Player Matchup

Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ise7enI
Arachne
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 180L
1,509 Elo+
Party 3
Zhong Kui
Zhong Kui
Kiperakis21
Zhong Kui
Level 123
God Stats
1W - 1L
1,544 SR
Queue Stats
697W - 759L
1,449 Elo+
Party 1
Nike
Nike
SonOfAnarchy-97
Nike
Level 47
God Stats
3W - 2L
1,791 SR
Queue Stats
239W - 289L
1,425 Elo+
Party 1
Skadi
Skadi
xStriife
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,452 Elo+
Party 3
Team Averages
Level 74
1,567 SR
1,467 Elo+

VS

Team Averages
Level 55
1,525 SR
1,457 Elo+
Bellona
Bellona
Darekko928
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,516 Elo+
Solo
Terra
Terra
Euchleia
Terra
Level 35
God Stats
5W - 9L
1,531 SR
Queue Stats
126W - 123L
1,468 Elo+
Party 4
Vulcan
Vulcan
LouisGaraIta
Vulcan
Level 118
God Stats
4W - 7L
1,421 SR
Queue Stats
311W - 296L
1,485 Elo+
Party 4
Hou Yi
Hou Yi
Yank007
Hou Yi
Level 48
God Stats
9W - 4L
1,609 SR
Queue Stats
56W - 67L
1,427 Elo+
Party 2
Cliodhna
Cliodhna
ties2015828
Cliodhna
Level 29
God Stats
8W - 5L
1,565 SR
Queue Stats
38W - 50L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 8 / 2
9,477
395
5,054
15,127
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Ise7enI
Arachne
18
3 / 6 / 4
11,623
484
5,462
22,208
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Kiperakis21
Zhong Kui
18
2 / 4 / 3
11,891
495
17,622
25,971
17,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 1
12,354
515
11,309
22,416
19,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
xStriife
Skadi
16
1 / 8 / 2
10,203
425
10,366
17,623
4,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darekko928
Bellona
20
2 / 4 / 0
12,549
523
11,940
21,143
19,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Euchleia
Terra
17
3 / 0 / 17
12,199
508
7,848
22,408
32,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
20
4 / 1 / 5
14,040
585
18,283
11,594
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Yank007
Hou Yi
17
10 / 2 / 11
11,762
490
19,267
15,988
6,390
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
ties2015828
Cliodhna
19
8 / 5 / 5
12,373
516
14,886
17,223
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
27
28
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
2
0.25
W
Bellona
Darekko928
Bellona
2
4
0
0.5
W
Terra
Euchleia
Terra
3
0
17
11.5
L
Arachne
Ise7enI
Arachne
3
6
4
0.83
L
Zhong Kui
Kiperakis21
Zhong Kui
2
4
3
0.88
W
Vulcan
4
1
5
6.5
L
5
2
1
2.75
W
Hou Yi
Yank007
Hou Yi
10
2
11
7.75
W
Cliodhna
ties2015828
Cliodhna
8
5
5
2.1
L
Skadi
xStriife
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,813
Damage
72,224
103,345
Taken
88,356
55,106
Mitigated
71,277
40,912
Healing
32,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,054
691
6,581
4,424
15,127
5,278
0
4,116
10,997
39,024
0
W
Bellona
Darekko928
Bellona
11,940
5,061
0
6,176
21,143
19,693
1,525
2,431
17,847
0
110,248
W
Terra
Euchleia
Terra
7,848
923
1,891
7,213
22,408
32,119
0
6,390
15,609
38,994
0
L
Arachne
Ise7enI
Arachne
5,462
3,647
0
10,118
22,208
7,787
511
2,311
19,807
0
79,919
L
Zhong Kui
Kiperakis21
Zhong Kui
17,622
657
0
12,938
25,971
17,967
139
11,496
13,871
96,771
0
W
Vulcan
18,283
4,153
210
6,186
11,594
5,965
191
5,698
5,790
133,943
0
L
11,309
266
0
5,199
22,416
19,314
330
4,343
17,942
9,432
73,481
W
Hou Yi
Yank007
Hou Yi
19,267
8,673
0
5,212
15,988
6,390
94
6,258
9,730
0
82,070
W
Cliodhna
ties2015828
Cliodhna
14,886
726
0
5,975
17,223
7,110
1,311
4,629
12,339
0
84,266
L
Skadi
xStriife
Skadi
10,366
3,176
0
1,652
17,623
4,760
44
3,009
14,597
0
80,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,548
Gold Earned
62,923
652
Minions Killed
705
0
Camps Cleared
0
2,305,530
Distance Traveled
2,436,397
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,477
395
67
3
0
451,834
6
W
Bellona
12,549
523
189
8
0
464,215
4
W
Terra
12,199
508
58
2
0
492,503
2
L
Arachne
11,623
484
130
5
0
460,309
1
L
Zhong Kui
11,891
495
182
8
0
455,538
6
W
Vulcan
14,040
585
244
10
0
540,345
12
L
Nike
12,354
515
173
7
0
492,671
4
W
Hou Yi
11,762
490
97
4
0
419,540
11
W
Cliodhna
12,373
516
117
5
0
519,794
2
L
Skadi
10,203
425
100
4
0
445,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role