Player Matchup

Merlin
Merlin
Bronze III
JIM_BeaM_Br0
Merlin
Bronze III
Level 121
God Stats
0W - 1L
1,838 SR
Queue Stats
0W - 4L
1,451 MMR
Party 2
Ymir
Ymir
Bronze III
Kallington
Ymir
Bronze III
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,451 MMR
Party 2
Fenrir
Fenrir
Bronze III
Vying_Jester
Fenrir
Bronze III
Level 89
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 4L
1,451 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,636 SR
1,451 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,612 SR
1,771 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
BrainZ_Problemz
Ah Muzen Cab
Masters
Level 159
God Stats
7W - 1L
1,805 SR
Queue Stats
217W - 98L
2,572 MMR
Party 1
Cliodhna
Cliodhna
Bronze II
lord-of-bacon31
Cliodhna
Bronze II
Level 98
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 37L
453 MMR
Solo
Nox
Nox
Diamond I
sano7462
Nox
Diamond I
Level 158
God Stats
4W - 2L
1,784 SR
Queue Stats
186W - 99L
2,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 8 / 5
7,964
724
8,676
11,042
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 6
8,457
769
4,510
16,050
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
11
3 / 6 / 7
7,841
713
5,884
13,083
9,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArtioPersephoneAchillesSolZeus

VS

Bans
OdinGebCabrakanCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrainZ_Problemz
Ah Muzen Cab
15
13 / 3 / 7
10,260
933
19,656
13,773
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
12
2 / 6 / 11
8,190
745
5,889
8,851
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 13
9,308
846
10,114
5,415
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
20
20
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrainZ_Problemz
Ah Muzen Cab
13
3
7
5.5
L
Merlin
4
8
5
0.81
L
3
6
6
1
L
Fenrir
3
6
7
1.08
W
Cliodhna
2
6
11
1.25
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
35,659
40,175
Taken
28,039
27,510
Mitigated
12,423
4,250
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrainZ_Problemz
Ah Muzen Cab
19,656
8,970
0
7,451
13,773
6,752
1,606
5,290
8,143
0
51,595
L
Merlin
8,676
406
0
515
11,042
2,391
0
2,131
8,384
24,645
0
L
4,510
295
241
1,990
16,050
15,616
0
3,367
11,834
12,881
0
L
Fenrir
5,884
1,827
0
1,504
13,083
9,503
0
4,204
8,162
0
13,076
W
Cliodhna
5,889
222
0
1,155
8,851
3,556
0
4,182
4,415
0
17,545
W
10,114
854
0
2,323
5,415
2,115
714
3,344
1,829
37,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
27,758
88
Minions Killed
161
2
Camps Cleared
8
512,742
Distance Traveled
632,494
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,260
933
61
6
3
213,125
3
L
Merlin
7,964
724
46
4
1
164,578
4
L
Ymir
8,457
769
25
2
1
163,613
3
L
Fenrir
7,841
713
17
2
0
184,551
2
W
Cliodhna
8,190
745
24
2
3
221,030
2
W
Nox
9,308
846
76
7
2
198,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role