Player Matchup

Achilles
Achilles
Mikedamen9
Achilles
Level 85
God Stats
7W - 7L
1,709 SR
Queue Stats
219W - 219L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Mysticlumen
Danzaburou
Level 33
God Stats
19W - 18L
1,301 SR
Queue Stats
98W - 101L
1,596 Elo+
Solo
Athena
Athena
ReSTARTclub
Athena
Level 39
God Stats
5W - 4L
1,570 SR
Queue Stats
59W - 51L
1,483 Elo+
Solo
Janus
Janus
Xk3WOw
Janus
Level 13
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Tyr
Tyr
brachujoro
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Team Averages
Level 51
1,483 SR
1,455 Elo+

VS

Team Averages
Level 72
1,528 SR
1,486 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arlong
Ra
Level 85
God Stats
13W - 15L
1,503 SR
Queue Stats
453W - 448L
1,511 Elo+
Solo
Cerberus
Cerberus
Artanga
Cerberus
Level 108
God Stats
5W - 5L
1,617 SR
Queue Stats
112W - 100L
1,559 Elo+
Party 1
Artemis
Artemis
ImAbubadr
Artemis
Level 36
God Stats
77W - 55L
1,520 SR
Queue Stats
117W - 126L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mikedamen9
Achilles
7
0 / 2 / 0
4,052
579
1,026
4,467
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Mysticlumen
Danzaburou
6
4 / 4 / 1
4,671
667
3,366
4,207
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
6
1 / 2 / 2
4,157
594
1,985
6,529
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Xk3WOw
Janus
6
0 / 3 / 1
3,778
540
1,841
2,521
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 1 / 1
3,007
430
276
974
256

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
6 / 1 / 3
4,833
690
4,685
5,147
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
 
Artio
6
2 / 1 / 4
4,352
622
2,126
6,921
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
8
2 / 0 / 4
4,794
685
1,772
1,934
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Artanga
Cerberus
8
1 / 1 / 2
4,651
664
2,421
3,329
2,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ImAbubadr
Artemis
7
1 / 3 / 3
4,261
609
1,750
3,457
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
3
7.5
W
Artio
 
Artio
2
1
4
4
W
Ra
2
0
4
4
W
Cerberus
Artanga
Cerberus
1
1
2
2
W
Artemis
ImAbubadr
Artemis
1
3
3
0.83
L
Achilles
Mikedamen9
Achilles
0
2
0
0
L
Danzaburou
Mysticlumen
Danzaburou
4
4
1
1.13
L
Athena
1
2
2
1
L
Janus
Xk3WOw
Janus
0
3
1
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,494
Damage
12,754
18,698
Taken
20,788
5,499
Mitigated
8,219
3,418
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,685
1,596
0
4,498
5,147
1,453
0
545
4,538
0
17,010
W
Artio
 
Artio
2,126
416
486
2,640
6,921
3,052
0
1,509
5,344
7,697
0
W
Ra
1,772
207
346
880
1,934
555
15
497
1,359
22,649
0
W
Cerberus
Artanga
Cerberus
2,421
334
0
676
3,329
2,091
0
653
2,676
19,413
0
W
Artemis
ImAbubadr
Artemis
1,750
828
0
403
3,457
1,068
706
412
3,045
0
17,539
L
Achilles
Mikedamen9
Achilles
1,026
322
0
1,428
4,467
1,418
0
1,245
3,174
0
17,399
L
Danzaburou
Mysticlumen
Danzaburou
3,366
1,745
0
706
4,207
905
246
1,615
2,509
0
11,232
L
Athena
1,985
772
0
1,142
6,529
2,569
0
2,429
4,058
7,979
0
L
Janus
Xk3WOw
Janus
1,841
226
0
0
2,521
351
0
495
1,994
14,056
0
L
276
114
0
142
974
256
0
330
644
0
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
22,891
106
Minions Killed
190
0
Camps Cleared
0
559,060
Distance Traveled
665,802
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,833
690
31
4
0
151,747
1
W
Artio
4,352
622
11
2
0
140,854
4
W
Ra
4,794
685
45
6
0
134,971
1
W
Cerberus
4,651
664
68
10
0
126,473
0
W
Artemis
4,261
609
35
5
0
111,757
0
L
Achilles
4,052
579
41
6
0
135,541
1
L
Danzaburou
4,671
667
18
3
0
116,791
2
L
Athena
4,157
594
11
2
0
133,678
0
L
Janus
3,778
540
32
5
0
131,411
2
L
Tyr
3,007
430
4
1
0
41,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role