Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Heraclesse1205
Fenrir
Level 148
God Stats
3W - 0L
1,554 SR
Queue Stats
33W - 31L
1,631 Elo+
Party 1
Achilles
Achilles
Jyrailla
Achilles
Level 147
God Stats
1W - 1L
1,495 SR
Queue Stats
35W - 29L
1,547 Elo+
Party 1
Nemesis
Nemesis
QuestionMxrk
Nemesis
Level 60
God Stats
1W - 3L
1,488 SR
Queue Stats
119W - 137L
1,399 Elo+
Solo
Chang'e
Chang'e
Thanogal
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,573 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,530 Elo+

VS

Team Averages
Level 100
1,482 SR
1,492 Elo+
Artio
Artio
 
Artio
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BoooSa1n
Agni
Level 62
God Stats
3W - 11L
1,147 SR
Queue Stats
237W - 267L
1,475 Elo+
Party 2
Awilix
Awilix
Gаmbler
Awilix
Level 107
God Stats
5W - 5L
1,546 SR
Queue Stats
546W - 610L
1,421 Elo+
Party 2
Sol
Sol
LordPizzusCrust
Sol
Level 112
God Stats
6W - 5L
1,716 SR
Queue Stats
53W - 48L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 0 / 4
3,349
670
907
1,542
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 0 / 2
3,784
757
2,237
1,966
760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Achilles
Jyrailla
Achilles
6
1 / 0 / 0
3,971
794
1,197
1,803
743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
QuestionMxrk
Nemesis
5
0 / 2 / 2
3,445
689
772
3,076
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Thanogal
Chang'e
6
2 / 1 / 0
3,850
770
1,347
1,708
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
4
0 / 0 / 0
3,131
626
745
3,079
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
 
Tiamat
1
0 / 1 / 0
2,561
512
64
586
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
5
1 / 2 / 0
3,458
692
1,025
2,567
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Gаmbler
Awilix
6
2 / 1 / 1
3,748
750
1,329
2,547
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,148
630
190
1,055
96
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
4
2
L
Artio
 
Artio
0
0
0
0
L
Tiamat
 
Tiamat
0
1
0
0
L
Agni
1
2
0
0.5
L
Awilix
Gаmbler
Awilix
2
1
1
2.5
W
3
0
2
4
W
Achilles
Jyrailla
Achilles
1
0
0
1
L
0
2
0
0
W
Nemesis
QuestionMxrk
Nemesis
0
2
2
0.5
W
Chang'e
Thanogal
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,460
Damage
3,353
10,095
Taken
9,834
2,810
Mitigated
2,242
3,888
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
907
743
0
856
1,542
329
0
413
1,109
0
9,326
L
Artio
 
Artio
745
29
90
1,300
3,079
1,048
0
0
3,079
6,726
0
L
Tiamat
 
Tiamat
64
64
0
74
586
98
0
0
586
879
0
L
Agni
1,025
37
0
640
2,567
510
0
1,107
1,344
11,372
0
L
Awilix
Gаmbler
Awilix
1,329
415
0
912
2,547
490
0
122
2,423
0
10,958
W
2,237
653
64
575
1,966
760
0
598
1,342
0
9,448
W
Achilles
Jyrailla
Achilles
1,197
313
0
421
1,803
743
618
243
1,560
0
13,949
L
190
35
0
6
1,055
96
0
0
1,055
6,839
661
W
Nemesis
QuestionMxrk
Nemesis
772
233
0
1,270
3,076
635
0
343
2,689
0
12,234
W
Chang'e
Thanogal
Chang'e
1,347
277
70
632
1,708
343
272
241
1,383
13,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,399
Gold Earned
16,046
131
Minions Killed
100
0
Camps Cleared
0
523,694
Distance Traveled
429,182
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,349
670
28
6
0
87,351
2
L
Artio
3,131
626
12
2
0
116,852
1
L
Tiamat
2,561
512
5
1
0
15,573
0
L
Agni
3,458
692
35
7
0
97,327
2
L
Awilix
3,748
750
28
6
0
105,168
1
W
Fenrir
3,784
757
16
3
0
109,970
2
W
Achilles
3,971
794
28
6
0
113,657
0
L
Sol
3,148
630
20
4
0
94,262
3
W
Nemesis
3,445
689
29
6
0
103,146
2
W
Chang'e
3,850
770
30
6
0
109,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role