Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DARE856
Cabrakan
Level 120
God Stats
14W - 6L
1,555 SR
Queue Stats
156W - 203L
1,432 Elo+
Solo
Zeus
Zeus
Noosir98
Zeus
Level 108
God Stats
1W - 1L
1,663 SR
Queue Stats
16W - 16L
1,597 Elo+
Solo
Team Averages
Level 119
1,573 SR
1,510 Elo+

VS

Team Averages
Level 104
1,524 SR
1,428 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
gibusshiva2
Zhong Kui
Level 159
God Stats
0W - 4L
1,573 SR
Queue Stats
379W - 370L
1,543 Elo+
Solo
Pele
Pele
stealthkills9904
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 2 / 12
11,075
692
16,989
17,791
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cabrakan
DARE856
Cabrakan
13
3 / 5 / 7
10,878
680
7,341
18,674
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
16
10 / 1 / 6
11,987
749
14,045
6,634
1,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 6 / 1
10,624
664
9,261
14,112
3,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
gibusshiva2
Zhong Kui
14
1 / 5 / 6
9,870
617
12,750
15,432
11,493
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 0
9,287
580
8,198
15,698
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
8
8
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
12
5
L
Charybdis
 
Charybdis
4
6
1
0.75
W
Cabrakan
DARE856
Cabrakan
3
5
7
1.3
W
Zeus
10
1
6
13
L
Zhong Kui
gibusshiva2
Zhong Kui
1
5
6
0.8
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
30,209
43,099
Taken
45,242
40,605
Mitigated
20,359
14,276
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,989
2,715
0
6,573
17,791
18,667
907
5,675
12,116
0
44,522
L
Charybdis
 
Charybdis
9,261
4,251
0
1,317
14,112
3,902
0
8,264
5,459
0
30,801
W
Cabrakan
DARE856
Cabrakan
7,341
716
842
4,985
18,674
19,998
81
5,237
13,437
21,253
0
W
Zeus
14,045
995
0
1,876
6,634
1,940
1,309
2,210
4,424
48,965
0
L
Zhong Kui
gibusshiva2
Zhong Kui
12,750
1,151
0
2,422
15,432
11,493
128
6,377
8,561
47,205
0
L
8,198
1,810
0
960
15,698
4,964
0
7,215
7,915
0
21,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
29,781
177
Minions Killed
148
8
Camps Cleared
6
881,339
Distance Traveled
749,410
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,075
692
67
4
2
322,670
7
L
Charybdis
10,624
664
44
3
2
270,166
3
W
Cabrakan
10,878
680
33
2
1
274,881
3
W
Zeus
11,987
749
77
5
5
283,788
8
L
Zhong Kui
9,870
617
75
5
2
235,771
5
L
Pele
9,287
580
29
2
2
243,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role