Player Matchup

Zeus
Zeus
DiddyZonguldak
Zeus
Level 65
God Stats
7W - 17L
1,299 SR
Queue Stats
75W - 116L
1,264 Elo+
Party 1
Da Ji
Da Ji
IamBaris13
Da Ji
Level 25
God Stats
2W - 1L
1,609 SR
Queue Stats
23W - 45L
1,073 Elo+
Party 1
Chaac
Chaac
alisari1
Chaac
Level 46
God Stats
2W - 0L
1,281 SR
Queue Stats
77W - 92L
1,396 Elo+
Party 1
Team Averages
Level 45
1,396 SR
1,244 Elo+

VS

Team Averages
Level 6
1,208 SR
1,299 Elo+
Kukulkan
Kukulkan
Kaironx7_
Kukulkan
Level 7
God Stats
0W - 1L
1,048 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
MATH1AS_1022
Thor
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Pele
Pele
Outsiders999822
Pele
Level 7
God Stats
1W - 6L
1,314 SR
Queue Stats
5W - 13L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 7
9,515
865
15,726
4,932
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
12
2 / 0 / 13
8,299
754
4,435
5,562
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
alisari1
Chaac
13
6 / 1 / 10
9,720
884
9,367
16,244
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kaironx7_
Kukulkan
11
1 / 8 / 1
7,212
656
6,438
15,482
8,196
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 8 / 1
6,522
593
2,372
13,384
4,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
6,314
574
2,200
6,753
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
1
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Da Ji
2
0
13
8.5
L
Kukulkan
Kaironx7_
Kukulkan
1
8
1
0.19
L
0
8
1
0.06
L
0
3
1
0.17
W
Chaac
alisari1
Chaac
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
11,010
26,738
Taken
35,619
17,964
Mitigated
14,496
10,013
Healing
769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,726
1,595
0
500
4,932
1,595
1,124
2,091
2,841
39,811
0
W
Da Ji
4,435
981
905
1,256
5,562
2,333
48
2,152
3,410
0
15,211
L
Kukulkan
Kaironx7_
Kukulkan
6,438
1,236
0
91
15,482
8,196
0
7,447
8,035
29,848
0
L
2,372
523
0
0
13,384
4,333
0
5,765
7,619
0
9,910
L
2,200
672
0
678
6,753
1,967
0
2,817
3,936
0
6,933
W
Chaac
alisari1
Chaac
9,367
1,741
540
6,812
16,244
14,036
571
2,763
13,481
236
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
20,048
136
Minions Killed
75
6
Camps Cleared
1
666,527
Distance Traveled
406,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,515
865
63
6
3
191,759
0
W
Da Ji
8,299
754
30
3
1
242,180
0
L
Kukulkan
7,212
656
47
4
0
158,012
0
L
Thor
6,522
593
20
2
1
150,531
0
L
Pele
6,314
574
8
1
0
98,358
0
W
Chaac
9,720
884
43
4
2
232,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role