Player Matchup

Nemesis
Nemesis
PSX_Cezar
Nemesis
Level 64
God Stats
3W - 5L
1,347 SR
Queue Stats
173W - 208L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
borre2kill
Ah Muzen Cab
Level 98
God Stats
3W - 8L
1,399 SR
Queue Stats
268W - 255L
1,382 Elo+
Solo
Tyr
Tyr
mizzle99
Tyr
Level 142
God Stats
9W - 13L
1,450 SR
Queue Stats
142W - 161L
1,370 Elo+
Solo
Ymir
Ymir
noggy boi
Ymir
Level 46
God Stats
2W - 7L
1,314 SR
Queue Stats
169W - 215L
1,322 Elo+
Solo
Sol
Sol
tatyooliver
Sol
Level 105
God Stats
4W - 5L
1,536 SR
Queue Stats
98W - 97L
1,415 Elo+
Solo
Team Averages
Level 91
1,409 SR
1,385 Elo+

VS

Team Averages
Level 105
1,487 SR
1,388 Elo+
Cerberus
Cerberus
AConard3
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 133L
1,353 Elo+
Solo
Thanatos
Thanatos
BonkBonk 1b8590
Thanatos
Level 108
God Stats
4W - 7L
1,361 SR
Queue Stats
259W - 302L
1,490 Elo+
Solo
Chaac
Chaac
ExiledWolfie
Chaac
Level 107
God Stats
10W - 7L
1,536 SR
Queue Stats
338W - 369L
1,420 Elo+
Party 1
Zeus
Zeus
scoobycapt19
Zeus
Level 108
God Stats
4W - 1L
1,513 SR
Queue Stats
349W - 380L
1,389 Elo+
Party 1
Charybdis
Charybdis
stacisbak21
Charybdis
Level 156
God Stats
46W - 32L
1,523 SR
Queue Stats
254W - 333L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PSX_Cezar
Nemesis
13
3 / 3 / 2
7,439
531
4,629
10,703
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
borre2kill
Ah Muzen Cab
9
1 / 4 / 0
5,647
403
6,762
8,245
1,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 5 / 0
6,758
483
7,037
13,051
12,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
0 / 2 / 2
6,117
437
3,987
12,982
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 0 / 1
8,374
598
6,890
6,096
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AConard3
Cerberus
12
2 / 2 / 4
7,200
514
5,892
11,730
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
14
2 / 2 / 5
7,672
548
5,484
11,129
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 1
8,710
622
7,820
10,888
7,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
7,877
563
3,822
7,404
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
stacisbak21
Charybdis
12
4 / 0 / 3
7,226
516
10,331
5,940
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AConard3
Cerberus
2
2
4
2
W
Thanatos
2
2
5
2.25
W
5
0
1
5.5
L
Nemesis
PSX_Cezar
Nemesis
3
3
2
1.33
L
Ah Muzen Cab
borre2kill
Ah Muzen Cab
1
4
0
0.25
L
0
5
0
0
L
Ymir
0
2
2
0.5
W
0
2
1
0.25
W
Charybdis
stacisbak21
Charybdis
4
0
3
5.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
33,349
51,077
Taken
47,091
28,313
Mitigated
25,056
13,557
Healing
25,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AConard3
Cerberus
5,892
247
205
3,562
11,730
9,409
0
3,204
8,520
27,198
0
W
Thanatos
5,484
716
0
9,449
11,129
3,954
0
1,968
9,021
0
47,056
W
7,820
1,679
0
5,142
10,888
7,261
104
1,847
9,017
5,382
44,932
L
Nemesis
PSX_Cezar
Nemesis
4,629
1,431
0
1,676
10,703
5,303
57
1,327
9,308
0
44,732
L
Ah Muzen Cab
borre2kill
Ah Muzen Cab
6,762
2,406
251
2,516
8,245
1,989
0
1,489
6,756
0
36,629
L
7,037
1,565
0
3,621
13,051
12,037
0
1,934
11,071
2,953
39,378
L
Ymir
3,987
848
0
1,948
12,982
7,077
0
3,421
9,561
20,046
0
W
3,822
133
0
3,606
7,404
2,398
0
3,747
3,319
54,865
0
W
Charybdis
stacisbak21
Charybdis
10,331
6,079
0
3,255
5,940
2,034
49
678
5,262
0
48,645
L
6,890
862
0
3,545
6,096
1,907
851
2,786
3,132
58,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
38,685
399
Minions Killed
483
0
Camps Cleared
0
1,325,422
Distance Traveled
1,328,557
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,200
514
51
4
0
294,142
5
W
Thanatos
7,672
548
91
7
0
263,150
3
W
Chaac
8,710
622
110
8
0
300,064
3
L
Nemesis
7,439
531
79
6
0
289,752
0
L
Ah Muzen Cab
5,647
403
61
4
0
253,030
0
L
Tyr
6,758
483
88
6
0
250,905
0
L
Ymir
6,117
437
34
2
0
246,597
0
W
Zeus
7,877
563
136
10
0
251,828
7
W
Charybdis
7,226
516
95
7
0
219,373
6
L
Sol
8,374
598
137
10
0
285,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role