Player Matchup

Ra
Ra
Fightmaster2016
Ra
Level 22
God Stats
1W - 3L
1,301 SR
Queue Stats
58W - 69L
1,363 Elo+
Party 2
Izanami
Izanami
KrisLC10
Izanami
Level 29
God Stats
4W - 9L
1,413 SR
Queue Stats
95W - 122L
1,380 Elo+
Party 2
Bastet
Bastet
Kuzya-1009
Bastet
Level 15
God Stats
4W - 1L
1,659 SR
Queue Stats
17W - 17L
1,406 Elo+
Solo
Tyr
Tyr
Z0mbzn00b
Tyr
Level 40
God Stats
1W - 1L
1,352 SR
Queue Stats
126W - 152L
1,423 Elo+
Party 2
Neith
Neith
xReD_RaVen87
Neith
Level 10
God Stats
0W - 2L
1,364 SR
Queue Stats
10W - 14L
1,268 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,368 Elo+

VS

Team Averages
Level 15
1,534 SR
1,378 Elo+
Hades
Hades
ForgiveBluu
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,424 Elo+
Party 1
Bastet
Bastet
IAvoidVT
Bastet
Level 16
God Stats
6W - 4L
1,509 SR
Queue Stats
21W - 19L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
SarahDuck53
Hou Yi
Level 29
God Stats
49W - 66L
1,405 SR
Queue Stats
168W - 174L
1,363 Elo+
Solo
Bellona
Bellona
iAsiri10
Bellona
Level 18
God Stats
4W - 0L
1,757 SR
Queue Stats
21W - 29L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
o_nona_-
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,611
441
2,307
10,037
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
KrisLC10
Izanami
8
0 / 4 / 0
5,644
376
2,644
7,162
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Kuzya-1009
Bastet
11
2 / 5 / 1
7,096
473
5,429
11,377
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,306
487
8,018
10,695
5,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 5 / 0
5,989
399
2,263
6,549
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,065
538
6,637
4,700
2,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
IAvoidVT
Bastet
12
7 / 0 / 3
7,958
531
5,810
7,638
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
15
10 / 0 / 3
9,103
607
11,743
6,171
1,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
iAsiri10
Bellona
13
2 / 2 / 1
8,049
537
5,599
10,896
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
o_nona_-
Cthulhu
13
3 / 2 / 8
7,414
494
2,904
10,838
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
24
24
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
2
0
10
7
W
Bastet
IAvoidVT
Bastet
7
0
3
8.5
L
Izanami
KrisLC10
Izanami
0
4
0
0
L
Bastet
Kuzya-1009
Bastet
2
5
1
0.5
W
Hou Yi
10
0
3
11.5
L
0
3
1
0.17
W
Bellona
iAsiri10
Bellona
2
2
1
1.25
W
Cthulhu
o_nona_-
Cthulhu
3
2
8
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
32,693
45,820
Taken
40,243
14,946
Mitigated
23,968
9,611
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,307
195
503
1,578
10,037
2,923
168
3,547
6,405
32,863
0
W
6,637
1,035
158
3,568
4,700
2,019
993
920
3,692
35,488
0
W
Bastet
IAvoidVT
Bastet
5,810
2,150
0
2,897
7,638
2,017
240
279
7,333
0
30,296
L
Izanami
KrisLC10
Izanami
2,644
1,813
292
1,447
7,162
1,377
584
751
6,212
0
23,858
L
Bastet
Kuzya-1009
Bastet
5,429
2,137
0
3,130
11,377
3,078
0
2,047
9,248
0
36,403
W
Hou Yi
11,743
4,998
0
3,009
6,171
1,978
3,147
431
5,704
0
66,949
L
8,018
1,536
0
2,343
10,695
5,474
276
3,197
7,498
0
46,130
W
Bellona
iAsiri10
Bellona
5,599
1,017
0
2,890
10,896
9,220
20
485
10,369
7,489
31,090
W
Cthulhu
o_nona_-
Cthulhu
2,904
204
0
2,666
10,838
8,734
581
0
10,838
19,442
0
L
2,263
634
0
318
6,549
2,094
432
1,108
5,327
0
25,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
40,589
331
Minions Killed
373
0
Camps Cleared
0
1,238,050
Distance Traveled
1,474,781
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,611
441
60
4
0
252,977
0
W
Hades
8,065
538
75
5
0
309,811
2
W
Bastet
7,958
531
50
3
0
321,945
0
L
Izanami
5,644
376
52
3
0
201,576
0
L
Bastet
7,096
473
77
5
0
273,666
0
W
Hou Yi
9,103
607
116
8
0
267,903
1
L
Tyr
7,306
487
91
6
0
307,053
0
W
Bellona
8,049
537
95
6
0
297,246
0
W
Cthulhu
7,414
494
37
2
0
277,876
1
L
Neith
5,989
399
51
3
0
202,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role