Player Matchup

Bellona
Bellona
Kronos6676
Bellona
Level 22
God Stats
1W - 2L
1,814 SR
Queue Stats
5W - 7L
1,381 Elo+
Solo
Cliodhna
Cliodhna
OberonVortigern
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 97L
1,557 Elo+
Solo
Cupid
Cupid
TheGreatPenio
Cupid
Level 29
God Stats
11W - 6L
1,751 SR
Queue Stats
137W - 147L
1,537 Elo+
Solo
Sol
Sol
YouAreSuperBad
Sol
Level 21
God Stats
9W - 11L
1,533 SR
Queue Stats
79W - 76L
1,604 Elo+
Solo
Cerberus
Cerberus
ttf4
Cerberus
Level 25
God Stats
7W - 3L
1,728 SR
Queue Stats
124W - 136L
1,465 Elo+
Solo
Team Averages
Level 25
1,665 SR
1,509 Elo+

VS

Team Averages
Level 11
1,498 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AnoxicToxxic
Arachne
Level 10
God Stats
2W - 2L
1,507 SR
Queue Stats
4W - 8L
1,464 Elo+
Solo
Cthulhu
Cthulhu
CTxCrazy
Cthulhu
Level 5
God Stats
2W - 2L
1,613 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 1
Neith
Neith
comeperros09
Neith
Level 19
God Stats
7W - 5L
1,651 SR
Queue Stats
74W - 78L
1,490 Elo+
Solo
Osiris
Osiris
jayJoooo
Osiris
Level 4
God Stats
0W - 3L
1,218 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kronos6676
Bellona
10
6 / 0 / 0
5,964
596
4,759
4,977
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
10
2 / 0 / 5
5,820
582
5,897
6,651
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 3
5,857
586
4,080
4,617
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
8 / 2 / 1
6,516
652
8,860
6,747
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ttf4
Cerberus
9
4 / 0 / 5
5,997
600
2,408
5,256
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 5 / 1
4,966
497
2,048
6,321
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
AnoxicToxxic
Arachne
7
1 / 5 / 1
4,732
473
4,036
9,173
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
CTxCrazy
Cthulhu
6
0 / 5 / 0
4,002
400
2,645
6,550
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
4,869
487
3,103
5,598
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
jayJoooo
Osiris
7
0 / 6 / 0
4,475
448
2,254
6,922
2,858
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
25
Kills
3
3
Deaths
25
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Arachne
AnoxicToxxic
Arachne
1
5
1
0.3
L
Cthulhu
CTxCrazy
Cthulhu
0
5
0
0
W
Bellona
Kronos6676
Bellona
6
0
0
6
W
Cliodhna
2
0
5
4.5
W
5
1
3
6.5
W
8
2
1
4.25
L
1
4
0
0.25
L
Osiris
jayJoooo
Osiris
0
6
0
0
W
Cerberus
ttf4
Cerberus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
14,086
28,248
Taken
34,564
11,311
Mitigated
12,175
12,221
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,048
313
59
810
6,321
2,002
259
3,919
2,402
17,535
0
L
Arachne
AnoxicToxxic
Arachne
4,036
2,204
39
2,086
9,173
3,089
0
3,815
5,358
0
19,021
L
Cthulhu
CTxCrazy
Cthulhu
2,645
432
104
849
6,550
3,131
321
1,528
4,983
9,886
0
W
Bellona
Kronos6676
Bellona
4,759
2,049
0
830
4,977
3,201
507
354
4,555
0
24,670
W
Cliodhna
5,897
1,076
0
3,164
6,651
1,951
0
156
6,435
0
35,326
W
4,080
2,473
0
2,016
4,617
1,171
784
754
3,747
0
32,413
W
8,860
3,014
0
3,743
6,747
2,220
0
1,634
4,915
22,685
3,066
L
3,103
1,359
0
1,393
5,598
1,095
0
730
4,868
0
22,948
L
Osiris
jayJoooo
Osiris
2,254
997
0
592
6,922
2,858
165
150
6,405
0
13,466
W
Cerberus
ttf4
Cerberus
2,408
456
0
2,468
5,256
2,768
210
1,149
3,903
9,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
23,044
265
Minions Killed
149
0
Camps Cleared
0
986,613
Distance Traveled
933,871
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,966
497
36
4
0
172,142
4
L
Arachne
4,732
473
35
4
0
203,044
1
L
Cthulhu
4,002
400
13
1
0
196,410
1
W
Bellona
5,964
596
40
4
0
215,766
1
W
Cliodhna
5,820
582
67
7
0
199,966
1
W
Cupid
5,857
586
67
7
0
181,759
0
W
Sol
6,516
652
59
6
0
180,818
5
L
Neith
4,869
487
36
4
0
167,363
1
L
Osiris
4,475
448
29
3
0
194,912
0
W
Cerberus
5,997
600
32
3
0
208,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role