Player Matchup

Cerberus
Cerberus
Bendster
Cerberus
Level 19
God Stats
2W - 1L
1,776 SR
Queue Stats
80W - 67L
1,484 Elo+
Solo
Neith
Neith
DVCRASY
Neith
Level 25
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 11L
1,470 Elo+
Solo
Hachiman
Hachiman
J0TT413
Hachiman
Level 26
God Stats
19W - 14L
1,606 SR
Queue Stats
44W - 39L
1,463 Elo+
Party 1
Hades
Hades
inde5
Hades
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
number75757557
Nu Wa
Level 17
God Stats
4W - 4L
1,776 SR
Queue Stats
27W - 40L
1,307 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,439 Elo+

VS

Team Averages
Level 14
1,395 SR
1,369 Elo+
Scylla
Scylla
 
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChuX1n
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,306 Elo+
Party 2
Nemesis
Nemesis
Stalx123
Nemesis
Level 6
God Stats
0W - 5L
1,138 SR
Queue Stats
14W - 16L
1,287 Elo+
Solo
Chang'e
Chang'e
lAkaneirol
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,429 Elo+
Party 2
King Arthur
King Arthur
普通人阿爽
King Arthur
Level 16
God Stats
0W - 1L
1,336 SR
Queue Stats
7W - 13L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bendster
Cerberus
19
7 / 3 / 26
12,994
1,181
18,173
21,855
32,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
DVCRASY
Neith
18
2 / 4 / 19
10,254
932
6,089
8,427
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
J0TT413
Hachiman
19
7 / 4 / 23
11,863
1,078
16,946
14,434
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
inde5
Hades
19
11 / 3 / 22
13,303
1,209
22,050
17,544
10,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 3 / 18
11,236
1,021
12,683
8,104
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

190

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 5 / 5
13,954
1,269
26,645
11,201
2,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ChuX1n
Hou Yi
17
3 / 4 / 10
10,931
994
11,190
13,542
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Stalx123
Nemesis
17
1 / 11 / 10
10,177
925
10,506
21,977
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lAkaneirol
Chang'e
17
1 / 9 / 8
10,032
912
8,212
17,766
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
普通人阿爽
King Arthur
18
0 / 5 / 14
10,490
954
8,648
17,796
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
64
34
Kills
17
17
Deaths
34
108
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
12
5
5
2.9
W
Cerberus
Bendster
Cerberus
7
3
26
6.67
L
Hou Yi
ChuX1n
Hou Yi
3
4
10
2
W
Neith
DVCRASY
Neith
2
4
19
2.88
W
Hachiman
J0TT413
Hachiman
7
4
23
4.63
L
Nemesis
Stalx123
Nemesis
1
11
10
0.55
W
Hades
inde5
Hades
11
3
22
7.33
L
Chang'e
lAkaneirol
Chang'e
1
9
8
0.56
W
7
3
18
5.33
L
King Arthur
普通人阿爽
King Arthur
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,941
Damage
65,201
70,364
Taken
82,282
55,400
Mitigated
32,214
17,324
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
26,645
2,099
0
302
11,201
2,764
0
7,939
3,262
54,677
0
W
Cerberus
Bendster
Cerberus
18,173
1,109
0
4,133
21,855
32,904
0
9,391
12,168
33,199
0
L
Hou Yi
ChuX1n
Hou Yi
11,190
4,071
0
220
13,542
4,209
0
10,275
3,267
0
35,952
W
Neith
DVCRASY
Neith
6,089
2,471
0
885
8,427
3,555
0
4,354
3,942
0
24,763
W
Hachiman
J0TT413
Hachiman
16,946
8,975
0
2,630
14,434
5,783
0
7,741
6,489
0
32,938
L
Nemesis
Stalx123
Nemesis
10,506
2,792
0
1,692
21,977
7,977
0
14,329
7,648
0
22,992
W
Hades
inde5
Hades
22,050
2,839
1,978
6,567
17,544
10,223
0
8,345
9,008
44,309
0
L
Chang'e
lAkaneirol
Chang'e
8,212
824
1,652
2,187
17,766
5,786
0
10,489
7,277
26,424
1,403
W
12,683
3,087
0
1,131
8,104
2,935
0
4,832
3,272
29,850
0
L
King Arthur
普通人阿爽
King Arthur
8,648
928
0
499
17,796
11,478
0
9,874
7,922
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,650
Gold Earned
55,584
222
Minions Killed
238
3
Camps Cleared
9
924,117
Distance Traveled
986,380
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,954
1,269
59
5
6
193,027
3
W
Cerberus
12,994
1,181
53
5
0
188,863
0
L
Hou Yi
10,931
994
74
7
1
188,833
2
W
Neith
10,254
932
48
4
1
165,974
0
W
Hachiman
11,863
1,078
33
3
2
197,847
0
L
Nemesis
10,177
925
19
2
1
225,431
0
W
Hades
13,303
1,209
55
5
0
177,267
0
L
Chang'e
10,032
912
42
4
1
182,909
0
W
Nu Wa
11,236
1,021
33
3
0
194,166
0
L
King Arthur
10,490
954
44
4
0
196,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role