Player Matchup

Geb
Geb
 
Geb
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
kraziness20
Ganesha
Level 28
God Stats
5W - 4L
1,311 SR
Queue Stats
12W - 7L
1,684 Elo+
Solo
Thanatos
Thanatos
pro_mistake33
Thanatos
Level 16
God Stats
11W - 15L
1,343 SR
Queue Stats
30W - 33L
1,350 Elo+
Solo
Neith
Neith
quack_quack_mfkr
Neith
Level 6
God Stats
8W - 7L
1,607 SR
Queue Stats
8W - 8L
1,505 Elo+
Solo
Kukulkan
Kukulkan
yucelyazgan
Kukulkan
Level 21
God Stats
27W - 29L
1,399 SR
Queue Stats
54W - 57L
1,363 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,480 Elo+

VS

Team Averages
Level 15
1,465 SR
1,429 Elo+
Fenrir
Fenrir
ChainN R34CTION
Fenrir
Level 29
God Stats
48W - 54L
1,551 SR
Queue Stats
49W - 55L
1,493 Elo+
Solo
Nike
Nike
FaT Beastered
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,502 Elo+
Party 1
Anubis
Anubis
ProfSmoak710
Anubis
Level 6
God Stats
4W - 5L
1,485 SR
Queue Stats
5W - 9L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Weiss246
Cthulhu
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Thoth
Thoth
deedawgy
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
10 / 5 / 23
14,610
1,044
14,688
32,390
38,196
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
kraziness20
Ganesha
20
2 / 4 / 40
14,836
1,060
42,537
23,863
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
pro_mistake33
Thanatos
20
16 / 7 / 20
15,360
1,097
17,700
22,376
7,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 7 / 22
15,275
1,091
21,722
17,437
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
yucelyazgan
Kukulkan
20
13 / 2 / 21
15,955
1,140
28,207
9,436
3,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 10
14,342
1,024
19,288
24,091
16,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 11
15,636
1,117
23,963
23,507
16,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
9 / 11 / 9
15,382
1,099
31,782
23,400
10,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Weiss246
Cthulhu
20
1 / 15 / 8
12,617
901
12,510
43,440
41,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
deedawgy
Thoth
20
2 / 13 / 11
13,305
950
10,956
21,752
6,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
74
51
Kills
25
25
Deaths
51
126
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
10
5
23
4.3
L
5
7
10
1.43
L
8
5
11
2.7
L
Anubis
9
11
9
1.23
L
Cthulhu
Weiss246
Cthulhu
1
15
8
0.33
L
Thoth
deedawgy
Thoth
2
13
11
0.58
W
Ganesha
kraziness20
Ganesha
2
4
40
5.5
W
Thanatos
pro_mistake33
Thanatos
16
7
20
3.71
W
10
7
22
3
W
Kukulkan
yucelyazgan
Kukulkan
13
2
21
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,854
Damage
98,499
105,502
Taken
136,190
66,621
Mitigated
91,019
15,260
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,688
2,098
0
0
32,390
38,196
0
18,704
13,395
24,274
0
L
19,288
3,373
0
770
24,091
16,635
0
16,673
7,303
0
29,625
L
23,963
4,474
0
780
23,507
16,271
0
10,789
12,376
10,728
46,290
L
Anubis
31,782
1,669
961
7,011
23,400
10,566
0
16,071
7,095
69,740
0
L
Cthulhu
Weiss246
Cthulhu
12,510
1,435
443
5,411
43,440
41,191
0
25,673
16,667
31,824
0
L
Thoth
deedawgy
Thoth
10,956
3,097
0
912
21,752
6,356
0
14,232
7,317
22,507
0
W
Ganesha
kraziness20
Ganesha
42,537
3,499
0
3,041
23,863
11,545
0
15,535
7,810
70,461
0
W
Thanatos
pro_mistake33
Thanatos
17,700
3,229
0
9,528
22,376
7,959
0
9,926
12,117
0
20,599
W
21,722
12,403
0
2,546
17,437
5,565
0
10,364
6,891
0
42,363
W
Kukulkan
yucelyazgan
Kukulkan
28,207
675
0
145
9,436
3,356
0
4,443
4,954
59,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,036
Gold Earned
71,282
209
Minions Killed
256
4
Camps Cleared
9
1,273,390
Distance Traveled
1,192,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,610
1,044
32
2
0
267,564
0
L
Fenrir
14,342
1,024
28
2
3
298,790
1
L
Nike
15,636
1,117
65
5
3
269,033
0
L
Anubis
15,382
1,099
85
6
0
170,434
0
L
Cthulhu
12,617
901
55
4
2
238,908
0
L
Thoth
13,305
950
23
2
1
214,918
0
W
Ganesha
14,836
1,060
7
1
0
280,146
0
W
Thanatos
15,360
1,097
29
2
1
260,941
0
W
Neith
15,275
1,091
51
4
1
186,690
0
W
Kukulkan
15,955
1,140
90
6
2
278,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role