Player Matchup

Persephone
Persephone
BlueberryIcePie
Persephone
Level 11
God Stats
6W - 11L
1,400 SR
Queue Stats
8W - 20L
1,228 Elo+
Party 1
Fenrir
Fenrir
Calvox29
Fenrir
Level 26
God Stats
14W - 17L
1,360 SR
Queue Stats
56W - 53L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
LoneWolfBoi
Kumbhakarna
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 1
Ne Zha
Ne Zha
Yuzepie
Ne Zha
Level 68
God Stats
10W - 28L
1,111 SR
Queue Stats
325W - 411L
1,378 Elo+
Party 1
Rama
Rama
ZeckAY
Rama
Level 42
God Stats
7W - 10L
1,425 SR
Queue Stats
69W - 104L
1,266 Elo+
Party 1
Team Averages
Level 31
1,359 SR
1,310 Elo+

VS

Team Averages
Level 17
1,453 SR
1,389 Elo+
Ao Kuang
Ao Kuang
CrAzYcRaY99
Ao Kuang
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
199W - 237L
1,296 Elo+
Solo
Achilles
Achilles
cobalt4452
Achilles
Level 17
God Stats
4W - 1L
1,350 SR
Queue Stats
36W - 27L
1,368 Elo+
Solo
Agni
Agni
convulsing
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
pspjunior
Charybdis
Level 29
God Stats
3W - 1L
1,417 SR
Queue Stats
10W - 3L
1,626 Elo+
Solo
Nemesis
Nemesis
revaxmone
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlueberryIcePie
Persephone
14
1 / 5 / 2
8,763
398
6,345
9,612
2,855
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Calvox29
Fenrir
15
4 / 9 / 2
9,840
447
11,118
20,858
14,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
LoneWolfBoi
Kumbhakarna
13
1 / 9 / 5
9,070
412
3,065
18,575
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Yuzepie
Ne Zha
14
3 / 12 / 4
9,385
427
7,627
22,925
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
ZeckAY
Rama
13
1 / 11 / 4
8,576
390
11,203
17,767
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrAzYcRaY99
Ao Kuang
16
4 / 1 / 12
10,989
500
10,678
13,091
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
cobalt4452
Achilles
18
5 / 2 / 12
12,464
567
8,832
15,012
14,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 16
10,208
464
9,523
10,174
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
pspjunior
Charybdis
18
8 / 4 / 6
12,290
559
17,321
16,573
6,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
revaxmone
Nemesis
20
26 / 2 / 3
14,465
658
26,337
18,153
11,462
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
10
Kills
45
46
Deaths
12
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Persephone
BlueberryIcePie
Persephone
1
5
2
0.4
L
Fenrir
Calvox29
Fenrir
4
9
2
0.56
W
Ao Kuang
CrAzYcRaY99
Ao Kuang
4
1
12
10
L
Kumbhakarna
LoneWolfBoi
Kumbhakarna
1
9
5
0.39
L
Ne Zha
Yuzepie
Ne Zha
3
12
4
0.42
L
Rama
ZeckAY
Rama
1
11
4
0.27
W
Achilles
cobalt4452
Achilles
5
2
12
5.5
W
2
3
16
3.33
W
Charybdis
pspjunior
Charybdis
8
4
6
2.75
W
Nemesis
revaxmone
Nemesis
26
2
3
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
72,691
89,737
Taken
73,003
49,462
Mitigated
41,122
12,218
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BlueberryIcePie
Persephone
6,345
390
0
837
9,612
2,855
0
3,074
6,257
30,672
0
L
Fenrir
Calvox29
Fenrir
11,118
2,804
0
3,885
20,858
14,917
0
6,139
14,499
0
44,783
W
Ao Kuang
CrAzYcRaY99
Ao Kuang
10,678
2,495
0
3,427
13,091
4,915
925
2,386
10,705
58,646
0
L
Kumbhakarna
LoneWolfBoi
Kumbhakarna
3,065
266
0
852
18,575
17,761
0
1,885
16,361
8,235
0
L
Ne Zha
Yuzepie
Ne Zha
7,627
2,642
0
6,146
22,925
8,124
0
6,165
16,486
0
37,985
L
Rama
ZeckAY
Rama
11,203
9,822
0
498
17,767
5,805
1,034
2,952
14,421
0
54,617
W
Achilles
cobalt4452
Achilles
8,832
2,029
0
3,203
15,012
14,676
2,248
1,329
13,683
9,093
52,390
W
9,523
1,179
234
2,417
10,174
3,584
725
1,718
8,456
39,676
0
W
Charybdis
pspjunior
Charybdis
17,321
13,068
0
5,282
16,573
6,485
6,488
2,433
14,140
0
85,534
W
Nemesis
revaxmone
Nemesis
26,337
15,301
302
7,460
18,153
11,462
2,543
1,705
16,448
0
128,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
60,416
294
Minions Killed
554
0
Camps Cleared
0
1,775,703
Distance Traveled
2,059,323
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,763
398
40
2
0
340,133
0
L
Fenrir
9,840
447
75
3
0
369,908
2
W
Ao Kuang
10,989
500
80
4
0
433,133
0
L
Kumbhakarna
9,070
412
12
1
0
380,690
0
L
Ne Zha
9,385
427
60
3
0
367,925
1
L
Rama
8,576
390
107
5
0
317,047
0
W
Achilles
12,464
567
111
5
0
456,254
2
W
Agni
10,208
464
49
2
0
339,083
1
W
Charybdis
12,290
559
136
6
0
345,249
1
W
Nemesis
14,465
658
178
8
0
485,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role