Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Djyns
Chaac
Level 80
God Stats
22W - 7L
1,674 SR
Queue Stats
219W - 175L
1,573 Elo+
Solo
Amaterasu
Amaterasu
MandingoMayhem
Amaterasu
Level 109
God Stats
26W - 15L
1,661 SR
Queue Stats
162W - 148L
1,494 Elo+
Solo
Nu Wa
Nu Wa
TheJulianJuju
Nu Wa
Level 126
God Stats
75W - 59L
1,569 SR
Queue Stats
195W - 206L
1,463 Elo+
Solo
Neith
Neith
guriko1101
Neith
Level 126
God Stats
13W - 10L
1,611 SR
Queue Stats
335W - 343L
1,429 Elo+
Solo
Team Averages
Level 119
1,603 SR
1,492 Elo+

VS

Team Averages
Level 116
1,513 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AnonymousNun
Ra
Level 127
God Stats
10W - 6L
1,718 SR
Queue Stats
170W - 169L
1,520 Elo+
Solo
Jing Wei
Jing Wei
MVanHalen21
Jing Wei
Level 126
God Stats
4W - 3L
1,350 SR
Queue Stats
345W - 322L
1,529 Elo+
Solo
Ganesha
Ganesha
XxImmortallexX
Ganesha
Level 119
God Stats
8W - 7L
1,466 SR
Queue Stats
362W - 402L
1,353 Elo+
Solo
Danzaburou
Danzaburou
cricri59770
Danzaburou
Level 109
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 0 / 6
7,991
533
10,248
9,796
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Djyns
Chaac
17
10 / 0 / 1
10,300
687
9,911
11,858
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
MandingoMayhem
Amaterasu
15
8 / 0 / 6
9,098
607
9,093
10,858
10,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 7
8,870
591
10,115
6,102
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
1 / 1 / 7
6,915
461
6,180
7,755
2,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 4 / 0
7,365
491
7,656
10,773
3,154
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 7 / 0
7,041
469
4,600
12,234
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
MVanHalen21
Jing Wei
11
0 / 3 / 1
6,708
447
4,921
9,859
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,541
436
3,170
16,983
10,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
cricri59770
Danzaburou
8
0 / 5 / 0
5,794
386
2,477
10,084
2,784
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
25
Kills
2
2
Deaths
25
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
6
7
L
Zeus
 
Zeus
2
4
0
0.5
L
0
7
0
0
W
Chaac
Djyns
Chaac
10
0
1
10.5
L
Jing Wei
MVanHalen21
Jing Wei
0
3
1
0.17
W
Amaterasu
MandingoMayhem
Amaterasu
8
0
6
11
W
2
1
7
5.5
L
0
6
1
0.08
L
Danzaburou
cricri59770
Danzaburou
0
5
0
0
W
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
22,824
46,369
Taken
59,933
33,370
Mitigated
23,800
17,446
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,248
555
0
2,735
9,796
7,583
51
2,777
7,019
34,756
0
L
Zeus
 
Zeus
7,656
1,442
0
89
10,773
3,154
38
5,456
5,311
55,665
0
L
4,600
370
58
3,804
12,234
4,073
0
2,453
8,951
41,728
0
W
Chaac
Djyns
Chaac
9,911
1,052
0
7,896
11,858
11,511
0
3,178
8,291
12,671
55,004
L
Jing Wei
MVanHalen21
Jing Wei
4,921
2,956
0
2,370
9,859
2,982
0
3,004
6,855
0
44,669
W
Amaterasu
MandingoMayhem
Amaterasu
9,093
3,448
0
1,519
10,858
10,008
0
2,771
8,043
0
61,212
W
10,115
2,225
40
1,583
6,102
2,010
1,085
3,965
2,093
65,830
0
L
3,170
311
2,031
3,630
16,983
10,807
0
7,730
9,202
15,800
0
L
Danzaburou
cricri59770
Danzaburou
2,477
769
0
1,159
10,084
2,784
0
3,278
6,711
0
29,313
W
Neith
6,180
1,768
304
3,369
7,755
2,258
710
2,236
5,497
0
32,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
33,449
458
Minions Killed
369
0
Camps Cleared
0
1,504,064
Distance Traveled
1,296,674
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,991
533
50
3
0
310,522
2
L
Zeus
7,365
491
105
7
0
255,834
2
L
Ra
7,041
469
109
7
0
239,976
3
W
Chaac
10,300
687
151
10
0
282,647
4
L
Jing Wei
6,708
447
91
6
0
288,847
0
W
Amaterasu
9,098
607
92
6
0
321,815
3
W
Nu Wa
8,870
591
112
7
0
301,198
1
L
Ganesha
6,541
436
8
1
0
251,203
0
L
Danzaburou
5,794
386
56
4
0
260,814
2
W
Neith
6,915
461
53
4
0
287,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role