Player Matchup

Agni
Agni
Gold II
BlackNekoSenpai
Agni
Gold II
Level 99
God Stats
6W - 2L
1,763 SR
Queue Stats
496W - 498L
1,484 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Bragnar
Ah Muzen Cab
Gold IV
Level 123
God Stats
58W - 46L
1,554 SR
Queue Stats
225W - 221L
1,534 MMR
Solo
Fafnir
Fafnir
Bronze III
QuestionMxrk
Fafnir
Bronze III
Level 60
God Stats
0W - 1L
1,661 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
soulweeper616
Ne Zha
Gold II
Level 126
God Stats
25W - 35L
1,533 SR
Queue Stats
381W - 377L
1,521 MMR
Solo
Anubis
Anubis
Gold V
westmario
Anubis
Gold V
Level 108
God Stats
1W - 3L
1,592 SR
Queue Stats
75W - 98L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,621 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,413 SR
1,503 MMR
Cerberus
Cerberus
Gold IV
Chipses
Cerberus
Gold IV
Level 143
God Stats
1W - 1L
1,573 SR
Queue Stats
42W - 45L
1,473 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
FelixFr03
Erlang Shen
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,459 MMR
Solo
Discordia
Discordia
Gold II
FrodoWillis
Discordia
Gold II
Level 135
God Stats
8W - 10L
1,334 SR
Queue Stats
322W - 333L
1,551 MMR
Solo
Chaac
Chaac
Gold V
SIXZR
Chaac
Gold V
Level 95
God Stats
1W - 0L
1,224 SR
Queue Stats
106W - 106L
1,507 MMR
Party 1
Neith
Neith
Gold III
maxmilky
Neith
Gold III
Level 70
God Stats
9W - 12L
1,434 SR
Queue Stats
236W - 243L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,973
497
4,357
5,738
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Bragnar
Ah Muzen Cab
9
2 / 3 / 0
5,237
524
3,674
5,602
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 1 / 2
5,223
522
1,838
6,467
3,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 4 / 1
5,248
525
5,851
7,777
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
westmario
Anubis
8
0 / 5 / 0
4,794
479
3,260
6,303
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
GebKaliArtioCliodhna

VS

Bans
SetAthenaIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chipses
Cerberus
9
0 / 1 / 7
5,557
556
2,994
6,973
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
FelixFr03
Erlang Shen
11
9 / 1 / 2
6,727
673
6,166
9,221
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
FrodoWillis
Discordia
10
3 / 0 / 4
5,915
592
4,787
4,268
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
SIXZR
Chaac
11
4 / 0 / 2
6,539
654
3,796
7,029
5,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
maxmilky
Neith
9
1 / 2 / 4
5,540
554
3,090
4,479
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Ah Muzen Cab
Bragnar
Ah Muzen Cab
2
3
0
0.67
W
Cerberus
Chipses
Cerberus
0
1
7
3.5
W
Erlang Shen
FelixFr03
Erlang Shen
9
1
2
10
W
Discordia
FrodoWillis
Discordia
3
0
4
5
L
Fafnir
0
1
2
1
W
Chaac
SIXZR
Chaac
4
0
2
5
W
Neith
maxmilky
Neith
1
2
4
1.5
L
1
4
1
0.38
L
Anubis
westmario
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
20,833
31,887
Taken
31,970
11,126
Mitigated
14,142
9,776
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,357
290
0
1,227
5,738
1,399
0
2,419
3,039
22,899
0
L
Ah Muzen Cab
Bragnar
Ah Muzen Cab
3,674
1,824
0
1,627
5,602
1,385
0
1,072
4,488
0
35,270
W
Cerberus
Chipses
Cerberus
2,994
195
0
1,976
6,973
3,545
0
2,274
4,381
13,095
0
W
Erlang Shen
FelixFr03
Erlang Shen
6,166
2,949
0
4,000
9,221
3,279
0
2,686
6,424
0
30,430
W
Discordia
FrodoWillis
Discordia
4,787
438
0
1,589
4,268
932
190
797
3,421
24,689
0
L
Fafnir
1,838
179
982
2,087
6,467
3,703
0
1,257
5,192
5,549
0
W
Chaac
SIXZR
Chaac
3,796
1,094
0
3,889
7,029
5,093
0
3,038
3,941
0
35,993
W
Neith
maxmilky
Neith
3,090
1,081
0
1,209
4,479
1,293
0
246
4,233
0
29,249
L
5,851
1,400
0
2,628
7,777
2,377
0
2,002
5,543
0
31,220
L
Anubis
westmario
Anubis
3,260
634
0
1,225
6,303
2,262
0
417
5,844
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
30,278
251
Minions Killed
309
0
Camps Cleared
0
918,246
Distance Traveled
988,227
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,973
497
52
5
0
193,751
3
L
Ah Muzen Cab
5,237
524
77
8
0
164,824
2
W
Cerberus
5,557
556
25
3
0
199,164
3
W
Erlang Shen
6,727
673
65
7
0
226,986
4
W
Discordia
5,915
592
59
6
0
192,808
5
L
Fafnir
5,223
522
6
1
0
194,417
4
W
Chaac
6,539
654
85
9
0
205,376
4
W
Neith
5,540
554
75
8
0
163,893
3
L
Ne Zha
5,248
525
69
7
0
203,524
0
L
Anubis
4,794
479
47
5
0
161,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role