Player Matchup

King Arthur
King Arthur
BezerksExDee
King Arthur
Level 28
God Stats
4W - 3L
1,355 SR
Queue Stats
25W - 27L
1,495 Elo+
Solo
Bakasura
Bakasura
Dacklinght
Bakasura
Level 18
God Stats
4W - 0L
1,903 SR
Queue Stats
59W - 38L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
EdgySithL0rd
Sun Wukong
Level 23
God Stats
3W - 4L
1,381 SR
Queue Stats
4W - 9L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
MSC0895
Baron Samedi
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 44L
1,549 Elo+
Solo
Skadi
Skadi
PAAAAAAAAAAAAAPI
Skadi
Level 27
God Stats
8W - 12L
1,452 SR
Queue Stats
58W - 74L
1,473 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,484 Elo+

VS

Team Averages
Level 5
1,444 SR
1,324 Elo+
Loki
Loki
FragileHorizon
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,246 Elo+
Party 1
Athena
Athena
Jesmarie
Athena
Level 4
God Stats
1W - 2L
1,475 SR
Queue Stats
10W - 11L
1,212 Elo+
Party 1
Terra
Terra
Yoriichi31
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,292 Elo+
Party 1
Skadi
Skadi
spongetzuyu
Skadi
Level 4
God Stats
3W - 9L
1,245 SR
Queue Stats
6W - 11L
1,212 Elo+
Party 1
Neith
Neith
xMusashiden
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BezerksExDee
King Arthur
17
9 / 4 / 22
11,308
1,131
17,144
16,231
18,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Dacklinght
Bakasura
18
4 / 1 / 17
10,671
1,067
6,266
7,217
4,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
EdgySithL0rd
Sun Wukong
18
9 / 0 / 19
11,465
1,147
18,444
9,744
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MSC0895
Baron Samedi
19
14 / 0 / 25
12,960
1,296
41,091
9,527
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 1 / 22
10,777
1,078
19,646
5,319
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
8,580
858
7,488
21,801
8,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Jesmarie
Athena
15
1 / 6 / 4
9,846
985
7,298
26,614
34,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
15
0 / 5 / 5
8,956
896
2,608
20,179
19,359
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 13 / 3
9,466
947
10,142
22,588
9,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 6 / 2
9,833
983
9,976
15,797
6,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
24
42
Kills
6
6
Deaths
42
105
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BezerksExDee
King Arthur
9
4
22
5
W
Bakasura
Dacklinght
Bakasura
4
1
17
12.5
W
Sun Wukong
EdgySithL0rd
Sun Wukong
9
0
19
18.5
L
0
12
4
0.17
L
Athena
Jesmarie
Athena
1
6
4
0.5
W
Baron Samedi
MSC0895
Baron Samedi
14
0
25
26.5
W
6
1
22
17
L
Terra
0
5
5
0.5
L
2
13
3
0.27
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,591
Damage
37,512
48,038
Taken
106,979
35,407
Mitigated
77,920
20,812
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BezerksExDee
King Arthur
17,144
1,468
131
1,058
16,231
18,411
0
3,993
12,238
7,509
21,265
W
Bakasura
Dacklinght
Bakasura
6,266
4,231
0
2,320
7,217
4,109
0
1,342
5,875
0
16,950
W
Sun Wukong
EdgySithL0rd
Sun Wukong
18,444
2,507
0
5,251
9,744
5,578
0
2,005
7,739
0
37,033
L
7,488
1,447
0
0
21,801
8,388
0
7,438
13,609
0
14,342
L
Athena
Jesmarie
Athena
7,298
1,041
0
1,448
26,614
34,893
0
11,478
13,646
18,639
0
W
Baron Samedi
MSC0895
Baron Samedi
41,091
2,554
5,800
6,252
9,527
5,261
0
2,073
7,454
52,141
0
W
19,646
7,671
0
0
5,319
2,048
0
493
4,826
0
41,501
L
Terra
2,608
728
2,496
2,018
20,179
19,359
0
10,175
8,622
8,226
0
L
10,142
4,968
0
594
22,588
9,214
0
8,401
13,392
0
25,646
L
9,976
5,569
0
1,926
15,797
6,066
0
5,965
9,590
0
42,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
46,681
196
Minions Killed
149
9
Camps Cleared
2
931,194
Distance Traveled
856,687
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,308
1,131
17
2
0
155,004
0
W
Bakasura
10,671
1,067
57
6
5
198,176
3
W
Sun Wukong
11,465
1,147
43
4
3
191,084
2
L
Loki
8,580
858
12
1
0
168,316
1
L
Athena
9,846
985
17
2
1
187,667
1
W
Baron Samedi
12,960
1,296
32
3
0
194,047
0
W
Skadi
10,777
1,078
47
5
1
192,883
0
L
Terra
8,956
896
9
1
0
196,017
0
L
Skadi
9,466
947
29
3
0
138,096
1
L
Neith
9,833
983
82
8
1
166,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role