Player Matchup

Sol
Sol
Degral
Sol
Level 149
God Stats
2W - 0L
1,600 SR
Queue Stats
168W - 178L
1,603 Elo+
Solo
Fenrir
Fenrir
ItZzButler
Fenrir
Level 143
God Stats
1W - 1L
1,379 SR
Queue Stats
100W - 94L
1,574 Elo+
Solo
Terra
Terra
Quiddy
Terra
Level 149
God Stats
3W - 2L
1,554 SR
Queue Stats
95W - 115L
1,525 Elo+
Solo
Xbalanque
Xbalanque
TheFunkSoulBro
Xbalanque
Level 158
God Stats
3W - 2L
1,682 SR
Queue Stats
293W - 314L
1,585 Elo+
Solo
Ullr
Ullr
Yxnko
Ullr
Level 65
God Stats
6W - 3L
1,652 SR
Queue Stats
186W - 153L
1,565 Elo+
Solo
Team Averages
Level 133
1,573 SR
1,570 Elo+

VS

Team Averages
Level 150
1,456 SR
1,558 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TrueabsolutionSL
Guan Yu
Level 136
God Stats
2W - 1L
1,702 SR
Queue Stats
39W - 26L
1,653 Elo+
Solo
Rama
Rama
maka0
Rama
Level 147
God Stats
1W - 5L
1,192 SR
Queue Stats
213W - 220L
1,556 Elo+
Solo
Raijin
Raijin
mrwunderthor
Raijin
Level 158
God Stats
10W - 5L
1,680 SR
Queue Stats
401W - 420L
1,552 Elo+
Solo
Skadi
Skadi
skriket22
Skadi
Level 148
God Stats
1W - 2L
1,209 SR
Queue Stats
194W - 185L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Degral
Sol
16
6 / 2 / 14
9,317
932
14,593
12,561
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ItZzButler
Fenrir
14
2 / 3 / 10
8,267
827
4,534
11,968
13,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Quiddy
Terra
15
3 / 2 / 13
8,571
857
7,379
11,507
13,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
TheFunkSoulBro
Xbalanque
15
4 / 3 / 15
9,273
927
12,969
11,712
5,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Yxnko
Ullr
16
7 / 2 / 10
9,187
919
13,532
8,978
4,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 4 / 6
8,103
810
10,221
9,878
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 9
7,832
783
3,116
17,463
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
maka0
Rama
13
2 / 5 / 4
7,512
751
6,140
10,934
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
13
4 / 4 / 3
8,119
812
13,338
9,546
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
skriket22
Skadi
17
5 / 4 / 5
9,014
901
9,983
10,448
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
12
12
Deaths
22
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
6
1
W
Sol
Degral
Sol
6
2
14
6.5
W
Fenrir
ItZzButler
Fenrir
2
3
10
2.33
W
Terra
Quiddy
Terra
3
2
13
4.75
W
Xbalanque
TheFunkSoulBro
Xbalanque
4
3
15
3.83
L
0
5
9
0.9
W
Ullr
Yxnko
Ullr
7
2
10
6
L
Rama
maka0
Rama
2
5
4
0.8
L
Raijin
4
4
3
1.38
L
Skadi
skriket22
Skadi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,007
Damage
42,798
56,726
Taken
58,269
42,361
Mitigated
33,152
21,133
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,221
217
414
1,189
9,878
3,869
52
4,044
5,830
23,402
0
W
Sol
Degral
Sol
14,593
1,182
2,111
4,485
12,561
5,355
2,349
5,518
7,043
32,947
0
W
Fenrir
ItZzButler
Fenrir
4,534
813
0
1,166
11,968
13,018
27
4,295
7,673
123
10,917
W
Terra
Quiddy
Terra
7,379
338
6,154
3,218
11,507
13,961
170
5,012
6,495
10,524
0
W
Xbalanque
TheFunkSoulBro
Xbalanque
12,969
6,073
564
2,089
11,712
5,465
2,172
5,028
6,684
0
29,755
L
3,116
155
4,801
5,958
17,463
17,337
0
6,485
10,978
0
6,441
W
Ullr
Yxnko
Ullr
13,532
2,630
526
820
8,978
4,562
818
3,706
5,272
0
19,928
L
Rama
maka0
Rama
6,140
4,508
1,243
1,959
10,934
4,077
1,865
3,056
7,878
0
9,238
L
Raijin
13,338
959
364
221
9,546
3,457
180
4,782
4,764
27,267
0
L
Skadi
skriket22
Skadi
9,983
3,906
63
1,151
10,448
4,412
903
3,726
6,722
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
40,580
111
Minions Killed
94
0
Camps Cleared
0
894,620
Distance Traveled
855,141
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,103
810
24
2
0
169,750
0
W
Sol
9,317
932
34
3
0
184,807
1
W
Fenrir
8,267
827
18
2
0
171,047
0
W
Terra
8,571
857
3
0
0
165,250
0
W
Xbalanque
9,273
927
41
4
0
167,895
3
L
Guan Yu
7,832
783
7
1
0
209,478
3
W
Ullr
9,187
919
15
2
0
205,621
2
L
Rama
7,512
751
7
1
0
148,888
0
L
Raijin
8,119
812
38
4
0
159,635
0
L
Skadi
9,014
901
18
2
0
167,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role