Player Matchup

Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Briznuck
Kali
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
311W - 354L
1,397 Elo+
Party 1
Medusa
Medusa
Parazity
Medusa
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
239W - 204L
1,470 Elo+
Solo
Janus
Janus
Sockostroj2k
Janus
Level 101
God Stats
2W - 2L
1,414 SR
Queue Stats
78W - 74L
1,397 Elo+
Solo
Poseidon
Poseidon
leparigo
Poseidon
Level 128
God Stats
1W - 4L
1,172 SR
Queue Stats
59W - 79L
1,385 Elo+
Party 1
Team Averages
Level 82
1,377 SR
1,430 Elo+

VS

Team Averages
Level 20
1,560 SR
1,444 Elo+
Cthulhu
Cthulhu
Deydra33
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,651 Elo+
Solo
Hades
Hades
balmunggg
Hades
Level 27
God Stats
2W - 3L
1,455 SR
Queue Stats
168W - 164L
1,471 Elo+
Solo
Bacchus
Bacchus
mayam1
Bacchus
Level 28
God Stats
3W - 1L
1,753 SR
Queue Stats
63W - 63L
1,434 Elo+
Solo
Jormungandr
Jormungandr
xiaohuan
Jormungandr
Level 17
God Stats
2W - 5L
1,593 SR
Queue Stats
107W - 187L
1,314 Elo+
Party 2
Raijin
Raijin
xinxin111
Raijin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 136L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 9 / 8
9,073
698
10,307
12,076
4,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
20
13 / 5 / 12
12,784
983
14,363
24,521
21,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Parazity
Medusa
19
7 / 4 / 18
11,511
885
28,296
12,219
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 13
11,672
898
11,607
7,722
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
leparigo
Poseidon
17
4 / 6 / 16
10,484
806
8,912
10,694
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deydra33
Cthulhu
18
6 / 7 / 10
10,712
824
18,633
20,904
22,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
balmunggg
Hades
17
8 / 8 / 7
10,608
816
14,437
18,391
21,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
mayam1
Bacchus
17
4 / 6 / 10
9,226
710
10,771
15,231
19,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
xiaohuan
Jormungandr
16
3 / 8 / 13
9,431
725
4,232
22,027
23,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
xinxin111
Raijin
12
2 / 5 / 3
8,707
670
1,971
6,653
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
34
Kills
23
26
Deaths
34
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
9
8
0.67
W
Kali
13
5
12
3.8
L
Cthulhu
Deydra33
Cthulhu
6
7
10
1.57
W
Medusa
Parazity
Medusa
7
4
18
4
W
8
2
13
7.25
L
Hades
balmunggg
Hades
8
8
7
1.44
W
Poseidon
leparigo
Poseidon
4
6
16
2
L
Bacchus
mayam1
Bacchus
4
6
10
1.5
L
Jormungandr
xiaohuan
Jormungandr
3
8
13
1.19
L
Raijin
xinxin111
Raijin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,485
Damage
50,044
67,232
Taken
83,206
39,607
Mitigated
88,977
25,025
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,307
328
1,468
1,368
12,076
4,266
126
9,562
1,848
12,963
0
W
Kali
14,363
9,095
1,538
13,692
24,521
21,301
2,207
12,425
11,229
0
27,129
L
Cthulhu
Deydra33
Cthulhu
18,633
756
2,668
3,798
20,904
22,518
0
7,700
13,021
39,696
0
W
Medusa
Parazity
Medusa
28,296
13,794
110
2,650
12,219
5,559
350
10,759
1,127
0
45,652
W
11,607
423
1,296
1,911
7,722
3,925
883
6,072
1,233
31,869
0
L
Hades
balmunggg
Hades
14,437
1,493
1,330
3,892
18,391
21,084
0
6,099
12,056
22,344
0
W
Poseidon
leparigo
Poseidon
8,912
899
502
490
10,694
4,556
497
8,313
2,045
16,343
0
L
Bacchus
mayam1
Bacchus
10,771
590
1,261
716
15,231
19,596
0
6,935
8,046
14,406
526
L
Jormungandr
xiaohuan
Jormungandr
4,232
611
379
535
22,027
23,266
39
6,994
14,885
16,728
0
L
Raijin
xinxin111
Raijin
1,971
468
0
563
6,653
2,513
0
2,186
4,372
5,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,524
Gold Earned
48,684
140
Minions Killed
112
0
Camps Cleared
0
1,210,617
Distance Traveled
964,595
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,073
698
11
1
0
224,624
1
W
Kali
12,784
983
17
1
0
246,834
0
L
Cthulhu
10,712
824
38
3
0
240,604
0
W
Medusa
11,511
885
51
4
0
237,753
0
W
Janus
11,672
898
45
3
0
276,739
0
L
Hades
10,608
816
27
2
0
190,778
0
W
Poseidon
10,484
806
16
1
0
224,667
1
L
Bacchus
9,226
710
13
1
0
242,698
0
L
Jormungandr
9,431
725
22
2
0
207,690
0
L
Raijin
8,707
670
12
1
0
82,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role