Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Calamit
Thoth
Level 107
God Stats
8W - 4L
1,902 SR
Queue Stats
263W - 248L
1,488 Elo+
Solo
Poseidon
Poseidon
DywenDyDa
Poseidon
Level 153
God Stats
4W - 8L
1,364 SR
Queue Stats
434W - 432L
1,547 Elo+
Solo
Ganesha
Ganesha
Grizzlyboyno1
Ganesha
Level 117
God Stats
3W - 5L
1,387 SR
Queue Stats
181W - 169L
1,533 Elo+
Solo
Bacchus
Bacchus
MrGardevoir2808
Bacchus
Level 114
God Stats
3W - 3L
1,528 SR
Queue Stats
141W - 148L
1,556 Elo+
Solo
Team Averages
Level 128
1,536 SR
1,525 Elo+

VS

Team Averages
Level 103
1,539 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kasztic
Hun Batz
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,458 Elo+
Solo
Set
Set
Yxnko
Set
Level 65
God Stats
2W - 1L
1,695 SR
Queue Stats
186W - 153L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 5 / 2
8,888
889
9,252
9,728
3,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Calamit
Thoth
12
0 / 3 / 10
7,287
729
7,690
6,744
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
DywenDyDa
Poseidon
13
2 / 5 / 4
8,166
817
8,381
7,927
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
15
0 / 3 / 10
8,424
842
7,601
19,379
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 4 / 5
8,719
872
5,695
11,368
15,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 1 / 8
10,181
1,018
13,239
4,950
2,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
 
Chaac
15
3 / 3 / 14
8,590
859
10,859
16,492
16,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
14
3 / 2 / 13
8,173
817
13,658
7,101
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Kasztic
Hun Batz
11
1 / 4 / 9
7,251
725
3,425
7,137
6,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
Yxnko
Set
14
5 / 2 / 8
8,391
839
7,997
9,529
5,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
12
Kills
20
20
Deaths
12
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
5
2
1.4
W
Scylla
 
Scylla
8
1
8
12
W
Chaac
 
Chaac
3
3
14
3.33
W
Medusa
 
Medusa
3
2
13
4.75
L
Thoth
Calamit
Thoth
0
3
10
1.67
L
Poseidon
DywenDyDa
Poseidon
2
5
4
0.8
L
Ganesha
0
3
10
1.67
W
Hun Batz
Kasztic
Hun Batz
1
4
9
1.38
L
4
4
5
1.63
W
Set
Yxnko
Set
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
49,178
55,146
Taken
45,209
37,646
Mitigated
34,760
17,961
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,252
2,961
1,350
2,124
9,728
3,364
461
3,730
5,876
0
19,601
W
Scylla
 
Scylla
13,239
1,818
0
939
4,950
2,073
1,151
2,630
2,320
34,728
0
W
Chaac
 
Chaac
10,859
1,595
1,018
5,913
16,492
16,985
421
9,220
7,272
0
17,953
W
Medusa
 
Medusa
13,658
5,914
2,088
1,898
7,101
3,836
1,338
5,543
1,558
0
16,810
L
Thoth
Calamit
Thoth
7,690
84
377
922
6,744
2,126
210
732
5,695
15,083
0
L
Poseidon
DywenDyDa
Poseidon
8,381
545
634
2,001
7,927
2,348
710
2,164
5,513
19,166
0
L
Ganesha
7,601
777
733
7,109
19,379
14,267
103
4,663
14,226
17,784
0
W
Hun Batz
Kasztic
Hun Batz
3,425
905
2,387
854
7,137
6,756
0
5,735
1,402
0
4,866
L
5,695
300
1,339
1,372
11,368
15,541
0
1,950
8,697
10,450
0
W
Set
Yxnko
Set
7,997
3,381
1,637
3,103
9,529
5,110
0
6,239
3,290
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
42,586
99
Minions Killed
100
0
Camps Cleared
0
885,856
Distance Traveled
1,086,436
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,888
889
23
2
0
169,733
0
W
Scylla
10,181
1,018
62
6
0
232,116
3
W
Chaac
8,590
859
6
1
0
199,562
1
W
Medusa
8,173
817
10
1
0
223,164
5
L
Thoth
7,287
729
25
3
0
186,422
1
L
Poseidon
8,166
817
30
3
0
164,626
0
L
Ganesha
8,424
842
5
1
0
183,520
3
W
Hun Batz
7,251
725
6
1
0
223,837
1
L
Bacchus
8,719
872
16
2
0
181,555
0
W
Set
8,391
839
16
2
0
207,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role