Player Matchup

Danzaburou
Danzaburou
OmgitsTapout
Danzaburou
Level 27
God Stats
15W - 22L
1,359 SR
Queue Stats
36W - 50L
1,301 Elo+
Solo
Loki
Loki
abood-hamdan1239
Loki
Level 29
God Stats
25W - 31L
1,433 SR
Queue Stats
64W - 74L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
amir_best19
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Gilgamesh
Gilgamesh
bassamlsoofy
Gilgamesh
Level 15
God Stats
8W - 17L
1,485 SR
Queue Stats
14W - 28L
1,388 Elo+
Party 1
Ra
Ra
etan_saleh
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,456 SR
1,355 Elo+

VS

Team Averages
Level 16
1,400 SR
1,219 Elo+
Bacchus
Bacchus
CHIBIS-TEIL
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 66L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CT_Bandzz-FYTB
Morgan Le Fay
Level 25
God Stats
9W - 10L
1,424 SR
Queue Stats
46W - 59L
1,371 Elo+
Solo
Medusa
Medusa
FeDarck14
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,283 Elo+
Solo
Arachne
Arachne
Iambroke22
Arachne
Level 5
God Stats
11W - 18L
1,076 SR
Queue Stats
12W - 20L
995 Elo+
Solo
Anhur
Anhur
Tortugaamacayacu
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OmgitsTapout
Danzaburou
15
4 / 6 / 5
11,177
447
12,823
21,041
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 6 / 4
11,288
452
10,453
20,550
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
amir_best19
Cthulhu
12
1 / 15 / 10
9,785
391
4,923
25,753
23,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
bassamlsoofy
Gilgamesh
18
13 / 6 / 4
12,190
488
17,050
22,606
19,164
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 18 / 3
8,381
335
3,477
15,014
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHIBIS-TEIL
Bacchus
17
6 / 5 / 14
12,666
507
11,404
17,605
12,641
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
CT_Bandzz-FYTB
Morgan Le Fay
19
17 / 1 / 10
14,115
565
23,536
12,613
9,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
FeDarck14
Medusa
18
17 / 5 / 8
14,059
562
25,636
15,320
6,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Iambroke22
Arachne
15
2 / 9 / 2
10,244
410
5,697
20,114
6,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 10 / 3
10,179
407
9,600
17,374
4,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
29
Kills
47
51
Deaths
30
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CHIBIS-TEIL
Bacchus
6
5
14
2.6
W
Morgan Le Fay
CT_Bandzz-FYTB
Morgan Le Fay
17
1
10
22
W
Medusa
FeDarck14
Medusa
17
5
8
4.2
W
Arachne
Iambroke22
Arachne
2
9
2
0.33
L
Danzaburou
OmgitsTapout
Danzaburou
4
6
5
1.08
W
5
10
3
0.65
L
9
6
4
1.83
L
Cthulhu
amir_best19
Cthulhu
1
15
10
0.4
L
Gilgamesh
bassamlsoofy
Gilgamesh
13
6
4
2.5
L
2
18
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
75,873
104,964
Taken
83,026
62,786
Mitigated
39,487
20,684
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CHIBIS-TEIL
Bacchus
11,404
2,429
118
947
17,605
12,641
960
2,489
14,796
63,047
0
W
Morgan Le Fay
CT_Bandzz-FYTB
Morgan Le Fay
23,536
4,286
0
4,275
12,613
9,174
6,719
2,374
9,778
88,745
0
W
Medusa
FeDarck14
Medusa
25,636
13,325
0
1,638
15,320
6,079
3,235
1,420
13,712
0
65,436
W
Arachne
Iambroke22
Arachne
5,697
4,515
0
4,642
20,114
6,632
0
578
19,424
0
58,605
L
Danzaburou
OmgitsTapout
Danzaburou
12,823
7,454
0
6,960
21,041
7,165
844
6,463
14,408
0
70,936
W
9,600
5,293
0
2,266
17,374
4,961
1,170
458
16,916
0
38,637
L
10,453
4,305
0
5,957
20,550
8,258
760
6,661
13,581
0
57,388
L
Cthulhu
amir_best19
Cthulhu
4,923
958
0
862
25,753
23,673
112
11,007
14,411
10,352
0
L
Gilgamesh
bassamlsoofy
Gilgamesh
17,050
4,664
0
6,356
22,606
19,164
230
4,186
18,253
0
61,319
L
3,477
871
118
431
15,014
4,526
191
5,672
9,044
10,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
61,263
308
Minions Killed
456
0
Camps Cleared
0
2,089,485
Distance Traveled
2,159,651
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,666
507
99
4
0
479,814
0
W
Morgan Le Fay
14,115
565
128
5
0
417,878
0
W
Medusa
14,059
562
94
4
0
442,471
0
W
Arachne
10,244
410
85
3
0
441,477
0
L
Danzaburou
11,177
447
106
4
0
446,259
0
W
Anhur
10,179
407
50
2
0
378,011
0
L
Loki
11,288
452
88
4
0
465,220
0
L
Cthulhu
9,785
391
15
1
0
333,726
1
L
Gilgamesh
12,190
488
87
3
0
509,106
0
L
Ra
8,381
335
12
0
0
335,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role