Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ExPluribusUnum
Erlang Shen
Silver I
Level 69
God Stats
73W - 63L
1,614 SR
Queue Stats
299W - 318L
1,357 MMR
Solo
Anubis
Anubis
Gold IV
Gabuzz
Anubis
Gold IV
Level 124
God Stats
25W - 17L
1,588 SR
Queue Stats
213W - 223L
1,372 MMR
Solo
Arachne
Arachne
Gold II
Mintoue
Arachne
Gold II
Level 160
God Stats
12W - 11L
1,476 SR
Queue Stats
169W - 172L
1,309 MMR
Solo
Neith
Neith
Gold III
Schormann
Neith
Gold III
Level 129
God Stats
7W - 4L
1,614 SR
Queue Stats
188W - 192L
1,367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,558 SR
1,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,456 SR
1,432 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
LilGob
Ullr
Gold III
Level 129
God Stats
39W - 39L
1,484 SR
Queue Stats
348W - 359L
1,299 MMR
Solo
Awilix
Awilix
Gold IV
Sarmitar
Awilix
Gold IV
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
93W - 101L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 3 / 0
6,367
424
2,188
7,846
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
ExPluribusUnum
Erlang Shen
10
2 / 3 / 0
6,827
455
5,248
8,412
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Gabuzz
Anubis
13
3 / 7 / 2
7,954
530
7,527
11,677
4,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Mintoue
Arachne
13
7 / 4 / 2
8,438
563
11,927
14,136
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Schormann
Neith
14
2 / 7 / 2
8,042
536
7,972
11,573
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaMorgan Le FayOdinTiamat

VS

Bans
AchillesGebLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 4 / 4
10,258
684
10,944
10,577
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
 
Medusa
15
7 / 3 / 1
9,455
630
9,037
13,966
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
 
Thanatos
13
3 / 2 / 6
7,626
508
8,106
13,223
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
LilGob
Ullr
16
0 / 2 / 3
8,950
597
3,214
7,180
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Sarmitar
Awilix
14
5 / 4 / 5
8,636
576
8,583
13,362
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
15
Kills
24
24
Deaths
15
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
W
Olorun
 
Olorun
9
4
4
2.75
W
Medusa
 
Medusa
7
3
1
2.5
W
Thanatos
 
Thanatos
3
2
6
3
L
Erlang Shen
ExPluribusUnum
Erlang Shen
2
3
0
0.67
L
Anubis
Gabuzz
Anubis
3
7
2
0.57
W
Ullr
LilGob
Ullr
0
2
3
0.75
L
Arachne
Mintoue
Arachne
7
4
2
2
W
Awilix
Sarmitar
Awilix
5
4
5
1.88
L
Neith
Schormann
Neith
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
39,884
53,644
Taken
58,308
23,454
Mitigated
22,009
18,353
Healing
26,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,188
196
0
2,278
7,846
5,612
0
509
7,114
13,632
0
W
Olorun
 
Olorun
10,944
6,831
376
5,130
10,577
4,076
142
3,259
7,318
66,771
7,283
W
Medusa
 
Medusa
9,037
3,923
0
5,033
13,966
4,729
2,070
661
13,305
0
70,819
W
Thanatos
 
Thanatos
8,106
2,048
280
10,376
13,223
7,014
140
2,586
10,637
0
28,475
L
Erlang Shen
ExPluribusUnum
Erlang Shen
5,248
2,038
0
3,471
8,412
5,213
0
487
7,891
6,068
25,219
L
Anubis
Gabuzz
Anubis
7,527
307
0
3,533
11,677
4,814
38
4,195
7,406
45,014
0
W
Ullr
LilGob
Ullr
3,214
2,002
0
2,369
7,180
2,352
87
838
6,342
0
58,441
L
Arachne
Mintoue
Arachne
11,927
6,804
0
5,510
14,136
5,329
0
4,356
9,554
0
44,272
W
Awilix
Sarmitar
Awilix
8,583
4,204
0
3,078
13,362
3,838
0
2,985
10,377
0
53,938
L
Neith
Schormann
Neith
7,972
3,320
0
3,561
11,573
2,486
0
0
11,455
0
48,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
44,925
336
Minions Killed
530
0
Camps Cleared
0
1,207,270
Distance Traveled
1,500,005
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,367
424
25
2
0
211,393
4
W
Olorun
10,258
684
135
9
0
279,795
3
W
Medusa
9,455
630
119
8
0
290,907
2
W
Thanatos
7,626
508
50
3
0
325,075
5
L
Erlang Shen
6,827
455
66
4
0
173,960
0
L
Anubis
7,954
530
91
6
0
268,876
4
W
Ullr
8,950
597
140
9
0
279,619
2
L
Arachne
8,438
563
63
4
0
297,174
5
W
Awilix
8,636
576
86
6
0
324,609
1
L
Neith
8,042
536
91
6
0
255,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role