
Deaths
26
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Sun Wukong
IsMrJoker
Sun Wukong
6
0
3
7.5
L
Bellona
Miller0499
Bellona
4
3
2
1.67
W
Cthulhu
Orange9902
Cthulhu
5
4
0
1.25
L
Cernunnos
Space dog2607
Cernunnos
1
5
3
0.5
W
Izanami
UwU_BingBong
Izanami
14
1
1
14.5
L
Cthulhu
ZennyBoie
Cthulhu
5
2
1
2.75
L
0
10
0
0
W
Neith
0
3
3
0.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
21,304
38,525
Taken
42,334
14,372
Mitigated
16,754
14,523
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,956
593
324
1,699
7,982
2,149
564
276
7,706
18,008
0
W
Sun Wukong
IsMrJoker
Sun Wukong
7,121
2,243
0
2,384
9,304
3,529
0
911
8,393
0
40,590
L
Bellona
Miller0499
Bellona
7,431
3,986
0
1,520
8,036
5,075
235
3,183
4,546
0
36,870
W
Cthulhu
Orange9902
Cthulhu
6,962
859
60
3,939
10,120
4,733
236
1,171
8,792
31,092
0
L
Cernunnos
Space dog2607
Cernunnos
4,503
1,773
259
714
7,920
1,908
1,269
583
7,281
0
24,318
W
Izanami
UwU_BingBong
Izanami
9,866
7,411
0
2,430
8,358
3,404
1,814
1,368
6,856
0
60,582
L
Cthulhu
ZennyBoie
Cthulhu
4,929
311
123
2,749
9,031
5,357
0
2,928
5,969
19,687
0
L
2,485
675
0
538
9,365
2,265
166
1,954
7,303
0
10,673
W
Neith
3,671
634
422
539
5,193
1,353
108
962
4,145
0
18,424
W
2,567
178
3,259
1,490
5,550
1,353
324
1,883
3,454
9,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
29,788
293
Minions Killed
214
0
Camps Cleared
0
1,170,894
Distance Traveled
1,110,430
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,068
422
31
3
0
207,640
0
W
Sun Wukong
7,029
586
53
4
0
248,804
0
L
Bellona
7,386
616
77
6
0
230,594
0
W
Cthulhu
7,055
588
72
6
0
248,134
0
L
Cernunnos
5,709
476
58
5
0
199,613
2
W
Izanami
9,203
767
125
10
0
205,066
2
L
Cthulhu
6,888
574
33
3
0
224,884
4
L
Nemesis
4,737
395
15
1
0
247,699
1
W
Neith
5,416
451
29
2
0
228,805
1
W
Hel
5,691
474
14
1
0
240,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role