Player Matchup

Ymir
Ymir
Leprikon04
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,407 Elo+
Solo
Vulcan
Vulcan
Maneh
Vulcan
Level 23
God Stats
8W - 7L
1,375 SR
Queue Stats
30W - 38L
1,423 Elo+
Solo
Odin
Odin
MountainRain
Odin
Level 15
God Stats
3W - 1L
1,547 SR
Queue Stats
19W - 19L
1,437 Elo+
Solo
Thor
Thor
MrDexxter
Thor
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 18L
1,541 Elo+
Solo
Artemis
Artemis
two1popugaichika
Artemis
Level 8
God Stats
5W - 1L
1,647 SR
Queue Stats
61W - 78L
1,409 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,443 Elo+

VS

Team Averages
Level 22
1,347 SR
1,402 Elo+
Thanatos
Thanatos
HadesuIMTY
Thanatos
Level 26
God Stats
5W - 19L
1,254 SR
Queue Stats
61W - 61L
1,444 Elo+
Solo
Ymir
Ymir
KidàpawanCity
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 22L
1,654 Elo+
Solo
Anhur
Anhur
Sc4th
Anhur
Level 26
God Stats
1W - 2L
1,495 SR
Queue Stats
18W - 26L
1,055 Elo+
Solo
Agni
Agni
SimaMavemArmoc
Agni
Level 6
God Stats
1W - 2L
1,218 SR
Queue Stats
2W - 3L
1,297 Elo+
Solo
Bellona
Bellona
Snowmanlp0517
Bellona
Level 27
God Stats
0W - 2L
1,270 SR
Queue Stats
95W - 75L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,884
490
2,278
7,605
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Maneh
Vulcan
11
4 / 1 / 2
6,900
575
6,368
4,690
1,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
5,606
467
2,538
5,541
1,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
13
7 / 2 / 3
7,474
623
8,560
8,823
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,990
499
3,601
8,583
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HadesuIMTY
Thanatos
8
0 / 3 / 2
5,157
430
2,136
7,349
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 1
6,938
578
7,254
8,206
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
Sc4th
Anhur
10
2 / 2 / 2
5,909
492
4,370
5,760
1,509
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
5,077
423
1,185
5,098
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
3 / 2 / 2
6,638
553
5,147
9,280
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
10
10
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
HadesuIMTY
Thanatos
0
3
2
0.33
L
5
1
1
5.5
W
2
2
2
1.5
W
Vulcan
Maneh
Vulcan
4
1
2
5
W
0
2
0
0
W
Thor
7
2
3
4.25
L
Anhur
Sc4th
Anhur
2
2
2
1.5
L
0
6
2
0.17
L
Bellona
3
2
2
2
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
20,092
35,242
Taken
35,693
11,843
Mitigated
14,256
10,655
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
HadesuIMTY
Thanatos
2,136
571
0
4,464
7,349
1,927
125
2,450
4,899
0
16,784
L
7,254
1,873
0
2,890
8,206
4,780
0
642
7,564
31,211
0
W
2,278
725
0
1,179
7,605
3,733
352
1,025
6,541
18,238
0
W
Vulcan
Maneh
Vulcan
6,368
1,442
0
351
4,690
1,675
0
1,659
2,955
38,083
0
W
2,538
306
0
1,556
5,541
1,814
0
3,429
1,878
0
28,179
W
Thor
8,560
2,814
0
3,950
8,823
3,036
0
1,792
6,846
0
47,184
L
Anhur
Sc4th
Anhur
4,370
2,811
0
421
5,760
1,509
0
1,257
4,503
0
29,719
L
1,185
400
154
119
5,098
1,271
210
2,172
2,926
18,784
0
L
Bellona
5,147
1,682
0
3,483
9,280
4,769
0
2,185
7,095
0
28,821
W
3,601
1,425
0
3,619
8,583
1,585
625
0
8,583
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
29,719
322
Minions Killed
232
0
Camps Cleared
0
1,078,458
Distance Traveled
1,053,372
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,157
430
40
3
0
223,325
1
L
Ymir
6,938
578
42
4
0
204,904
1
W
Ymir
5,884
490
45
4
0
219,607
2
W
Vulcan
6,900
575
70
6
0
238,060
1
W
Odin
5,606
467
66
6
0
229,835
3
W
Thor
7,474
623
81
7
0
214,194
0
L
Anhur
5,909
492
52
4
0
199,263
0
L
Agni
5,077
423
52
4
0
194,652
0
L
Bellona
6,638
553
46
4
0
231,228
1
W
Artemis
5,990
499
60
5
0
176,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role