Player Matchup

Zeus
Zeus
Don_Jaxz
Zeus
Level 68
God Stats
4W - 6L
1,465 SR
Queue Stats
55W - 59L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Heartless_Romeo
Sylvanus
Level 89
God Stats
1W - 1L
1,570 SR
Queue Stats
89W - 82L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
Qbuffs
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,435 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,453 Elo+

VS

Team Averages
Level 67
1,452 SR
1,345 Elo+
Jing Wei
Jing Wei
Mr Soviet Bears
Jing Wei
Level 24
God Stats
15W - 39L
1,315 SR
Queue Stats
64W - 86L
1,280 Elo+
Solo
Achilles
Achilles
XxJersrs_2003xX
Achilles
Level 122
God Stats
6W - 6L
1,594 SR
Queue Stats
225W - 261L
1,448 Elo+
Solo
Cliodhna
Cliodhna
xxjulliosanttosx
Cliodhna
Level 54
God Stats
3W - 11L
1,448 SR
Queue Stats
183W - 215L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
6 / 1 / 2
7,096
887
6,697
3,994
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
2 / 1 / 7
6,770
846
7,585
7,392
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Qbuffs
Jing Wei
10
2 / 1 / 6
6,631
829
3,537
3,262
1,047
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 6 / 2
5,554
694
493
7,588
2,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
9
2 / 2 / 1
6,129
766
6,204
11,767
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 2 / 0
4,772
597
358
1,777
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
1
2
7
W
Sylvanus
2
1
7
5.5
L
Jing Wei
0
6
2
0.17
W
Jing Wei
Qbuffs
Jing Wei
2
1
6
5
L
Achilles
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
7,055
14,648
Taken
21,132
6,265
Mitigated
10,613
5,530
Healing
974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,697
1,637
0
173
3,994
1,088
226
629
3,263
24,588
0
W
Sylvanus
7,585
2,546
1,490
3,554
7,392
4,130
1,170
446
6,591
18,821
3,425
L
Jing Wei
493
343
0
147
7,588
2,526
0
4,743
2,845
0
13,213
W
Jing Wei
Qbuffs
Jing Wei
3,537
3,148
0
313
3,262
1,047
750
112
3,117
0
15,280
L
Achilles
6,204
826
0
827
11,767
7,720
0
8,137
3,630
1,629
12,766
L
358
49
0
0
1,777
367
0
1,323
454
0
1,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,497
Gold Earned
16,455
96
Minions Killed
49
5
Camps Cleared
3
434,925
Distance Traveled
238,199
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,096
887
36
5
2
141,431
0
W
Sylvanus
6,770
846
35
4
2
137,581
1
L
Jing Wei
5,554
694
25
3
2
97,260
0
W
Jing Wei
6,631
829
25
3
1
155,913
1
L
Achilles
6,129
766
20
3
1
111,208
0
L
Cliodhna
4,772
597
4
1
0
29,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role