Player Matchup

Ares
Ares
Ghost_Moee_
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Papa--Crow
Hachiman
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 77L
1,328 Elo+
Solo
Achilles
Achilles
XxSladeFlashxX
Achilles
Level 28
God Stats
6W - 10L
1,301 SR
Queue Stats
104W - 96L
1,441 Elo+
Solo
Bastet
Bastet
jozeplo
Bastet
Level 28
God Stats
10W - 20L
1,122 SR
Queue Stats
90W - 114L
1,414 Elo+
Solo
Chang'e
Chang'e
xxN0M3RC1
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,544 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,445 Elo+

VS

Team Averages
Level 20
1,562 SR
1,492 Elo+
Chang'e
Chang'e
Cookiie_san
Chang'e
Level 26
God Stats
1W - 1L
1,448 SR
Queue Stats
14W - 13L
1,231 Elo+
Solo
Skadi
Skadi
GainWithoutN
Skadi
Level 12
God Stats
1W - 0L
1,745 SR
Queue Stats
20W - 21L
1,493 Elo+
Solo
Artio
Artio
Lucy-exee
Artio
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,692 Elo+
Solo
Guan Yu
Guan Yu
lxlx_S4SUK3_xlxl
Guan Yu
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 33L
1,529 Elo+
Solo
Fenrir
Fenrir
maximo92170
Fenrir
Level 29
God Stats
59W - 45L
1,617 SR
Queue Stats
128W - 102L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,499
281
0
813
287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Papa--Crow
Hachiman
13
0 / 3 / 1
7,170
448
1,662
8,822
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
3 / 6 / 0
7,885
493
10,643
16,356
9,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
jozeplo
Bastet
13
5 / 4 / 2
7,662
479
7,071
12,841
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xxN0M3RC1
Chang'e
12
4 / 6 / 2
7,558
472
9,065
13,208
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cookiie_san
Chang'e
12
1 / 6 / 5
7,364
460
5,666
11,394
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 2
9,581
599
6,117
4,769
1,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Lucy-exee
Artio
12
1 / 2 / 7
8,220
514
3,628
15,553
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 3 / 3
9,689
606
16,054
15,737
16,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
15
7 / 0 / 3
9,544
597
5,044
10,699
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
20
20
Deaths
12
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cookiie_san
Chang'e
1
6
5
0.58
W
3
1
2
4
L
0
1
0
0
W
Artio
Lucy-exee
Artio
1
2
7
2.25
L
Hachiman
Papa--Crow
Hachiman
0
3
1
0.17
L
Achilles
3
6
0
0.5
L
Bastet
jozeplo
Bastet
5
4
2
1.5
W
8
3
3
3.17
W
Fenrir
7
0
3
8.5
L
Chang'e
xxN0M3RC1
Chang'e
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
36,509
52,040
Taken
58,152
20,440
Mitigated
37,453
15,057
Healing
22,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cookiie_san
Chang'e
5,666
566
1,885
2,473
11,394
3,739
429
4,371
7,023
27,099
0
W
6,117
2,117
74
1,430
4,769
1,344
2,480
318
4,451
0
66,141
L
0
0
0
0
813
287
0
29
784
1
0
W
Artio
Lucy-exee
Artio
3,628
741
156
4,206
15,553
12,098
555
3,397
12,156
24,795
0
L
Hachiman
Papa--Crow
Hachiman
1,662
593
0
2,500
8,822
2,818
0
252
8,570
0
39,533
L
Achilles
10,643
4,251
0
2,979
16,356
9,526
0
3,668
12,688
0
51,397
L
Bastet
jozeplo
Bastet
7,071
2,005
0
4,708
12,841
3,899
0
2,446
10,395
0
38,673
W
16,054
1,421
857
5,077
15,737
16,153
322
718
15,019
14,251
44,471
W
Fenrir
5,044
635
0
6,202
10,699
4,119
354
579
10,120
0
51,386
L
Chang'e
xxN0M3RC1
Chang'e
9,065
877
517
4,353
13,208
3,910
0
6,614
6,594
45,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
44,398
330
Minions Killed
407
0
Camps Cleared
0
1,149,247
Distance Traveled
1,556,982
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,364
460
46
3
0
255,401
0
W
Skadi
9,581
599
134
8
0
292,834
3
L
Ares
4,499
281
1
0
0
44,902
0
W
Artio
8,220
514
37
2
0
302,480
3
L
Hachiman
7,170
448
74
5
0
259,309
2
L
Achilles
7,885
493
107
7
0
280,243
2
L
Bastet
7,662
479
75
5
0
307,716
2
W
Guan Yu
9,689
606
99
6
0
337,006
4
W
Fenrir
9,544
597
91
6
0
369,261
0
L
Chang'e
7,558
472
73
5
0
257,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role