Player Matchup

Izanami
Izanami
Platinum II
BasicPoint
Izanami
Platinum II
Level 104
God Stats
2W - 1L
1,605 SR
Queue Stats
56W - 45L
2,156 MMR
Solo
Bacchus
Bacchus
Platinum IV
CycloneSpirro
Bacchus
Platinum IV
Level 155
God Stats
1W - 0L
1,786 SR
Queue Stats
57W - 38L
1,859 MMR
Solo
Achilles
Achilles
Platinum III
Punchmaan
Achilles
Platinum III
Level 141
God Stats
9W - 18L
1,435 SR
Queue Stats
686W - 700L
1,899 MMR
Solo
Cliodhna
Cliodhna
Diamond III
Snaketroll777
Cliodhna
Diamond III
Level 160
God Stats
4W - 2L
1,539 SR
Queue Stats
93W - 83L
2,334 MMR
Solo
Merlin
Merlin
Diamond V
tomas8790
Merlin
Diamond V
Level 156
God Stats
29W - 37L
1,487 SR
Queue Stats
763W - 773L
2,149 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,571 SR
2,079 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,535 SR
2,078 MMR
Fafnir
Fafnir
Gold I
Dragorniak
Fafnir
Gold I
Level 88
God Stats
2W - 4L
1,476 SR
Queue Stats
228W - 234L
1,682 MMR
Solo
He Bo
He Bo
Platinum IV
Galoceego007
He Bo
Platinum IV
Level 159
God Stats
2W - 3L
1,451 SR
Queue Stats
123W - 114L
1,697 MMR
Solo
Anhur
Anhur
Diamond II
Korydec
Anhur
Diamond II
Level 159
God Stats
56W - 49L
1,638 SR
Queue Stats
208W - 196L
2,340 MMR
Solo
Chronos
Chronos
Diamond IV
Madeww
Chronos
Diamond IV
Level 144
God Stats
5W - 6L
1,676 SR
Queue Stats
146W - 119L
2,412 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
StoneDealer
Sun Wukong
Diamond II
Level 160
God Stats
19W - 24L
1,433 SR
Queue Stats
505W - 494L
2,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BasicPoint
Izanami
9
1 / 0 / 3
5,174
647
2,445
3,806
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
7
1 / 1 / 1
4,660
583
2,453
5,802
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Punchmaan
Achilles
9
1 / 2 / 2
4,847
606
2,781
5,720
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
Snaketroll777
Cliodhna
10
4 / 1 / 2
5,509
689
2,642
5,285
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
tomas8790
Merlin
9
1 / 3 / 2
5,263
658
3,027
4,536
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SusanoMorgan Le FayGeb

VS

Bans
ArtioMulanSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dragorniak
Fafnir
8
0 / 1 / 4
4,560
570
1,302
4,760
3,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 2 / 0
4,444
556
2,300
3,657
819
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Korydec
Anhur
8
0 / 2 / 0
4,398
550
2,172
5,089
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Madeww
Chronos
10
2 / 1 / 3
5,933
742
3,741
4,470
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
StoneDealer
Sun Wukong
10
4 / 3 / 0
5,580
698
5,060
6,622
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
7
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BasicPoint
Izanami
1
0
3
2.5
W
Bacchus
1
1
1
1.5
L
Fafnir
Dragorniak
Fafnir
0
1
4
2
L
1
2
0
0.5
L
Anhur
Korydec
Anhur
0
2
0
0
L
Chronos
Madeww
Chronos
2
1
3
3.5
W
Achilles
Punchmaan
Achilles
1
2
2
1
W
Cliodhna
Snaketroll777
Cliodhna
4
1
2
5
L
Sun Wukong
StoneDealer
Sun Wukong
4
3
0
1.33
W
Merlin
tomas8790
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,348
Damage
14,575
25,149
Taken
24,598
9,139
Mitigated
9,376
9,336
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BasicPoint
Izanami
2,445
1,530
0
1,561
3,806
601
0
430
3,376
0
31,707
W
Bacchus
2,453
480
274
1,324
5,802
3,273
0
1,059
4,743
7,735
0
L
Fafnir
Dragorniak
Fafnir
1,302
168
82
1,091
4,760
3,628
0
724
4,036
4,731
0
L
2,300
151
0
1,536
3,657
819
0
0
3,463
13,744
0
L
Anhur
Korydec
Anhur
2,172
1,121
0
2,148
5,089
1,025
0
1,329
3,760
0
25,676
L
Chronos
Madeww
Chronos
3,741
1,006
0
1,121
4,470
1,394
0
1,668
2,768
37,922
0
W
Achilles
Punchmaan
Achilles
2,781
151
0
2,919
5,720
2,522
0
2,205
3,515
0
17,872
W
Cliodhna
Snaketroll777
Cliodhna
2,642
420
0
2,198
5,285
1,508
0
1,679
3,606
0
24,668
L
Sun Wukong
StoneDealer
Sun Wukong
5,060
1,090
0
2,139
6,622
2,510
0
1,759
4,753
0
26,118
W
Merlin
tomas8790
Merlin
3,027
237
0
1,060
4,536
1,235
0
1,970
2,566
34,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
24,915
259
Minions Killed
245
0
Camps Cleared
0
872,249
Distance Traveled
771,890
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,174
647
69
9
0
157,668
4
W
Bacchus
4,660
583
13
2
0
173,642
3
L
Fafnir
4,560
570
7
1
0
181,239
3
L
He Bo
4,444
556
35
4
0
102,238
2
L
Anhur
4,398
550
59
7
0
149,518
0
L
Chronos
5,933
742
96
12
0
164,627
4
W
Achilles
4,847
606
43
5
0
185,033
1
W
Cliodhna
5,509
689
65
8
0
195,482
1
L
Sun Wukong
5,580
698
48
6
0
174,268
3
W
Merlin
5,263
658
69
9
0
160,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role