Player Matchup

Cernunnos
Cernunnos
FrostyJack96
Cernunnos
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
15W - 8L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
GeorgeyMort7
Jormungandr
Level 115
God Stats
0W - 1L
1,560 SR
Queue Stats
90W - 76L
1,506 Elo+
Party 2
Hera
Hera
Lenoriana
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Parazity
Baron Samedi
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 204L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
mo_barbieri
Kumbhakarna
Level 157
God Stats
0W - 6L
1,389 SR
Queue Stats
278W - 274L
1,512 Elo+
Party 2
Team Averages
Level 79
1,543 SR
1,522 Elo+

VS

Team Averages
Level 81
1,577 SR
1,422 Elo+
Skadi
Skadi
Berga53
Skadi
Level 147
God Stats
3W - 0L
1,623 SR
Queue Stats
100W - 102L
1,489 Elo+
Solo
Agni
Agni
Chaì
Agni
Level 17
God Stats
1W - 0L
1,738 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Nox
Nox
Ferseti
Nox
Level 132
God Stats
10W - 7L
1,632 SR
Queue Stats
211W - 152L
1,632 Elo+
Party 1
Persephone
Persephone
MusicDi
Persephone
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,137 Elo+
Solo
Olorun
Olorun
PuraCoracao
Olorun
Level 68
God Stats
3W - 2L
1,391 SR
Queue Stats
138W - 140L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostyJack96
Cernunnos
19
4 / 7 / 9
11,103
740
11,744
15,504
7,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
GeorgeyMort7
Jormungandr
17
7 / 5 / 13
11,222
748
22,045
23,030
21,019
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
2 / 7 / 7
10,126
675
5,717
11,708
5,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Parazity
Baron Samedi
20
9 / 5 / 11
12,508
834
22,376
17,474
18,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
mo_barbieri
Kumbhakarna
17
2 / 5 / 14
10,090
673
3,488
21,232
26,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Berga53
Skadi
20
15 / 7 / 7
13,964
931
28,659
23,066
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Chaì
Agni
20
3 / 4 / 18
11,796
786
17,309
13,084
6,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
6 / 3 / 16
12,444
830
12,852
13,206
6,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
MusicDi
Persephone
16
3 / 3 / 13
10,682
712
8,028
9,715
3,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
16
2 / 7 / 13
10,591
706
5,606
13,729
5,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
96
24
Kills
29
29
Deaths
24
54
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Skadi
Berga53
Skadi
15
7
7
2.64
W
Agni
Chaì
Agni
3
4
18
3
W
Nox
6
3
16
4.67
L
Cernunnos
FrostyJack96
Cernunnos
4
7
9
1.21
L
Jormungandr
GeorgeyMort7
Jormungandr
7
5
13
2.7
L
Hera
2
7
7
0.79
W
Persephone
MusicDi
Persephone
3
3
13
3.17
L
Baron Samedi
Parazity
Baron Samedi
9
5
11
2.9
W
Olorun
2
7
13
1.21
L
Kumbhakarna
mo_barbieri
Kumbhakarna
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,370
Damage
72,454
88,948
Taken
72,800
78,205
Mitigated
32,721
30,797
Healing
30,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Berga53
Skadi
28,659
11,940
1,029
6,582
23,066
9,655
2,027
17,392
5,674
0
53,968
W
Agni
Chaì
Agni
17,309
1,327
3,362
3,905
13,084
6,566
614
9,550
3,344
36,006
0
W
Nox
12,852
1,066
2,779
2,550
13,206
6,830
1,328
8,438
4,733
37,321
0
L
Cernunnos
FrostyJack96
Cernunnos
11,744
3,790
2,238
1,626
15,504
7,078
27
9,552
5,952
0
29,237
L
Jormungandr
GeorgeyMort7
Jormungandr
22,045
3,541
2,876
6,814
23,030
21,019
123
9,454
13,576
45,438
0
L
Hera
5,717
1,940
0
0
11,708
5,360
290
7,160
4,548
14,249
0
W
Persephone
MusicDi
Persephone
8,028
1,381
867
2,508
9,715
3,722
276
8,414
1,298
12,201
0
L
Baron Samedi
Parazity
Baron Samedi
22,376
1,071
5,883
5,946
17,474
18,594
497
8,286
9,188
38,569
0
W
Olorun
5,606
3,657
4,439
2,167
13,729
5,948
1,081
9,604
4,125
18,008
0
L
Kumbhakarna
mo_barbieri
Kumbhakarna
3,488
263
1,377
4,037
21,232
26,154
491
9,343
11,889
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
59,477
160
Minions Killed
177
0
Camps Cleared
0
1,225,881
Distance Traveled
1,307,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,964
931
37
2
0
254,948
0
W
Agni
11,796
786
44
3
0
270,945
0
W
Nox
12,444
830
51
3
0
277,784
2
L
Cernunnos
11,103
740
45
3
0
242,542
0
L
Jormungandr
11,222
748
44
3
0
239,146
0
L
Hera
10,126
675
31
2
0
219,571
0
W
Persephone
10,682
712
13
1
0
290,671
0
L
Baron Samedi
12,508
834
37
2
0
255,254
0
W
Olorun
10,591
706
32
2
0
212,705
0
L
Kumbhakarna
10,090
673
3
0
0
269,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role