Player Matchup

Ymir
Ymir
AUS JEFE
Ymir
Level 74
God Stats
42W - 52L
1,532 SR
Queue Stats
457W - 461L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
ElBabs_01
Cernunnos
Level 39
God Stats
8W - 3L
1,636 SR
Queue Stats
168W - 110L
1,602 Elo+
Solo
Bastet
Bastet
LeftoverRelic
Bastet
Level 84
God Stats
28W - 27L
1,526 SR
Queue Stats
136W - 150L
1,469 Elo+
Solo
Achilles
Achilles
PlumJester14399
Achilles
Level 99
God Stats
13W - 14L
1,408 SR
Queue Stats
691W - 700L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Trianglesrock
Nu Wa
Level 143
God Stats
4W - 1L
1,792 SR
Queue Stats
212W - 213L
1,443 Elo+
Party 1
Team Averages
Level 88
1,579 SR
1,480 Elo+

VS

Team Averages
Level 75
1,584 SR
1,453 Elo+
Aphrodite
Aphrodite
Flashy v6
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
GibbyDKill
Achilles
Level 48
God Stats
19W - 27L
1,500 SR
Queue Stats
314W - 334L
1,435 Elo+
Solo
Loki
Loki
NiesonWyatt
Loki
Level 39
God Stats
4W - 3L
1,648 SR
Queue Stats
259W - 310L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PsychxKing
Ah Muzen Cab
Level 142
God Stats
15W - 12L
1,690 SR
Queue Stats
910W - 967L
1,428 Elo+
Solo
Hera
Hera
xXjlmsXx
Hera
Level 108
God Stats
16W - 10L
1,583 SR
Queue Stats
482W - 488L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 4
6,049
465
2,041
5,989
4,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
ElBabs_01
Cernunnos
12
2 / 1 / 2
6,635
510
4,959
6,423
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 5
6,702
516
3,133
7,245
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
1 / 1 / 1
7,441
572
5,297
9,649
8,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 0 / 4
8,450
650
10,390
4,633
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flashy v6
Aphrodite
8
0 / 2 / 0
5,438
418
721
5,168
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
GibbyDKill
Achilles
12
1 / 1 / 0
6,890
530
5,532
11,044
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 0
7,336
564
4,032
10,127
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PsychxKing
Ah Muzen Cab
10
0 / 2 / 1
5,963
459
6,417
7,890
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
10
0 / 3 / 0
5,977
460
1,793
5,988
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
4
3
W
Cernunnos
ElBabs_01
Cernunnos
2
1
2
3
L
Aphrodite
Flashy v6
Aphrodite
0
2
0
0
L
Achilles
GibbyDKill
Achilles
1
1
0
1
W
2
1
5
4.5
L
2
5
0
0.4
W
Achilles
1
1
1
1.5
L
Ah Muzen Cab
PsychxKing
Ah Muzen Cab
0
2
1
0.25
W
7
0
4
9
L
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
18,495
33,939
Taken
40,217
18,224
Mitigated
17,977
13,122
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,041
205
632
1,185
5,989
4,355
429
655
5,260
13,822
0
W
Cernunnos
ElBabs_01
Cernunnos
4,959
1,919
0
2,935
6,423
1,891
2,275
798
5,625
0
46,901
L
Aphrodite
Flashy v6
Aphrodite
721
299
681
2,222
5,168
3,416
0
1,577
3,509
3,850
0
L
Achilles
GibbyDKill
Achilles
5,532
876
0
4,602
11,044
8,333
0
2,218
8,700
2,691
37,801
W
3,133
558
418
3,485
7,245
2,167
650
159
7,027
0
27,882
L
4,032
876
0
2,552
10,127
2,767
0
3,933
5,937
0
44,888
W
Achilles
5,297
991
0
3,212
9,649
8,400
90
556
8,374
5,870
36,294
L
Ah Muzen Cab
PsychxKing
Ah Muzen Cab
6,417
1,679
0
2,402
7,890
1,888
0
1,821
5,947
0
44,284
W
10,390
2,295
0
1,255
4,633
1,411
872
695
3,936
52,568
0
L
Hera
1,793
404
0
1,745
5,988
1,573
0
3,181
2,549
30,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
31,604
381
Minions Killed
307
0
Camps Cleared
0
1,289,396
Distance Traveled
1,227,079
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,049
465
31
2
0
246,037
5
W
Cernunnos
6,635
510
97
7
0
234,299
5
L
Aphrodite
5,438
418
8
1
0
200,892
0
L
Achilles
6,890
530
71
5
0
268,229
1
W
Bastet
6,702
516
63
5
0
287,587
4
L
Loki
7,336
564
83
6
0
260,396
0
W
Achilles
7,441
572
97
7
0
264,109
0
L
Ah Muzen Cab
5,963
459
76
6
0
245,020
4
W
Nu Wa
8,450
650
93
7
0
257,364
3
L
Hera
5,977
460
69
5
0
252,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role