Player Matchup

Odin
Odin
 
Odin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrVoland
Neith
Level 49
God Stats
2W - 2L
1,553 SR
Queue Stats
65W - 67L
1,383 Elo+
Party 1
Artemis
Artemis
Racооn
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,439 Elo+
Party 1
Terra
Terra
Saint_4erep
Terra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 90L
1,380 Elo+
Solo
Team Averages
Level 92
1,511 SR
1,441 Elo+

VS

Team Averages
Level 97
1,394 SR
1,413 Elo+
Artemis
Artemis
CoronaVirusGG
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,503 Elo+
Party 2
He Bo
He Bo
Daywalker_563
He Bo
Level 104
God Stats
1W - 8L
1,178 SR
Queue Stats
763W - 811L
1,395 Elo+
Solo
Amaterasu
Amaterasu
ToallinJr
Amaterasu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
mirabolli
Jing Wei
Level 101
God Stats
5W - 3L
1,584 SR
Queue Stats
218W - 221L
1,307 Elo+
Solo
Chang'e
Chang'e
Светогор
Chang'e
Level 93
God Stats
0W - 1L
1,207 SR
Queue Stats
37W - 46L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
6 / 4 / 23
10,819
832
8,145
16,097
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
 
Tiamat
18
8 / 5 / 16
10,614
816
13,519
13,411
12,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MrVoland
Neith
17
8 / 3 / 18
11,034
849
22,929
11,517
5,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Racооn
Artemis
17
6 / 7 / 17
10,467
805
18,766
15,019
7,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 24
10,754
827
6,602
21,003
23,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 5 / 12
8,896
684
11,566
13,083
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 5 / 13
9,152
704
7,084
12,783
4,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ToallinJr
Amaterasu
18
10 / 6 / 9
11,345
873
17,222
24,733
33,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
mirabolli
Jing Wei
15
5 / 10 / 5
9,400
723
9,639
14,692
5,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 7 / 7
10,031
772
13,438
15,442
8,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
66
32
Kills
20
21
Deaths
33
98
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
4
23
4.38
W
Tiamat
 
Tiamat
8
5
16
3.2
L
Artemis
1
5
12
1.4
L
0
5
13
1.3
W
Neith
MrVoland
Neith
8
3
18
5.67
W
Artemis
Racооn
Artemis
6
7
17
2.07
W
4
2
24
8
L
Amaterasu
ToallinJr
Amaterasu
10
6
9
2.42
L
Jing Wei
mirabolli
Jing Wei
5
10
5
0.75
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,961
Damage
58,949
77,047
Taken
80,733
66,290
Mitigated
57,195
37,576
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,145
2,074
2,918
3,948
16,097
17,144
276
4,547
11,550
0
15,089
W
Tiamat
 
Tiamat
13,519
1,369
1,491
2,267
13,411
12,078
178
4,464
8,947
27,010
0
L
Artemis
11,566
3,859
1,545
2,165
13,083
5,303
1,155
3,546
9,346
0
18,514
L
7,084
1,373
762
2,522
12,783
4,793
119
2,557
10,226
19,110
0
W
Neith
MrVoland
Neith
22,929
10,798
1,374
3,486
11,517
5,561
2,475
2,884
8,633
0
40,630
W
Artemis
Racооn
Artemis
18,766
7,719
2,513
2,274
15,019
7,778
2,013
2,905
12,114
0
37,031
W
6,602
1,326
8,171
9,134
21,003
23,729
260
8,921
12,082
13,365
0
L
Amaterasu
ToallinJr
Amaterasu
17,222
4,157
596
4,565
24,733
33,051
891
5,610
18,528
4,683
20,695
L
Jing Wei
mirabolli
Jing Wei
9,639
5,478
577
272
14,692
5,890
432
4,889
9,612
0
21,868
L
13,438
255
5,030
4,447
15,442
8,158
131
3,519
11,774
25,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
48,824
115
Minions Killed
120
0
Camps Cleared
0
1,172,227
Distance Traveled
989,431
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,819
832
15
1
0
257,141
0
W
Tiamat
10,614
816
26
2
0
213,431
0
L
Artemis
8,896
684
8
1
0
205,974
0
L
He Bo
9,152
704
40
3
0
182,028
1
W
Neith
11,034
849
27
2
0
224,896
0
W
Artemis
10,467
805
42
3
0
216,837
0
W
Terra
10,754
827
5
0
0
259,922
0
L
Amaterasu
11,345
873
19
1
0
222,247
0
L
Jing Wei
9,400
723
22
2
0
155,245
0
L
Chang'e
10,031
772
31
2
0
223,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role